"It's not what we don't know that gets us into trouble; it's what we know for sure that just ain't so." ~ Mark Twain
"The time you enjoy wasting is not wasted time" ~ Jesus of Nazareth
"把它放在我的屁股,爸爸" ~ Dalai Lama
Science has made us gods even before we are worthy of being men: Jean Rostand. Yeah, Atheism is a religion like bald is a hair colour!.
Classic: "The tank is the driver, the healer is the fuel, and the DPS are the kids sitting in the back seat screaming and asking if they're there yet."
Irony >> "do they even realize that having a state religion IS THE REASON WE LEFT BRITTEN? god these people are idiots"
My main (with few breaks) was always my prot pala since TBC. Every expansion it is less and less fun to play with him. Even thought he is 885 geared in basicly BiS gear i feel like chore when i need to go raid Mythics w him (still amazing as his utility is top of all tanks it is just that i find him boring)
Tried all other tanks, some were my alts or on my brother account and almost quit wow again as they were just not fun to me.
Decided to roll DH one class I had no interest in. At the moment he is only 864 ilvl but oh man i find him fun as hell. I finally don't feel like wow is second job but game I play for fun after starting w him.
He is a bit downgrade from paladin but I am making my DH my main now and having a blast playing w him. Guess that i always preferred mobile classes just never gave them proper try.
Anyways now just to gear him up and replace paladin in my Mythic team. We are on Cenarius just now and as soon as i feel comfortable to enter raid I will make final switch.
TLDR DH is so much fun to play compared to other tanks that I dont care if he performs a bit less than other options. I will give my best playing him and not give up.
I am not in top 10 progress guild so never again will i choose performance or OPness of class over fun! Other tank in our mythic team is warrior so this combo should work pretty decent.
I used to play a prot pally, until wrath, only just came back and lvld the pally, a priest and my DH. And while I really do not enjoy Havoc, Vengeance is the most satisfying tank I've played in a long time. It feels much more active than pallies and you can still be pretty decent.
Yesterday I had a pretty good run at mythic Ursoc, with 185k dps and 172k HPS (was wearing 879 ilvl I think, I am 885 ) and it feels good. It's hectic, but I do really like the active tanking style. On PTR we're even stronger, which makes me worried a bit (100% extra armor on meta, which is up around 15-25% of the time according to my logs.
DH are probably the strongest tanks in the game for extreme spike dmg. They can survive hits no other thank in the game could survive through.
Take mythic renferal. 2 of those adds buffing the boss is a 1 shot for warriors/dks/druids/pallys. DH can meta/brand and not drop below 30% HP with 3 of those adds on the boss for the duration of the cool down.
Peoples problem is they don't weave their mitigation and their self heals correctly. You don't want to be spending pain while spikes are up, you want to be building it and then when you're active mitigation are no longer usable you use the self heals(and the 4% dmg redcut that comes with it) to sustain yourself till your next set of spikes are available.
DH Tank is super satisfying, but the main selling point is the mobility.
I am tanking 885 and and trying to go higher Mythic+. At Mythic 12 i die. A lot, well thats high mythic content for you i guess, you need to know every boss mechanic perfectly, but you are still squishier than most tanks.
Raiding is way better, since its singletarget you can focus more on your rotation and your upkeep, but you should never compare your class, it doesnt matter if we take our bear with us or we sub him with an 870 pala, they both outdo me in healing/dmg absorb.
Its very hard to reach "other tanks", but the mobility is surprisingly amazing for example in the odyn encounter, or kiting a bunch of enemies through half the dungeon cuz your healer ran out of mana and giving your group some time to get the trash.
Hardest part was probably finding good information about the DH tank.
And even with 885 gs i still am not sure if i play him correctly ... the dying alot part.
It's very fun to tank, but i heard from 3 competent healers so far, that they will never heal dh tanks again since its like "healing a dps".
I would like to disagree here... (not entirely though)
A bad DH is a nightmare to predict, not to heal though (see below for detail), a good one is a breeze and actually predictable.
I do see a lot of "off specc" healers popping up everywhere because they get invited faster if they aren't tank or heal.
The way I see it, the healer knows every encounter way better than most tanks and certainly better than almost all damage dealers.
Also they should know almost all tanks and how to deal with them or what their skills mean and how they function.
So he does know when to expect spikes to pop in, on any tank and ideally he knows his peer healers as well.
He also knows when the tank has tools left to deal with it or not.
So if the pala for example has just popped his consecration and light/hand of the prot a sec ago, and a spike hits I know he wont deal with it himself.
Same goes for the DH, even not knowing how many stinky clouds lie around if I saw him using Fel Dev short time ago, and he did get a non healed HP spike in I assume he wont deal with the next spike himself maybe.
Monk, different story I find this to be the most enjoyable tank as a healer today in general.
Now here's where I agree with you, there is still a higher potential for overheals and "seemingly scary" drop offs on a DH than with any other tanks based on predictability.
(a meta triggers on a soul fragment and he leeches himself full, fiery brand gets off CD at the same time as the artifact etc. etc.)
It is easier to predict hp behaviour on other tanks granted, yet that does not make it "horrible" to heal a DH.
In my mind any healer should be able to go into "fuck it I'll spam" mode, completely ignoring tanks mitigation, whenever he feels unsafe (without him leeching himself dry completely).
Also tbh I see this problem only appearing in low level mythics, lfr or normal raids as I expect communication going on between the tank and the healer in anything remotely progress oriented.
A single "I got this" from the tank lets me focus on damage dealers on a suicide run, for example.
I did infact die last mythic as a pala tank(don't hate me, I rarely ever do this) because the healer said:
"Not my fault he is hard to heal, sometimes he heals himself sometimes he doesn't..."
(see my quote above on off specc healers )
Maybe that is just me though, but I have seen brilliant healers that could deal with this way better than even I can.
Also I was used to healing an avoid based warri tank back in BC and keep switching back and forth between tanking and healing with multiple classes myself.
Really is something you need to try for yourself. I find it extremely satisfying.. Dropping to 20% health then 1 skill bringing me back to 70% + is great fun and keeps everything active. Love it. Tried Guardian (which is by far the best tank) and hated it.
Last edited by shanthi; 2016-12-17 at 04:02 AM.
That is not dead which can eternal lie.
And with strange aeons even death may die.
certainly never seems like it. I could swear I could run across an the terrain faster without gliding.
http://thingsihaveneverdone.wordpress.com
Just started my 24/7 LoFi stream. Come listen!
https://youtu.be/3uv1pLbpQM8
"I Am Vengeance. I Am The Night. I Am Felfáádaern!"
I love DH tanking. One of the funnest Tanking specs in WoW. Takes a little getting used to and can be a bit scary at some moments when you realise Shear hasn't been proccing Soul fragments. but Overall fun and effective in the right hands.
Honestly I like the change of pace between my Paladin and Demon Hunter. Like Captain America & Batman.
"I Am Vengeance. I Am The Night. I Am Felfáádaern!"