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  1. #21
    Quote Originally Posted by DaGhostDS View Post
    First one, Might be eye beam he got a weird ring visual effect when it broke, Second one you can clearly see that Subterfuge broke his stealth.
    The purple circle is Shadow Nova, that happens when you break stealth - an artifact trait. He would have also been brought into combat and you'd have seen him taken damage if the Eye Beam hit him, but he was able to restealth immediately. But yeah, the 2nd time was likely Subterfuge.

  2. #22
    I have reported dozens of things breaking stealth, use this weakaura to help make reports and Shadowplay if at all possible. It will tell you whatever spell causes you to break stealth. There is an exception where restealthing ASAP will instantly break (and not even trigger subterfuge) for no reason, I've reported that with videos as best I can but there are clearly massive issues with stealth that requires a complete redesign on what conditions cause it to break.

    http://pastebin.com/pYwEY8VR

    A big culprit is a lot of buffs/debuffs that force the target to do something extra, like Blessing of Might, Stormlash Totem, Stormstrike buff and if you play sub Akaari will often find things to step it and force you out of stealth.

    examples:
    https://us.battle.net/forums/en/wow/topic/20752565627 Own Greater Blessing of Might
    https://us.battle.net/forums/en/wow/topic/20751945821 Friendly Stormlash
    https://us.battle.net/forums/en/wow/topic/20751655529 Mothers Skinning Knife (Loot-A-Rang did the same thing)
    https://us.battle.net/forums/en/wow/topic/20751665427 Akaari's Soul
    https://us.battle.net/forums/en/wow/topic/20749775326 Sidewinders, among other AoEs, that don't actually connect to the rogue, deal damage or even enter combat.
    https://us.battle.net/forums/en/wow/topic/20749105943 DKs just walking by.

    Additionally, Akaaris soul is a major fuckup of a pet and needs to be redesigned to not be a pet. Turn her into a physical debuff and give it an animation involving her or something, just not an actual pet. The pet doesn't scale with buffs on the rogue either and does whatever the hell it wants keeping us in combat.
    https://us.battle.net/forums/en/wow/topic/20752065928
    Last edited by Kaustos; 2016-12-24 at 09:51 PM.

  3. #23
    Dreadlord Mask's Avatar
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    They really should just change it so that taking damage doesn't remove stealth. There is no reason it has to be that way. Many other role playing games don't work that way. In Dungeons and Dragons if my rogue takes damage or has a dot it doesn't automatically remove him from stealth. From what I remember in Everquest taking dot damage didn't remove stealth. It's a legacy mechanic from 2004 that should be re-examined.

    Stealth should only break when the rogue starts attacking or activates certain abilities, or from specific powers that are designed to break stealth (flare, faerie fire, etc)

  4. #24
    I am Murloc! DaGhostDS's Avatar
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    Quote Originally Posted by Mask View Post
    They really should just change it so that taking damage doesn't remove stealth. There is no reason it has to be that way. Many other role playing games don't work that way. In Dungeons and Dragons if my rogue takes damage or has a dot it doesn't automatically remove him from stealth. From what I remember in Everquest taking dot damage didn't remove stealth. It's a legacy mechanic from 2004 that should be re-examined.

    Stealth should only break when the rogue starts attacking or activates certain abilities, or from specific powers that are designed to break stealth (flare, faerie fire, etc)
    Im gonna disagree on that one, that would be overpowered like hell.

  5. #25
    I've had a lot of those random instances where I'd like cloak and vanish then see i'm not in stealth, I wonder if some of my vanish-> ruptures are even all working properly.

  6. #26
    Quote Originally Posted by Mask View Post
    They really should just change it so that taking damage doesn't remove stealth. There is no reason it has to be that way. Many other role playing games don't work that way. In Dungeons and Dragons if my rogue takes damage or has a dot it doesn't automatically remove him from stealth. From what I remember in Everquest taking dot damage didn't remove stealth. It's a legacy mechanic from 2004 that should be re-examined.

    Stealth should only break when the rogue starts attacking or activates certain abilities, or from specific powers that are designed to break stealth (flare, faerie fire, etc)
    As a Rogue, that would never work. You'd never be able to hit the Rogue with the current stealth design. It'd have to be like Camo then, and I'd rather not have it like that.

  7. #27
    Quote Originally Posted by Dunderstudy View Post
    I've had a lot of those random instances where I'd like cloak and vanish then see i'm not in stealth, I wonder if some of my vanish-> ruptures are even all working properly.
    You do have to be very careful not to autoattack and break your stealth when vanish+rupturing. Just hitting the Rupture button will initiate autoattack no matter what and if you do not have the energy to cast it, you just lose Nightstalker entirely. Same case with opening with Mutilate. If you are chasing a moving target trying to stealth-opener Mutilate, latency will often eat your Nightstalker.

  8. #28
    It's pretty much been happening to me ever since I started playing rogue. Sometimes it's very occasional and sometimes it will just keep happening. I gave up trying to do anything about it.

  9. #29
    Quote Originally Posted by Kaustos View Post
    You do have to be very careful not to autoattack and break your stealth when vanish+rupturing. Just hitting the Rupture button will initiate autoattack no matter what and if you do not have the energy to cast it, you just lose Nightstalker entirely. Same case with opening with Mutilate. If you are chasing a moving target trying to stealth-opener Mutilate, latency will often eat your Nightstalker.
    Mmm yeah I know about that it's really just some weird situations. By latency eating NS did you mean if I vanish -> 5/6 cp rupture it prob might not proc, like if I inputted to fast ?

  10. #30
    "Let me activate Stealth here to --- (stealth randomly cancels itself) I guess not?"

    Honestly, though, Stealth has been F'd for as long as I can remember to varying degrees.
    The most dumbfounding incident ever, was using "Vanish" after a wiped pull in a dungeon ..
    The mobs RESET ... I was IN STEALTH .. then suddenly, the entire pack TARGETS ME.
    Runs over and kills me.

    I just .. I dunno what happened there. I mean, I was in stealth and they had reset,
    then a few 3-4 seconds later, they target me and are like "DIE."
    I was even quite a distance away, 50-60 yards.

    That isn't even lag anymore.

    But all through LGN so far, Stealth just .. gets turned off, outta nowhere.
    Same for Camo' on Hunters, too. You turn it on, take a few steps and ... nope, it gets mysteriously cancelled.

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