You can play whatever you want honestly but if you are going for a dps class that will get taken to pugs regularly go for hunter, mage, monk, warrior. If you have a set group play whatever you want to play.
You can play whatever you want honestly but if you are going for a dps class that will get taken to pugs regularly go for hunter, mage, monk, warrior. If you have a set group play whatever you want to play.
actually all classes can clear +15 within the time with no prob. actually all classes are able to beat the +3 chests out of all +9 dungeons no matter what affixes are around. You can double class like two assa rogues or two shadowpriets and you can beat +15 within the time. There is currently no class/spec which is not top enough for any aspect of m+. There is only one point left which makes the most trouble in any aspect of the game: its the player behind the screen.
Sure for m+15 a little bit of micro managing and min/maxing is helpful, but this is the current top notch level for m+, so it would be very annoying if not.
Last edited by mmoca163a27034; 2016-12-05 at 01:52 PM.
Well, we have been doing 10+ since m+ was available and 12+ since the cap was upped with a holy priest and it went flawlessly. Well played, a holy priest is easily as good as a shaman or drood.
Another guild group also regularly plays 12+ and more in time with a shadow priest. AOE in higher m+ is not that bad because trash packs have much more HP, and it's brilliant in tyrannical boss fights.
I enjoy all ranged comps, so my favorite is:
<7
Guardian Druid
Resto Druid
Hunter
Mage
Mage/Warlock/Elemental
>7
Guardian
Resto Druid
Mage
Elemental
Shadow Priest
“You can never get a cup of tea large enough or a book long enough to suit me.”
– C.S. Lewis
There are quiet a few DD specs that are awesome for M+, almost too many to only take 3 along.
If I could choose only one DD for any M+ affixes or any difficulty, I would go for DH, cos with a DH u are never wrong. (Only bad skilled players, but every class is bad with bad players)
So why dont we say which class isnt that good and u'd rather not bring along?
My last choice would be Pala, Warrior, Dru, Priest (If same skill, ilevel, etc. Lets say u could ask a friend who has all the classes and u could wish for any DD)
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In terms of healing: RDruid, no doubt! Just best overall!
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In terms of tanks: I take any tanks over DH tanks
Why? Cos for me a tank needs to be tanky in the first part. Utility and whatnot is ok, but DHs melt down like butter in the oven!
Last edited by Wild; 2016-12-05 at 06:03 PM.
frost death knights are really good for aoeing trash packs. that sindragosa shit they do, holy hell it can do some dmg
Hi
How is MM Hunter looking for 7.1.5? To be honest I have 3 110's (Hunter, DH, Rogue) reaaally can't be bothered levelling another class just to play it once a week when I can log in. DH was great when I did my first +2, then did a +4 and +7 and was doing great in all of them (boosted the boost groups dps LOL) MM Hunter seems fine in 7.1.5 also...
Shame Survival is so piss poor, the spec is so much fun to play, just doesn't perform in PvE at all.
Demon hunter, MM Hunter, monk, and shaman. Not sure if elemental is as wanted as enchament but you are offering bloodlust and an aoe stun with solid damage so this is a really good pick
Ret pally is doing a ton of AOE damage currently but you are lacking that aoe stun that is required so that classed would be on the fence
The biggest boon for ele is that Earthquake knockdown is not on DR with other stuns, can hit stun-immune mobs and can limit the amount of cancer spread by certain affixes.
Fire Mage burst is pretty damn good, but at the extremely higher + levels where things don't instantly die from LB, Elemental Shamans are utility kings.
Monk are a safe pick. Arms warriors with FR are also really strong if you know how and when to AoE- and when to single target.
Most specs are fine but there will always be specs that are really strong ( like monk) and some that might be on the weak side.
Some classes shines in specific situations like rogues (pretty good at interrupt) or Fury (huge consistent cleave/aoe pressure).
A skilled player can master any class to do good in M+ , some specs are just more accessible while others require more timing and understanding.
All classes are viable, all healers are viable, all tanks are viable:
https://www.warcraftlogs.com/rankings/9#keystone=15
Depending on affixes some classes have better features and utility.
Pick what suits your style and what you like.