Tales of Zestiria.
I remember when combos from this series could get intricate as fuck and were a big part of your mobility
the game made me feel like i was playing weeb rockem sockems. i mean im sure some people don't think it was that bad, but this company has done so much better so I was pretty disappointed
even tales of vesperia a game 7 years it's minor was a much better feeling (and honestly? better looking) game with a less boring story and cast of characters.
Tales of the Abyss has probably had the best combat system in the series so far. What a remarkable game.
too late
gonna kick you right in the nads
Last edited by Gandrake; 2016-12-08 at 01:49 AM.
If I've correctly deconstructed your sentence (good job me), you're telling me that I haven't played any other JRPGs aside from anything Final Fantasy? Do not make assumptions. I have played many JRPGs from Chrono Trigger through to the "Tales of" games, Star Ocean series, Shin Megami and Dragon Quest. I'm currently playing The Last Guardian also. I'm not saying that everyone should agree with my own opinion of Final Fantasy 7, all I'm saying is that it wasn't for me.
I know this was a VERY divisive title, but honestly I LOVED it and really wish they'd bring another one out.
I think the main problem with it, was the combat was SUPER meta. It seemed like it was just this random shit and then things happened, where at best you could give suggestions to your party (or rather, your army) on what you wanted them to do...
But actually, with a little tweaking and the correct setup, it was more than possible to control what was going on. The only problem was you needed shitloads of either research and guide reading, or about 10x that amount of trial and error to work all that out.
Thing is, if you did it was actually a very fun system.
Also: I find it impossible to hate ANY game with a Last Exile reference in it.
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i have forgotten about that game lol, as a kid i had no idea what was going on it, i remember going as far as i could with red and blue.
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i think they rushed it thats why the disk 2 was like that, but over all i thought xenogears was awesome.
Tales of the Abyss has more or less the same combat as most of the games as far as I know, like Tales of Symphonia.
Zestiria though, I would have to agree is a lackluster at the least. The best part of it was the intro song. Especially coming right after Tales of Xillia 2, which had the best combat system in my opinion.
"El Psy Kongroo!" Hearthstone Moderator
Admitted only a few; Xenoblade Chronicles, FFT, FFTA2, FE Fates, FFX, FFXII, and the Pokemon games. That being said, I was sincere when I said that FFX's sphere grid and tedious levels/side quests got on my nerves. The story was at least fine and the voice work wasn't bad enough to turn me away, but the gameplay was truthfully the worst of any JRPG I've yet played.
My big complaint was just that it was too short. They were working on Disgaea2 at the same time and it clearly needed more effort. At least 35% longer and more characters fleshed out. IE: Always felt there should have been more there with Pram. Also with the more effort, a lot of the maps didn't seem to tie into being related to the story for the chapter. The character advancement system was decently interesting. Post-game their version of the item world could be problematic when diving if all the monsters had low point values—getting the 100 points to get out of the match would get really dicey.
The 3D combat system itself was debuted with Phantom Brave, so it wasn't the first to use it. In the end, they obviously decided it was too clunky and stuck with the simplicity of a grid-based system. Although Compile Heart's current combat system for Fairy Fencer and Neptunia is similar to NIS 3D system.
All of them?
I really don't get thoes games.
I've been fortunate so far in that I've enjoyed almost every JRPG I've played, though I remember buying a game for PS2 called Ephemeral Fantasia. It was the only video game I've ever returned. I don't know if it would have gotten better if I kept playing, but I didn't care enough to find out. I tried playing the Last Remnant on PC and it was designed for a controller, so its on hold for now. Not sure if I'll like that one or not when I get around to it.
I am losing a lot of respect for you Joe. Although to be fair one of the main reasons that Quest 64 was good was because the N64 was starved for RPGs, but the battle and spell systems were still way ahead of their time and the difficulty was just perfect.
I am guessing that Parasite Eve wasn't really your thing either?
For my part I'd say that the worst JRPG I have ever played was one of the early Personas. Confusing battle system that rewards you for befriending monsters, silly 3d navigation segments where it is too easy to get lost and too much pseudo-philosophical nonsense. There were no redeeming quality to those games whatsoever.
Haven't tried Parasite Eve, but don't get me wrong. The spell system was awesome, the combat was a bit odd but it was better than the Witchers at least in my opinion.
The story though? What the hell happened there. Everything's so spread out, they made the world way too large for what they could handle. And then it just gets trippy and depressing.
"El Psy Kongroo!" Hearthstone Moderator
well i dont really know how to describe it but xillia just had this... very restrictive feel to it. it wasn't like playing symphonia or abyss. still way better than zestiria though. Vesperia also had a lack of fluidity in movement but at least your combos were awesome.
everything about the older games just felt right. Well, maybe besides performing mystic artes. i really enjoyed playing those games on hard difficulties.
I found Unlimited Saga to be unplayable.
Well the partner thing would probably cause that in Xillia, oh and also the combo meter only allowing a certain amount of attacks before having to wait, but for Xillia 2 I was used to it by then, and Ludger himself has the ability to switch weapons midfight. I just enjoyed it.
"El Psy Kongroo!" Hearthstone Moderator
Yea fan service garb with terrible controls and gameplay systems are much better the games with actual substance to them.
The neptunia series is garbage, I can play fan service games that are actually fun(hi senran kagura) but no one should defend a literal shit coded game because they get to see their waifus dressed up in it.
There is a reason Persona has the power to branch out of it's niche and Neptunia is a slave to it's niche. No one would put up with the shit gameplay in Neptunia if they're not looking for their fan service fix.
Last edited by Tech614; 2016-12-08 at 05:00 AM.