Creator of WalkingTheWind.com and PeakOfSerenity.com
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Just picked up Legendary Bracers. Does Serenity still out dps SEF with Bracers? Cheers
I think it might have to do with the fact that a lot of target dummies don't drop health and if it stays at 100%, then you're simply benefiting from an additional 30% all the time.
Hina noticed that the WW aura https://ptr.wowhead.com/spell=137025/windwalker-monk has an ADDITIONAL 8% damage increase to BoK, RSK, and TP in "Effect #6". This amounts to around a 3% increase in single target damage.
Creator of WalkingTheWind.com and PeakOfSerenity.com
Former Monk Mod of MMOChampion | Admin/Moderator of Monk Discord
Armory | Logs | Guild | Twitch
Regarding the PTR build, I'm wondering what is the interaction between SEF and RJW. Anyone tried to see if the clones were also applying stacks ?
Since regarding M+, if they don't, we should be able to drop hit combo, take RJW and keep serenity (since we can consider having short boss fight of approx 2 mn which would allow for 2 serenity cd and still keep the ability to spam RJW/SCK during serenity burst windows on trashes (without having to manually stack SCK which creates a delay).
I'm also wondering if RJW cancels the "channel" of SCK since FOF does, it'd suck if it does but I can't test it right now.
Anyway if hit combo isn't the go to talent in each situation, I'd be glad to not get parried twice in a row on TP in a 0 chi situation on Ursoc because the tanks fucked up positioning. What an happy day.
hit combo is a really boring talent that you can just forget about 99% of the time, it would feel much more like a hit combo if the duration was nerfed to 2 or 3 seconds that is refreshed by ticking FoF. That would also add so much depth to the spec like you actually have to plan ahead and delay your casts by a bit before running out of resources to keep the combo going, instead of brainlessly dumping everything that's off CD
If cast RJW during FoF of course it will interrupt the FoF channel. If you cast RJW before FoF they will both deal full damage