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  1. #41
    Quote Originally Posted by chazus View Post
    This has nothing to do with anything you're talking about.

    I'm not sure what you're even talking about with "They come from RNG now". Everything has always been RNG in wow (even though the article has nothing to do with wow). There is no 'old system'. There were never guaranteed drops, at least not that I can recall, and I've been playing since Beta.
    Mayhaps the discussion regards Legendaries.

  2. #42
    Quote Originally Posted by Vineri View Post
    Mayhaps the discussion regards Legendaries.
    They are the best gear for specific slots and not mandatory to obtain whatsoever. Name any class that can have a set of Legendaries for each slot especially when the cap is 2. So no the best gear still comes from Mythic Raiding. When they start introducing more slots and legendary relics let me know.

    Also I'd happily take Personal Loot over 40 people in a raid where only 2-3 items drop.
    Last edited by Eleccybubb; 2016-12-09 at 03:29 AM.

  3. #43
    Lol good joke. You can guarantee this will not be happening in the way everyone is assuming it will.
    It CERTAINLY wont be happening this way in the USA. Gambling is too big of a pastime!

    Think about what you are describing. That's like if casinos had slot machines that told you the odds of winning before you put your money in.
    NO FUCKING CHANCE.
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  4. #44
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    Quote Originally Posted by Vineri View Post
    Sadly the US lags behind, as EU pioneers regulations on what we eat (disclosing info & banning ingredients), now China pioneers regulations about how we play games. A very poor past administration in the US can account for this.

    Of course, rare items are not new to WoW, such as pet drops with a 0.01% of dropping (ie 1 in 10,000), but when the core of the game is involved, such as armor & weapons, well. This obviously affects players active interest.
    But...but....but...think of all the kickbacks the government could lose if they started regulating things like these!

  5. #45
    Quote Originally Posted by Eleccybubb View Post
    Funny. Mythic raiding gear comes from an RNG source now does it? Or any raiding gear for that matter? Personal loot is the best damn system that's been brought into the game and is honestly better than the crappy drops back then which consisted of 2-3 items per boss over 40 people. Not fun at all. Although I fail to see what that has to do with the thread.
    Our opinions are obviously contested, so we can stand around and ask each other what our opinions have to do with this thread, all day. For that matter. People may feel Personal loot is good, but it leaves an unrewarding flavor with me. I actually like the few drops per boss.

    The Chinese actually didn't complain about a few drops per boss, they are complaing about RNG. Ugh, it really diminishes the whole experience of raiding .. which is likely why the Chinese are demanding % numbers.

  6. #46
    Moderator chazus's Avatar
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    Quote Originally Posted by Vineri View Post
    The Chinese actually didn't complain about a few drops per boss, they are complaing about RNG. Ugh, it really diminishes the whole experience of raiding .. which is likely why the Chinese are demanding % numbers.
    Are you intentionally ignoring the article? This has nothing to do with WoW, and boss drops, or raiding.
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  7. #47
    Quote Originally Posted by chazus View Post
    Are you intentionally ignoring the article? This has nothing to do with WoW, and boss drops, or raiding.
    The regulation comes from China's Ministry of Culture, via NeoGAF, and states that "online game publishers shall promptly publicly announce information about the name, property, content, quantity, and draw/forge probability of all virtual items and services.
    "The information on draw probability shall be true and effective."
    I read the article. Chinese translations are often not clear, even by the reporting host.

    draw/forge = random (I think, aye?)
    virtual items = any item obtained in game or cash-shop. (I think, this is where we are fuzzy)

    It is unclear if Virtual Item indicates a cash-shop item, or an item obtained in-game. It was not specified as either, and is middle-ground. The virtual-item term is not used around where I play; terms I have heard have many definitions. A Virtual item is a piece from my armor set. (this is generally IMO how Asians define non-real items, via articles I read, translations, etc).
    Last edited by Vineri; 2016-12-09 at 03:58 AM.

  8. #48
    Moderator chazus's Avatar
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    It's about 'loot box' items. Things where you buy/win a loot box that has items in it, like Overwatch or Hearthstone. However it excludes those, thats just the idea for analogy purposes. It's specifically for website based games. Those are big there in China. We don't have nearly as many here. I can't even think of one off the top of my head, honestly. Facebook games maybe?
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  9. #49
    Quote Originally Posted by chazus View Post
    It's about 'loot box' items. Things where you buy/win a loot box that has items in it, like Overwatch or Hearthstone. However it excludes those, thats just the idea for analogy purposes. It's specifically for website based games. Those are big there in China. We don't have nearly as many here. I can't even think of one off the top of my head, honestly. Facebook games maybe?
    WoW doesn't, at least not paid for, thank gawd.

    SWTOR does /frown

  10. #50
    Sounds like somebody heard about Monkeygate and decided to pre-empt another disaster.

