Originally Posted by
Whitepaw
Because it has subpar performance ofc.
No, having a convoluted dps rotation is NOT harder - and pls stop presuming that those of us who want changes to Feral gameplay do so because we think it's too "hard". Most of us just think it's not very well designed.
The problematic abilities are Savage Roar, which is a boring selfbuff that has been almost annihilated from every other spec except Feral (Slice and Dice is still a talent for Outlaw, but no one in the Rogue community is arguing for "take this, because we like to play with stuff that holds us back", which is basically what it does) and Blood Talons. A heal effect tied into a snapdotting mechanic? Really?
Savage Roar could have been something fun - instead it's just something that keeps us from using Ferocious Bite on a regular basis. So the oldest finisher a Feral has in this game is now the one that is used the least. And our offhealing, which was something we used on a regular basis until WoD, is now pruned to near extinction and can only be done for a few casts, until we go OOM - and we have to leave catform to do it. Yes, Regrowth on a PS timer is nice - the fact that it's tied into being a major damage buff is bad design.
Oh, and by the way: Being so dps focused, why don't you find another class to play? Druids are hybrids, not single target bots.