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  1. #41
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    Quote Originally Posted by TyrianFC View Post
    I think you use quotation marks unnecessarily and too often.

    Also, the answer to the OP title question is no.
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  2. #42
    Legendary! Vargur's Avatar
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    Quote Originally Posted by Haekke View Post
    I'm pretty sure that's the direction they're going from now on. Dave Kozak was the last supporter of mythic raiding and now he's gone.

    I wouldn't be surprised if Nighthold only has LFR, Normal and Heroic difficulty.

    I don't see them removing arenas though, since pvp has always been the bread and butter of WoW.
    Seriously? You WOULDN'T be surprised that a game mode that existed in one shape or another since Wotlk, just wouldn't exist?
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  3. #43
    Ion is a long time backer of Mythic. When the lead dev is a hardcore oriented player who pushed for raid or die, I do not see mythic being removed just because some other dev left.

    For arena the resources into it is largely class balancing which is just a portion of the responsibilities of the class design team. PVP content remains one of the most cost efficient uses of development resources. Unless participation drops to the point of being effectively unplayable then I do not see why the devs would make an action to remove a low cost gameplay that does keep a segment of the playerbase subscribed.
    Last edited by nekobaka; 2016-12-11 at 11:23 PM.

  4. #44
    Legendary! Vargur's Avatar
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    It's totally irrelevant. As long as there will be demand, nothing changes. And nobody wants to change it. It's optional.
    Science flies you to the moon. Religion flies you into buildings.
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  5. #45
    Quote Originally Posted by Wilfire View Post
    It seems like starting with Legion Blizzard began to make WoW less about the "competition" and more about the "journey" and the "fantasy". All of the titanforged RNG, legendary RNG and class imbalances are geared towards making each player's WoW experience unique
    There is little journey and fantasy in Legion - it's more about making the whole game a giant casino roulette, and it's not about making the experience unique but so people have an endless hamster wheel to run into.

  6. #46
    No.

    Or to put it in a way that you'll understand, "no".

  7. #47
    Quote Originally Posted by Wilfire View Post
    It seems like starting with Legion Blizzard began to make WoW less about the "competition" and more about the "journey" and the "fantasy".
    It would be the absolutely right thing to do.

  8. #48
    Quote Originally Posted by Ozyorkbourne View Post
    No. Also it's worth noting that Mythic raid boss timers aren't so tight that everyone in the raid need their 2 best legendary items. A lot of it is dealt with by class stacking, so 3 s.priests or 3 MM hunters, fire mages, strong melee teams (pretty much all melee has 1 exceptional dps spec right now) so the legendary RNG isn't killing mythic raiding. I'm an arms warrior with the 3rd, 4th, 5th and 6th best legendary items for my spec. Very few people in my guild have the best legendary items, but we still clear content appropriate for the time we play.

    I have to ask, do you raid Mythic? Have you done any of the content or are you just speculating? I can assure you that while some guilds will blame bad legendary items for benching people, they're either being benched due to bad dps or standing in fire. You don't need your BIS legendary to do competetive dps in your raid.

    In regards to PvP, some classes will always be better or worse at different aspects of the game and anyone who finds this shocking is gonna be sorely disappointed that this won't change.
    While it might be true that you don't need the BIS legendary to beat the boss you are still going to see people want (for example) a mage with the pyro bracers over a mage without. That large of a margin of a difference can swing things for guilds that are having issues pushing a boss.

  9. #49
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    Honestly, I don't see the legendary RNG as too much of a problem as a raid leader. When we recruit people I might have a closer look at it but in general we look more at the effort they've put into their artifact trait farming. Someone with 37 traits and mediocre legendaries will have a much higher max potential than the guy with 2 BiS and 30 traits.

    All in all, I don't find any reason as to why they'd edge out mythic raiding, it might change shape and form and possibly even name, but there's too much tied up in it both for certain players and Blizzard themselves to even consider it.

    If I got to ask for a new raid model I'd see all raids locked at 20 or 25 players with 2 difficulties, normal and heroic. I've never been a fan of the multi tier structure they've been working towards since MoP and even in part before that with 10 and 25 player raids.

