Now confirme din a Blue post and alsoconfirmed that it applies to the Felguard which wasn't picke dup by datamining.
That's a small but significant single target increase for affliction and destruction, and a larger increase for demo. As I suggested elsewhere, they have multiple goals for pets:
1. Make it more attractive to use them instead of treating them as a buff consumable. Way back in Wrath they were emphatic that pets should be used, and they wanted to firmly move away from them being something you summoned and sacrificed, although Sacrifice would be kept if peopel really wanted to use it. They were clearly unhappy with the Burning Crusade destruction model, which is no surprise.
2. An increase in single target damage for affliction/destro, makes up part of the losses for demo and moves the damage into pets which was always the concept for demo
3. Gentle nudges towards using the spec-specific pets to fit the "fantasy" (personally Ithink the Succubus fits affliction better, you slowly kill them and she makes them enjoy it lol)..also to me the most fun pet to use
4. Checked on the PTR and the permanent Doomguard's doom-bolt is hitting harder but it seems like less than 20% harder, so either there's weirdness, or the stat-squish is affecting it, or they are again nudging people away from Supremacy, which doesn;t really fit with afflicton or destruction
At a guess it might be that Service will shape up to be the best choice. It's a pretty good cooldown, particularly as you get the temporary Doomguard on top.
Personally I like using a pet, but it comes with it's problem, the AI is really dumb and even more with demo's guardian types. Ideally the Felhunter would have a gapcloser
I forgot toput in the title that this is a PTR change, not a hotfix