OK, so this now marks my third attempt to come back to Legion and play my since-vanilla main, my Gnome Warlock. I've tried and failed.
The thing is that I don't want to play another class right off the bat. I like Death Knights and I like Paladins, but I want to play my Warlock.
I've played every iteration of Warlock since Vanilla. They've had their ups and downs but I've always found something I enjoy. Now? I don't like the spell rotations. I don't like the resource juggling in its current form. I hate what they did to Destruction when I look back at how great it was in MoP and even where it was in WoD by comparison.
I want to be able to articulate it with a TLDR wall of text on rotational complexity, comparative designs over various other expansions... But I don't think I need that. The problem with warlocks as they stand now is that they're just not fun to play.
There's all this great Lore in the class campaign and flavour-wise, Demonology's brilliant (even if the mechanical implementation is too clunky to be fun). But I'm not going want to do any of that if the class feels shitty to play. Just viscerally wrong. Not what I signed up for, etc.
Am I alone in this? Has anyone found major frustration not in the story content or the game systems, but just a gimped-to-all-hell class design for Warlocks?