Based on what timetable?
This argument does seem to amount to damning blizzard by faint praise.
I do think frankenstein servers would be a possibility too.
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Right, the Frankenstein scenario. all the qol of modern wow with zones and questlines reminiscent of classic, though with linear structure and modern tuning (read, faceroll). multiple raid & instance difficulties.
Last edited by Deficineiron; 2016-12-09 at 12:41 PM.
Authors I have enjoyed enough to mention here: JRR Tolkein, Poul Anderson,Jack Vance, Gene Wolfe, Glen Cook, Brian Stableford, MAR Barker, Larry Niven and Jerry Pournelle, WM Hodgson, Fredrick Brown, Robert SheckleyJohn Steakley, Joe Abercrombie, Robert Silverberg, the norse sagas, CJ Cherryh, PG Wodehouse, Clark Ashton Smith, Alastair Reynolds, Cordwainer Smith, LE Modesitt, L. Sprague de Camp & Fletcher Pratt, Stephen R Donaldon, and Jack L Chalker.
It's much like the official forums. The all get read, an information is brought to the developers at daily meetings. Just becasue it is not commented on does not mean action is not being taken. Whether that is to do something about it or to reject it. I don't think they are under any obligation to announce things they reject, just things they plan to implement. The last word was they have no announcements for Blizzcon. Seems to me like they have not come to a conclusion on what to do. I would rather they be silent instead of say we don't know yet.
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They have better things to worry about than legacy servers IMO.
Authors I have enjoyed enough to mention here: JRR Tolkein, Poul Anderson,Jack Vance, Gene Wolfe, Glen Cook, Brian Stableford, MAR Barker, Larry Niven and Jerry Pournelle, WM Hodgson, Fredrick Brown, Robert SheckleyJohn Steakley, Joe Abercrombie, Robert Silverberg, the norse sagas, CJ Cherryh, PG Wodehouse, Clark Ashton Smith, Alastair Reynolds, Cordwainer Smith, LE Modesitt, L. Sprague de Camp & Fletcher Pratt, Stephen R Donaldon, and Jack L Chalker.
#Make wow great again !
Anyone ever think Blizzard is hesitant on releasing legacy servers because they are afraid it will make them look bad because of how popular it would be? Investors would be like "what have you been doing all this time", and all the hard work on all of these expansions will look bad...
In other words if legacy servers were introduced and they became wildly popular, like lets say about half of the sub numbers as legion has, that would be embarrassing, no?
that stuff would be great. blizzard can selectively disclose whatever it needs to in order to spin a positive.
corporations are full of ego's but the ego element is likely internal to the company. the shepherds are worried about shepherd politic stuff, not what the sheep think.
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He does explicitly call on blizz to make legacy servers, though he does used to banned word in his article .
I think he should be equally concerned that blizzard takes the middle road and releases frankenstein servers.
I posted my frankenstein thoughts there. I think people wanting classic servers should be more concerned about this than the current 'seriously discussing' answer.
Last edited by Deficineiron; 2016-12-09 at 06:14 PM.
Authors I have enjoyed enough to mention here: JRR Tolkein, Poul Anderson,Jack Vance, Gene Wolfe, Glen Cook, Brian Stableford, MAR Barker, Larry Niven and Jerry Pournelle, WM Hodgson, Fredrick Brown, Robert SheckleyJohn Steakley, Joe Abercrombie, Robert Silverberg, the norse sagas, CJ Cherryh, PG Wodehouse, Clark Ashton Smith, Alastair Reynolds, Cordwainer Smith, LE Modesitt, L. Sprague de Camp & Fletcher Pratt, Stephen R Donaldon, and Jack L Chalker.
No. They are hesitant because it's a lot of work with no obvious return and despite what people have said here I think once something like that is unveiled and it's understood that there is a monthly subscription to it or that you would have to keep one up with the regular game they don't believe that it would add all that much to their revenue. It will also detract from the main game and right now they seem very determined to keep that on track. So, do it with the team they have, it takes away from the main game; hire a full team to do it and costs and sustaining become an issue. It's not like free vanilla servers are all suddenly going to say "Great!" and fold up if Blizzard does this.
"...money's most powerful ability is to allow bad people to continue doing bad things at the expense of those who don't have it."
Given the guessable size of wow former and current playerbase, I expect there may be a question of not being enough revenue vs. a hard minimum, rather than a question of losing money on the endeavor overall. If they don't expect to see x$/yr over y years from the project, they may feel the resources are better used elsewhere for a better ROI.
That isn't to say that one should simply assume corporations don't have human egos involved in decisions. Corporate officers have and need egos the size of skyscrapers. Just from here in our information vacuum we are unable to evaluate this aside from asking if it exists. There could very well be key egos on either or both sides of this influencing the shape of the eventual outcome.
And IF blizzard releases authentic classic servers (big if, meaning also not frankensteins), then yes I think it would gut the non-china/rus/eeurope population of private classic servers. (chinese players can be assumed to be a meaningful portion of the population of any such hypothetical server). W. European/NAmerican players who are going through the trouble of playing the 1.12 version of game aren't goig to think twice about spending 180/yr to play on a blizz server.
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also I will go one further thought.
China - given the substantial proportion of [unword] users from china (and some more using proxies), consider that any blizz legacy effort would surely be licensed to netease as well. the mmo market in china is many multiples larger than the western world's market. I confidently suggest china classic wow (/no frankenstein) would sustain easily over a million subs (blizzard's word usage rules here), and would have a multi-million initial usage spike. The market is vast, there are tens and tens of millions of former wow players, the game is time-intense, and netease's current geographic coverage is greater than the9's when they had classic/bc.
Last edited by Deficineiron; 2016-12-09 at 06:23 PM.
Authors I have enjoyed enough to mention here: JRR Tolkein, Poul Anderson,Jack Vance, Gene Wolfe, Glen Cook, Brian Stableford, MAR Barker, Larry Niven and Jerry Pournelle, WM Hodgson, Fredrick Brown, Robert SheckleyJohn Steakley, Joe Abercrombie, Robert Silverberg, the norse sagas, CJ Cherryh, PG Wodehouse, Clark Ashton Smith, Alastair Reynolds, Cordwainer Smith, LE Modesitt, L. Sprague de Camp & Fletcher Pratt, Stephen R Donaldon, and Jack L Chalker.
Ah, the good ol "untapped demographic" argument. It's been at least one pages since this has been debunked. There is zero substantive proof Legacy has long term stability other than your awful attempts at making the situation seem much more grandiose than it is in reality. I suppose this is where you point to emulated server stress tests (which we can't even talk about) and say, "LOOK AT ALL THE PEOPLE" while simultaneously ignoring the obvious fact that you're stuffing ALL of the people who are interested in Legacy onto a single server where retail has everybody spread out over 400 of them... but sure. Go ahead and keep believing this fairy tale. If it were really that set in stone, Blizzard would already have made them.
Lineage isn't WoW nor is that image proof of anything other than there are still people playing an old game. (It's hard to take an infographic seriously when it lists both DOTA2 and LoL as MMOs.) You cannot make the leap in logic that simply because one game is moderately successful that all games in that genre would find equal success.
Last edited by Pann; 2016-12-09 at 10:39 PM.
lul comparing lineage to wow
i know this thread is 1873 pages old, but no need to start shitposting guys