Let's prove you wrong, shall we? Xavius. Ability: Darkening Soul. Dispelling that ability causes big AE damage, forcing the tanks to have to run away from the raid because the blast can really damage the melee, giving extra work to the healers. It becomes trivial when the tank is already standing far away.
I'm sitting here, trying to figure out the mental gymnastics you have to go through to rationalize your 'gimmicky melee tank' is not a melee tank, because it doesn't matter where the tank is, he is still taking melee damage from the boss. Seriously, what is the difference between your "gimmicky melee tank" and a warrior, for example?Then simply give the player ranged tank a defensive CD that only affects the barrier.
... A barrier... dodging. And parrying. Nevermind that you need a weapon to actually parry at attack. If mental gymnastics were an Olympic sport, you'd get gold medals easily.Nah, the barrier would have the armor, dodge, and parry stats of the tanking character. So it would take damage, parry, and dodge just like a tank character would.
You do know it doesn't matter if the tooltip says "recalls the barrier to the tech class". The mechanic would actually be the barrier despawning and respawning, which resets aggro. Just like a hunter pet, if dismissed and called back during a fight would have its aggro reset.Like I said, the barrier wouldn't dissipate, it would transfer to the ranged tank, transferring the aggro as well. When it's time to place the barrier down, the aggro is transferred back to wherever the tank decides to place the barrier.