  11. #51
    Moderator chazus's Avatar
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    The actual document (not the article) is mostly about dealing with gambling addictions.
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  12. #52
    Quote Originally Posted by chazus View Post
    The actual document (not the article) is mostly about dealing with gambling addictions.
    I imagine this stems from that whole CSGO issue a while back. Can't remember exactly what it was.

  13. #53
    Why anybody would think this applies to anything other than lootboxes (ie, CS:GO) is positively mind-boggling. WoW is not affected by this at all.

  14. #54
    Quote Originally Posted by Karadros View Post
    Sounds like somebody heard about Monkeygateand decided to pre-empt another disaster.
    So what happened to Anchira? Cliffhanger of an article

  15. #55
    Quote Originally Posted by otaXephon View Post
    Why anybody would think this applies to anything other than lootboxes (ie, CS:GO) is positively mind-boggling. WoW is not affected by this at all.
    It really isn't even about that. Popular gacha games like Final Fantasy Brave Exvius, Brave Frontier, Final Fantasy Record Keeper, etc. have people dropping hundreds on a single banner each week. Sometimes the gacha top prize isn't even possible (by bug of course...but similar deception killed Chain Chronicles).

    Almost all of these gacha games are free-to-play, but it only takes a very small percentage of the playerbase to 'whale' to make it profitable. Look here for the highest grossing (may have to add across multiple platforms):

    https://www.appannie.com/apps/ios/to.../games/iphone/

    But would this deter anything? You watch and decide:


    $750 USD. $750 USD gone in one-half hour. All for an item that by nature will be obsolete in ~3-6 months, on a mobile game that can ban accounts for even the smallest mistake. Publishing rates will do nothing. Even if they have plenty of money -I agree it is their choice - this is an addiction and the laws and disclosures will change nothing.


    Note: Take my comments with a grain of salt. I have no clue if these people dropping $$$ and making videos of it have some business like streamers do where they write off part or all of the expenses.
    Last edited by Brangh; 2016-12-09 at 05:36 AM. Reason: formatting, yada yada
    Quote Originally Posted by Ulfhedinn View Post
    That is a level of victim blaming even morons in the US can't reach...
    MMO-C moderation, just a peg above Fox News

  16. #56
    Quote Originally Posted by Brangh View Post
    It really isn't even about that. Popular gacha games like Final Fantasy Brave Exvius, Brave Frontier, Final Fantasy Record Keeper, etc. have people dropping hundreds on a single banner each week. Sometimes the gacha top prize isn't even possible (by bug of course...but similar deception killed Chain Chronicles).

    Almost all of these gacha games are free-to-play, but it only takes a very small percentage of the playerbase to 'whale' to make it profitable. Look here for the highest grossing (may have to add across multiple platforms):

    https://www.appannie.com/apps/ios/to.../games/iphone/

    But would this deter anything? You watch and decide:


    $750 USD. $750 USD gone in one-half hour. All for an item that by nature will be obsolete in ~3-6 months, on a mobile game that can ban accounts for even the smallest mistake. Publishing rates will do nothing. Even if they have plenty of money -I agree it is there choice - this is an addiction for money of the highest spenders and this will change nothing.


    Note: Take my comments with a grain of salt. I have no clue if these people dropping $$$ and making videos of it have some business like streamers do where they write off part or all of the expenses.
    Good call. Yeah, I figured it had to do with gambling. Fucking Konami is going absolutely crazy with Pachinko machines over in Japan, no surprise something similar is equally popular in China. Regardless, NONE of this has any effect on the relatively innocuous RNG aspects of WoW.

  17. #57
    Quote Originally Posted by otaXephon View Post
    Good call. Yeah, I figured it had to do with gambling. Fucking Konami is going absolutely crazy with Pachinko machines over in Japan, no surprise something similar is equally popular in China. Regardless, NONE of this has any effect on the relatively innocuous RNG aspects of WoW.
    Red is still out for deliberation. Your post is a subtle, yet, hostile aspect to inject, all the same.

  18. #58
    Quote Originally Posted by Vineri View Post
    So what happened to Anchira? Cliffhanger of an article
    Still in the game (presumably until the end of the year since she's a zodiac character), only available during particular promotion times where the rarest quality characters have an increased droprate.
    If memory serves, she should be entered into the non-limited character pool in 2018?

    The character in question -

  19. #59
    Quote Originally Posted by Mellrod View Post
    Why would I want to be told by the government how I must play or enjoy a game, let alone eat?
    You probably wouldn't. Although why that's relevant, I don't know, since nobody is talking about a government telling you "how you must play" or "what you must eat" - rather, a government telling vendors that they must accurately describe the product or service they are selling.

  20. #60
    Quote Originally Posted by Vineri View Post
    Red is still out for deliberation. Your post is a subtle, yet, hostile aspect to inject, all the same.
    What? There's no deliberation here. There is a 0% chance this ruling will have any implications on WoW.

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