Yes
No
FOMO: "Fear Of Missing Out", also commonly known as people with a mental issue of managing time and activities, many expecting others to fit into their schedule so they don't miss out on things to come. If FOMO becomes a problem for you, do seek help, it can be a very unhealthy lifestyle..
This thread has to be bogus, I mean the OP is arguing for equality of outcome rather than equality of opportunity. Ostensibly, everyone pays the same subscription to play and since that is our starting point, effort and skill should be the only things that matter when determining reward. We already have a huge breadth of content and difficulties, so much so that you could make an argument that this many different difficulties and reward tiers are starting to harm the overall integrity of the core gameplay elements.
The lack of organisation as said provides a different challenge, due to lack of player control over trying to dictate some minimum amount of experience or overgearing.
So that I feel provides at least an argument as to why it should provide gear following a similar model to higher formats, as in trinkets and tier but just offering perhaps a lower item level.
I don't think it should offer the best available, but it should not be attractive to organised raiders either.
Blizzard themselves said it should only be attractive to organised raiders when they were not able to commit.
But the lack of a loot lockout on it means that isn't the case.
It should only be for those who can't commit for whatever reason, not being an additional option for those that can.
FOMO: "Fear Of Missing Out", also commonly known as people with a mental issue of managing time and activities, many expecting others to fit into their schedule so they don't miss out on things to come. If FOMO becomes a problem for you, do seek help, it can be a very unhealthy lifestyle..
FOMO: "Fear Of Missing Out", also commonly known as people with a mental issue of managing time and activities, many expecting others to fit into their schedule so they don't miss out on things to come. If FOMO becomes a problem for you, do seek help, it can be a very unhealthy lifestyle..
Only healers should get better rewards as they are the only ones challenged (by others mistakes) in LFR
Nah, Normal is pretty easy, seriously try it sometime. LFR is fine and this is coming from somebody that wanted to push for better LFR loot in Warlords. They've given back the trinkets, tier sets and art assets. That's a win enough.
I do it only for mog gear (and I'm done on my DK, thank the fuck), pretty much like the abhorrend shit show that is PvP. That fucking world quests reward 845 gear is a joke though, any kind of group content should at least reward the same level, especially with the low chance of actually getting anything for your time investment..
I do LFR a bunch and I think its fine. You have the chance for it to scale up and be better and even a chance at Legendaries. They have added the Tier sets back in as well as far as I know ( unless that changed again), so I'm not entirely sure what more anyone can ask for, which may be why I haven't really seen that many people asking for it to offer more.
The only thing I would like to see is that the balance of Power drops can be obtained from there, but that's mainly because the guild I run with doesn't do normal anymore and I don't have a ton of desire to pug it.
Why would you need said gear if you don't intent to progress in the higher difficults the game offers? Only so that you can kill mobs better in WQ?
They have said it time and time again, LFR is only there so that you can see how the raid looks, how the bosses look, it's like a tour mode. Gear rewards are there only so that people have a reason to keep coming back so we are not stuck with 2h+ queues.
By that logic Mythic doesn't need gear either, because they already have what it should take and there is nothing to go to afterwards. One of the legitmate reasons for gear is on PvP servers where you don't want to be rofl stomped by everyone with a guild that runs 1.5h alt raids weekly.
They expanded the content difficulities both right and left: Mythic is harder than it has ever been to raid these days, and the step from heroic to mythic is much larger than normal to heroic. This caters to the hardcore raider crowd. Plus, we have mythic+ dungeons that I actually feel reward loot on the low side for the difficulty if you are going to beat the timer for multiple chests. You are pretty much hoping for war/titanforged, or doing your 10+ for the weekly chest and 880 gear.
They also expanded to the left where normal raids are now old LFR difficulty, and LFR is well.....just turn up and collect your loot. I actually avoid doing any mechanics in LFR, including ursocs charge, and just dps. The boss still dies and I still get loot to hand out to others in the raid. I really just go for the augment runes, a little gold, and to hopefully help some blue geared people out.
I do not think the loot quality of LFR should increase unless the difficulty increases because at the moment it is simply giving out free loot for standing there and hitting target dummies.
I like the range of content offered in this expansion, I just wish I didn't feel like "im missing out" by not doing all of it each week (yes, I realise that is a personal thing, not a game thing).
Last edited by mmoc9445a9ffa9; 2016-12-10 at 03:18 PM.
Except you basically out gear LFR before you even step foot into it.
We've already have had a lot of quests continue to resend you into a Mythic, Artifact sends us into there, Order Hall sends us in there, atunement has sent us back into there. 7.1.5 will probably have quests that remind us that theres something called mythic dungeons...
LFR is a fucking joke, anyone who has even mediocre ability at the game can easily clear it. The fact that groups even wipe in LFR goes to show the extremely poor quality of players that are present in LFR. If "the best of your ability" is wiping 3 times on LFR Guarm, then your ability is downright awful and the problem is clearly not your gear.
You can literally join an LFR right now, /follow someone all the way through and only break follow to loot bosses and noone will tell you anything.... if you try going in most self respecting Emerald Nightmare pugs under 230k dps=kick and often also trash slacking=kick...compare those 2 and tell me why you should get more rewards in lfr.
Eh most of it I've seen this expansion at least is just due to people not knowing what to do. Once they understand the fight it's usually pretty smooth. Guarm is a good example, people usually want to get out of breath not in it. Once most of the groups understand to stand in it, its done and over.