They are the best gear for specific slots and not mandatory to obtain whatsoever. Name any class that can have a set of Legendaries for each slot especially when the cap is 2. So no the best gear still comes from Mythic Raiding. When they start introducing more slots and legendary relics let me know.
Also I'd happily take Personal Loot over 40 people in a raid where only 2-3 items drop.
Last edited by Eleccybubb; 2016-12-09 at 03:29 AM.
Lol good joke. You can guarantee this will not be happening in the way everyone is assuming it will.
It CERTAINLY wont be happening this way in the USA. Gambling is too big of a pastime!
Think about what you are describing. That's like if casinos had slot machines that told you the odds of winning before you put your money in.
NO FUCKING CHANCE.
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Our opinions are obviously contested, so we can stand around and ask each other what our opinions have to do with this thread, all day. For that matter. People may feel Personal loot is good, but it leaves an unrewarding flavor with me. I actually like the few drops per boss.
The Chinese actually didn't complain about a few drops per boss, they are complaing about RNG. Ugh, it really diminishes the whole experience of raiding .. which is likely why the Chinese are demanding % numbers.
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IT'S ALWAYS BEEN WANKERSHIM | Did you mean: Fhqwhgads"Three days on a tree. Hardly enough time for a prelude. When it came to visiting agony, the Romans were hobbyists." -Mab
I read the article. Chinese translations are often not clear, even by the reporting host.The regulation comes from China's Ministry of Culture, via NeoGAF, and states that "online game publishers shall promptly publicly announce information about the name, property, content, quantity, and draw/forge probability of all virtual items and services.
"The information on draw probability shall be true and effective."
draw/forge = random (I think, aye?)
virtual items = any item obtained in game or cash-shop. (I think, this is where we are fuzzy)
It is unclear if Virtual Item indicates a cash-shop item, or an item obtained in-game. It was not specified as either, and is middle-ground. The virtual-item term is not used around where I play; terms I have heard have many definitions. A Virtual item is a piece from my armor set. (this is generally IMO how Asians define non-real items, via articles I read, translations, etc).
Last edited by Vineri; 2016-12-09 at 03:58 AM.
It's about 'loot box' items. Things where you buy/win a loot box that has items in it, like Overwatch or Hearthstone. However it excludes those, thats just the idea for analogy purposes. It's specifically for website based games. Those are big there in China. We don't have nearly as many here. I can't even think of one off the top of my head, honestly. Facebook games maybe?
Gaming: Dual Intel Pentium III Coppermine @ 1400mhz + Blue Orb | Asus CUV266-D | GeForce 2 Ti + ZF700-Cu | 1024mb Crucial PC-133 | Whistler Build 2267
Media: Dual Intel Drake Xeon @ 600mhz | Intel Marlinspike MS440GX | Matrox G440 | 1024mb Crucial PC-133 @ 166mhz | Windows 2000 Pro
IT'S ALWAYS BEEN WANKERSHIM | Did you mean: Fhqwhgads"Three days on a tree. Hardly enough time for a prelude. When it came to visiting agony, the Romans were hobbyists." -Mab
Sounds like somebody heard about Monkeygate and decided to pre-empt another disaster.
The actual document (not the article) is mostly about dealing with gambling addictions.
Gaming: Dual Intel Pentium III Coppermine @ 1400mhz + Blue Orb | Asus CUV266-D | GeForce 2 Ti + ZF700-Cu | 1024mb Crucial PC-133 | Whistler Build 2267
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IT'S ALWAYS BEEN WANKERSHIM | Did you mean: Fhqwhgads"Three days on a tree. Hardly enough time for a prelude. When it came to visiting agony, the Romans were hobbyists." -Mab
Why anybody would think this applies to anything other than lootboxes (ie, CS:GO) is positively mind-boggling. WoW is not affected by this at all.
It really isn't even about that. Popular gacha games like Final Fantasy Brave Exvius, Brave Frontier, Final Fantasy Record Keeper, etc. have people dropping hundreds on a single banner each week. Sometimes the gacha top prize isn't even possible (by bug of course...but similar deception killed Chain Chronicles).
Almost all of these gacha games are free-to-play, but it only takes a very small percentage of the playerbase to 'whale' to make it profitable. Look here for the highest grossing (may have to add across multiple platforms):
https://www.appannie.com/apps/ios/to.../games/iphone/
But would this deter anything? You watch and decide:
$750 USD. $750 USD gone in one-half hour. All for an item that by nature will be obsolete in ~3-6 months, on a mobile game that can ban accounts for even the smallest mistake. Publishing rates will do nothing. Even if they have plenty of money -I agree it is their choice - this is an addiction and the laws and disclosures will change nothing.
Note: Take my comments with a grain of salt. I have no clue if these people dropping $$$ and making videos of it have some business like streamers do where they write off part or all of the expenses.
Good call. Yeah, I figured it had to do with gambling. Fucking Konami is going absolutely crazy with Pachinko machines over in Japan, no surprise something similar is equally popular in China. Regardless, NONE of this has any effect on the relatively innocuous RNG aspects of WoW.
Still in the game (presumably until the end of the year since she's a zodiac character), only available during particular promotion times where the rarest quality characters have an increased droprate.
If memory serves, she should be entered into the non-limited character pool in 2018?
The character in question -
You probably wouldn't. Although why that's relevant, I don't know, since nobody is talking about a government telling you "how you must play" or "what you must eat" - rather, a government telling vendors that they must accurately describe the product or service they are selling.