Everywhere I go I see different suggested stats for Brewmaster monks...
Is there an even vaguely agreeable set of preferred stats for Monk tanking???
Everywhere I go I see different suggested stats for Brewmaster monks...
Is there an even vaguely agreeable set of preferred stats for Monk tanking???
Haste until you can keep ISB up (15% or more feels good), then ilvl.
If it's below +10 ilvl, go for crit/mast/vers over haste one you can keep ISB up.
^this + mastery like 31% for cap. I am tanking Mythic raids with like 11% haste, if u feel comfortable with your ISB/PB stacks just go for other stats.
It is a little up in the air. A lot of people will recommend 30% haste, I geared to this and find myself at a very comfortable level of brew generation, perhaps a little too much, all depends on how often you need to cleanse.
For tankiness, it's Haste > Mastery >= Versatility > Crit. For damage, it's Haste > Crit > Mastery > Versatility.
you want mastery to be at about 32% as that's the break point. Once there go for vers pref or crit if vers isn't available to you.
Haste will always be the highest prio stat as it gives you more brews pr minute. up to about 30-33%. Again once there got for vers or crit(if you're mastery capped).
also use this thread etc:
http://www.mmo-champion.com/threads/...-Thread/page74
or go to the discord:
https://discord.gg/HtUbh (lots of good stuff in the stickied notes)
Last edited by mmoc9616daefb1; 2016-12-19 at 09:44 AM.
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Weakauras: Brewmaster | Blood DK | Prot Warrior
Wowhead guides: Brewmaster Monk | Protection Warrior
Different styles for different people. The BrM tank of Serenity swears by Haste where as a lot of BrMs prefer the crit/mastery route. I think both are valid, depends on how you prefer to play. cirt/mastery is definitely more RNG though. Haste is something that gives you more control since it allows for more ISB/Purify charges (but you don't dodge or trigger Celestial Fortune as much).
Personally, I went the Haste route, but another BrM that raids with us went the crit/mastery route. He takes more damage than me but heals for a lot more. So, in the end, we are pretty similar.
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You can't use BoC to its full effectiveness with a high haste build.
Last edited by Khorm; 2016-12-20 at 09:14 AM.
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Weakauras: Brewmaster | Blood DK | Prot Warrior
Wowhead guides: Brewmaster Monk | Protection Warrior
It ignores such insignificant forces as time, entropy, and death
That does bring up an interesting point, though - our main resource is almost totally unrelated to our defensive abilities. In WoD, you needed energy to generate chi so you could stay alive, but in Legion energy basically only interacts with our dps. The closest it gets is needing more energy to cast KS so that your brew cds get lowered, but that's pretty convoluted as these things go. There's no trade offs in our rotation since they took all our decision making and threw it into choosing between brews instead.
Not necessarily a bad thing, but it's just weird that energy is only used for 2 abilities, one of which has a cooldown and the other of which is low on the priority list/needs to be preceded by BoS to do meaningful damage. We really might as well be resourceless at this point.
It's more the opposite. Energy is unrelated to offensive capabilities. If you wanted to be completely turtle, you'd skip blackout strikes in favor of spamming more TP for brew recharge if energy allowed it.
But obviously, this kills the DPS.
And in WoD more energy did give you chi in form of giving you more jabs. But the efficiency was atrocious so it might as well could not exist. And we got plenty of chi to do what we needed without extra haste anyway.
Haste loses value considerably after 20% (with Black Ox Brew) or 30% (with Light Brewing) because you reach the level at which your combat actions can no longer increase your brew generation; only raw haste beyond this point results in extra brews. That being said, haste is still good beyond these benchmarks and is definitely better than versatility while also being competitive with mastery for its mitigation potential. Crit provides no mitigation, but does make it easier to heal us through Celestial Fortune (as a result, it is the best stat for controlling magic damage). Versatility is poor stat due both to its poor scaling and its negative synergies with other stats.
Our stat priority thus depends largely on the types of damage we are taking--
Haste: Good in all situations, subject to the constraint that it decreases in value a bit at higher levels.
Crit: Best when most of the damage is magic damage.
Mastery: Best when most of the damage is physical autoattacks.
Versatility: Avoided.
Even with 33.4% haste (and legendary chest) you still use more energy than you generate with using BoS every third global. Technically you could even skip BoS once in a while in favor of TP if you really wanted more brews. So these "20% softcaps" are mostly just feelcraft concepts.
At least with Leg Chest the 33.4% haste rotation is simply
KS-BoS-TP-BoF-BoS-TP-KS
I'd be interested to hear if 33.4% haste rotation is still as good or as clean without leg chest but its certainly a strong point of gearing this way.
I disagree that haste to 33.4% is the best offensive build but i guess i'd be happy to be proven wrong or see some more maths on it, worst case scenario you have a lot of haste to deal with burst damage (in terms of purifies) and get a simple effective dmg rotation. There's kind of a lot of factors to it and really atm i'd just say gear whatever appeals to you and what you are most comfortable with. Personally I do as many others here do and balance the other 3 stats while keeping haste at a "comfort level"
Without leg and chest I basically run (aside from opener) BoS-KS-TP-BoS-BoF-TP-BoS-KS-TP. Only when BoF comes off CD together with KS, you need to make the decision if you want to BoS buff the BoF or KS after all.