Alright so after some initial testing done on the new build dh's seem to CURRENTLY deal way more dps then on live. I'm talking about a wopping 30-50k+ more dps then you are currently doing on live.
yes the 5% decrease in crit (for all agility classes btw) is still there, however the compensation we got on our primary stat is MORE then worth it. That along with the Mastery buff chaos strike buff and chaos blade buff puts us in a very strong spot. My mastery on live is 19%, on the ptr the movement speed is still 19% but my chaos damage is increased by 27%. Pretty nice, this might push mastery ahead of versatility, perhaps bringing us to a agility>crit>mastery>haste>=versa? Who knows, theorycrafters will keep us updated in that regard. All we can do is speculate atm. Now the ring on ptr is confirmed 1-12 like it is on live atm, at last they realized that it was kinda shit or even barely a 'legendary' item so to speak.
Now I'm in the *office* edit: school* atm but I'll provide some logs, screenshots and what not tonight. But I'll inform you which talents I was rolling with. I'll additionally try to explain why I picked them as well.
Tier 1: Felblade (mainly cause felblade procs a lot, can be influenced by haste both cooldown and proc wise making it ideal during meta moments and bloodlust moments and its just fairly consistent and not on a long cooldown.
Tier 2: Demon's blade (still the best imo, fluent, and even with the nerf procs fairly often, more haste will influence the proc rate as well. This is from my experience ofcourse, i'm a non ring user. With ring this is an even much better talent.)
Tier 3: Chaos Cleave (the buff to chaos damage is very welcoming here, that alongside the buff on chaos strike makes this ability pretty much good in any situation aslong as you can melee and actually, y'know, spend fury. A thing to note is that chaos cleave does chaos damage as well AND procs on annihilation. It did 12.9% of my total damage on the ptr and was on my top 3 abilities during my meta burst throughout the first minute. Last to mention is that this eliminates our 'weak' SUSTAINED aoe/cleave dps and it isn't limited to targets either, this ability alone can make you go 1mill+ sustained aoe dps aslong as you got the fury to spare on chaos strike.)
Tier 4: Netherwalk (with netherwalk not being tied to blur anymore It's effectively another CD, on top of that we can soak raid mechanics with this allowing us to cheese therefor making a dh even more valuable in your raid composition. Also increases movement speed, which is nice. Since we have a base 30% leech on meta now, we won't really need soul rending - still pretty good for pvp though.)
Tier 5: Nemesis (Hold up, don't kill me. I love Momentum, don't get me wrong. But let's face it, in Nighthold you won't wanna momentum all the time, yes you will STILL fel rush, people that believe that fel rush is out of the rotation are delusional, play rogue if you can't handle it. However with nemesis and the rest of the projected build you'll be fel rushing a lot less, It'll be roughly 2.9% of your total damage, roughly. Now why Nemesis will really start pulling ahead as you get gear is mainly because of the shoulder legendary and trinket from nighthold. These two will make SURE that you will have meta up every 2 minutes (sometimes even 1:45) that means that you'll be able to lineup Meta with nemesis and Chaos blade everytime it comes up. This is a huge amount of burst you can deal in a short moment notice. This talent will just be better, sorry guys, momentum is still viable, especially for aoe, It's just not Nemesis.
Tier 6: Master of the glaive (imo slowing mobs is always a better choice since it has no diminishing returns in a raid environment, but on top of that you'll want 2 charges so you can fill in empty globals IF your demon's blade would fail you, with the increased chaos damage I'd fel rush into tg during empty globals.)
Tier 7: Chaos Blades most of the time, Fel Barrage if I'll be cleaving or aoeing a lot - this depends on encounter, but even on cleave encounters I prefer Chaos blades.
your thoughts? Ideas, what's your opinion over these changes and the new playstyle, I personally love them and hope that blizz won't nerf us elsewhere all of a sudden, chaos cleave is to stay apparently, felblade as well, anything else could maybe change, who knows. I'm also assuming that blizz will fix the mastery snapshotting with chaos blades. We'll see. Anyway, I'd suggest you guys to hop on the ptr and test your dh out, you'll notice a very slight decrease in secondary stats, but It's not even noticeable - most dh's I met on the ptr have been saying that they're dealing even more dps then they were before. Let's hope it stays that way. =)
Disclaimer: these are all from my experience, thoughts and are solely my OPINION don't take these as facts and please keep it civil, if you disagree, feel free to state so and why - let's have a healthy discussion about the future of DH!
EDIT: some pics of the numbers I managed to get with the chaos cleave/blade dance build, also used different legendaries, no set bonus though. Average length of fight is 5 min, each chart has 2 meta's in it and ONE pot of war for burst test purposes. Ilvl on all were roughly 883-885 Also don't mind the stopwatch, sometimes I started it 1 min after I was dpsing, average length of fights were still close to 5 minutes, usually 8-10 seconds long.
Test 1: This is with both the legendary shoulder, nighthold trinket and legendary ring equipped. Talents are felblade, demon's blade, chaos cleave, netherwalk, Nemesis, master of the glaive, chaos blades
http://i.imgur.com/ra1ypM1.jpg
http://i.imgur.com/cFAsCCV.jpg
Test 2: This is in my mythic gear on live with no ring, my armory can be found here: http://eu.battle.net/wow/en/characte...ayusa/advanced, same talents as above.
http://i.imgur.com/nkXrLHX.jpg
http://i.imgur.com/Xd5kKkm.jpg the dps is still slightly higher then what I can achieve on live.
Test 3: This is with my mythic gear except for 2 items, I removed my neck for an 835 one with decent stats and replaced my grubby silver ring for the legendary ring. So you can compare test 2 with 3 to see the difference with and without ring.
http://i.imgur.com/N1U1ef0.jpg
http://i.imgur.com/0klZKaE.jpg
Test 4: This is with the same gear as above, talent chaos cleave swapped for first blood. As you can see, chaos cleave pulls ahead by 16k, especially with the legendary ring, first blood might be a dps increase for non ring users though. Since they can't spend as much fury in chaos strike as opposed to ring users.
http://i.imgur.com/dfMOZT5.jpg
http://i.imgur.com/v4obdqd.jpg