I can't see it in your PTR changes
I can't see it anywhere
You're all I've never wanted
I can't see it in your PTR changes
I can't see it anywhere
You're all I've never wanted
WW doesnt need any fix. Just some sustained dmg buff.
Still waiting on those Brm changes. Any changes.
Any at all.
I would rather advise to NOT hope for "any changes", as there is always the possibility you won't like them ... like at all ... like hate them. Just sayin'
And if we get good changes instead, we can always cheer about them after they are implemented
I just want an alternative to Hit Combo and QOL brewmaster changes.
Last edited by mmoc63c4b54c03; 2016-12-01 at 01:59 PM.
The push for any change is what I want.
Either we're made terrible enough to force a retire/reroll or buffed enough to keep us competitive. Pretty tired of being barely viable and inferior to every other tank in every regard except 'burst proof' or 'damage smoothing'. Fights can't be designed to autokill tanks anyway, so that feature is like polishing a turd.
Last edited by stross01; 2016-12-01 at 02:29 PM.
Brewmasters are incredibly strong aside from their damage, dunno why you guys are complaining about being unkillable.
Low healing, low damage, zero utility, complete dependence on healers, and, coming soon, significant loss of mitigation and incoming healing.
Also, not sure if anyone else noticed, but they nerfed/changed the new Brewmaster wrists.
Equip: Each time you dodge or an enemy misses you, the remaining cooldown on your Brews is reduced by 1.0 sec.
Geeeez man, you're jaded. Maybe you shouldn't expect the same handling and performance from a 4x4 truck, a Nascar and a fully automated family van? You can take all of these to take you from point A to point B on a highway (faceroll content), but they require quite different handling and application based on what terrain you're in.
- - - Updated - - -
http://www.mmo-champion.com/threads/...2#post43563142
You're right about the greater damage, but I'm still hoping for another usable talent in that row in the next patch, instead of a single choice.
I'd also like some of our damage to be allocated in other ways, instead of having Keg Smash and Special Delivery be pretty much everything.
Last edited by stross01; 2016-12-02 at 01:45 PM.
It reduces CD of all brew including fortifying brew... +more IB/PB means better control over dmg inc, more stagger pauses and mastery procs with BC and more dps from special delivery
I guess blzz is going to leave brms as they are and buff them with op legendaries (bracers, headgear), which means more complains about legendary drops :P
EDIT: actually with enough mastery and enough mobs stackin you, you could even stupidly chain stagger pauses with BC
Last edited by mmoc87e7f38573; 2016-12-02 at 02:39 PM.