  10. #50
    Mythic is a current direction and only exists from MOP 's Siege of Orgrimmar.
    The original history does not know WOW's history and no clue about the future because he cannot be a fan of either arena's or mythic raiding to suggest this.
    When fans of mythic raiding and arena's start beign afraid I might give it more chance, but even then its up to blizz designers.
    But they are totally enthusiastic about it so, my guess it will be gone when wow;s life has come to an end.

  11. #51
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    Quote Originally Posted by Akka View Post
    There is little journey and fantasy in Legion - it's more about making the whole game a giant casino roulette, and it's not about making the experience unique but so people have an endless hamster wheel to run into.
    Exactly. What journey is grinding M+ over and over almost bis.

    There's no way they are getting rid of Arena either imo, maybe reforming but it's a key part of the games draw
    Content drought is a combination of catchup mechanics and no new content.

  12. #52
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    Quote Originally Posted by Sae View Post
    Very unlikely. If they do anything to Mythic raiding, it'll be changing it so it can scale like Normal/Heroic do.
    This would be an excellent idea (as Blizzard were told by the mythic community pre-WoD >.>) and would hopefully bring lots of players back to mythic/WoW.

    - - - Updated - - -

    Quote Originally Posted by Amazone View Post
    Mythic is a current direction and only exists from MOP 's Siege of Orgrimmar.
    Actually it was introduced in WotLK's Ulduar (as hard mode) then renamed to heroic mode in the next major patch (with the introduction of Trial of the Crusader) before being renamed mythic mode in MoPs Siege of Orgrimmar (at the same time that normal was renamed heroic and flex was renamed normal).

  13. #53
    Quote Originally Posted by Daffan View Post
    Exactly. What journey is grinding M+ over and over almost bis.
    and what journey is playing 1 map of LoL for few years - yet people still are much more interested in it then they ever were in wow in whole 12 years of its existance - the sooner blizzard gets rid of raiding the better - its bringing nothing to the game besides high levels of toxicity and fake elitism.

  14. #54
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    Quote Originally Posted by Wilfire View Post
    class imbalances
    Take an actual look on average logs and see that specs have never before been more balanced.

    Also, this is obviosuly a whine post in disguise. You get points for not simply naming your thread "I got shit legendary QQ", but the jig is up.
    Last edited by mmocadd85def5d; 2016-12-12 at 11:44 AM.

  15. #55
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    Quote Originally Posted by Wilfire View Post
    Is Blizzard planning to phase out Mythic Raiding and Arena?
    Finally. Nah, they're not. That would be too healthy for the game, by several orders of magnitude.

  16. #56
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    I'll only think they stop making those if those participating in that activity drops completely.
    I do hope they soon drop the RNG grindfest, it should be illegal to introduce the playerbase to the joy of gambling hiding in the reward of different items/resourcesses.

    I've already bruned out of the legion and we haven't even gotten to earn our first tier yet. I'm back to playing Star wars for the story modes and easy gearing, never really have to look at gear other than is the rating higher? Yes use it.

  17. #57
    Herald of the Titans Daffan's Avatar
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    Quote Originally Posted by kamuimac View Post
    and what journey is playing 1 map of LoL for few years - yet people still are much more interested in it then they ever were in wow in whole 12 years of its existance - the sooner blizzard gets rid of raiding the better - its bringing nothing to the game besides high levels of toxicity and fake elitism.
    people like the rating and progression system, it's basically endless progression in LoL.

    M+ is the same thing over and over that can be mastered. Raiding is similar, but has new stuff / bigger organisation mechanics so a little more diverse. Nothing beats arena tho, endless skill progression and dynamics.
    Content drought is a combination of catchup mechanics and no new content.

  18. #58
    Removing Mythic raiding would be the end of WoW. Sure, there's still a bunch of casuals, but without some goal to shoot for and some challenge to overcome, there would be no reason to play the game anymore. It's much more likely they remove LFR than Mythic.

  19. #59
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    Quote Originally Posted by Wilfire View Post
    I've been raiding mythic and its past equivalents since WoW came out. EN started with most of the people in my guild doing equal dps. 2 months and a half later the disparity between the top dps and the bottom dps just keeps getting bigger and bigger with all the layered RNG to the point that competing damage-wise is no longer feasible or fun.
    It's always been this way. During progression most classes are competitive. Once everything is on farm the balance issues show up due to length of fight being shorter, cooldown uptime, trinkets, etc. Next tier things will balance again until farm status happens.
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  20. #60
    They regret adding arenasz its staying though
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