Ion is a long time backer of Mythic. When the lead dev is a hardcore oriented player who pushed for raid or die, I do not see mythic being removed just because some other dev left.
For arena the resources into it is largely class balancing which is just a portion of the responsibilities of the class design team. PVP content remains one of the most cost efficient uses of development resources. Unless participation drops to the point of being effectively unplayable then I do not see why the devs would make an action to remove a low cost gameplay that does keep a segment of the playerbase subscribed.
Last edited by nekobaka; 2016-12-11 at 11:23 PM.
While it might be true that you don't need the BIS legendary to beat the boss you are still going to see people want (for example) a mage with the pyro bracers over a mage without. That large of a margin of a difference can swing things for guilds that are having issues pushing a boss.
Honestly, I don't see the legendary RNG as too much of a problem as a raid leader. When we recruit people I might have a closer look at it but in general we look more at the effort they've put into their artifact trait farming. Someone with 37 traits and mediocre legendaries will have a much higher max potential than the guy with 2 BiS and 30 traits.
All in all, I don't find any reason as to why they'd edge out mythic raiding, it might change shape and form and possibly even name, but there's too much tied up in it both for certain players and Blizzard themselves to even consider it.
If I got to ask for a new raid model I'd see all raids locked at 20 or 25 players with 2 difficulties, normal and heroic. I've never been a fan of the multi tier structure they've been working towards since MoP and even in part before that with 10 and 25 player raids.
Mythic is a current direction and only exists from MOP 's Siege of Orgrimmar.
The original history does not know WOW's history and no clue about the future because he cannot be a fan of either arena's or mythic raiding to suggest this.
When fans of mythic raiding and arena's start beign afraid I might give it more chance, but even then its up to blizz designers.
But they are totally enthusiastic about it so, my guess it will be gone when wow;s life has come to an end.
This would be an excellent idea (as Blizzard were told by the mythic community pre-WoD >.>) and would hopefully bring lots of players back to mythic/WoW.
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Actually it was introduced in WotLK's Ulduar (as hard mode) then renamed to heroic mode in the next major patch (with the introduction of Trial of the Crusader) before being renamed mythic mode in MoPs Siege of Orgrimmar (at the same time that normal was renamed heroic and flex was renamed normal).
and what journey is playing 1 map of LoL for few years - yet people still are much more interested in it then they ever were in wow in whole 12 years of its existance - the sooner blizzard gets rid of raiding the better - its bringing nothing to the game besides high levels of toxicity and fake elitism.
Last edited by mmocadd85def5d; 2016-12-12 at 11:44 AM.
I'll only think they stop making those if those participating in that activity drops completely.
I do hope they soon drop the RNG grindfest, it should be illegal to introduce the playerbase to the joy of gambling hiding in the reward of different items/resourcesses.
I've already bruned out of the legion and we haven't even gotten to earn our first tier yet. I'm back to playing Star wars for the story modes and easy gearing, never really have to look at gear other than is the rating higher? Yes use it.
people like the rating and progression system, it's basically endless progression in LoL.
M+ is the same thing over and over that can be mastered. Raiding is similar, but has new stuff / bigger organisation mechanics so a little more diverse. Nothing beats arena tho, endless skill progression and dynamics.
Content drought is a combination of catchup mechanics and no new content.
Removing Mythic raiding would be the end of WoW. Sure, there's still a bunch of casuals, but without some goal to shoot for and some challenge to overcome, there would be no reason to play the game anymore. It's much more likely they remove LFR than Mythic.
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Essentia@Cho'gall of Inebriated Raiding.
http://us.battle.net/wow/en/characte...ssentia/simple
http://masteroverwatch.com/profile/pc/us/Tharkkun-1222
They regret adding arenasz its staying though
Anemo: traveler, Sucrose
Pyro: Yanfei, Amber, diluc, xiangling, thoma, Xinyan, Bennett
Geo: Noelle, Ningguang, Yun Jin, Gorou
Hydro: Barbara, Zingqiu, Ayato
Cyro: Shenhe, Kaeya, Chongyun, Diona, Ayaka, Rosaria
Electro: Fischl, Lisa, Miko, Kujou, Raiden, Razor