This company sometimes pisses me off so much cause they jump from one idea to the opposite in a second. They had different plans for it (the ones i mentioned) but apparently this changed too (for the sake of change basically). Im angry and sorry.
Why have legendary items of 2 ilevs then? Why not just up them all to 940 when NH opens? Does it mean ALL future legendaries will drop as 940, or only the ones added in 7.1.5?
When you think the whole legendary idea is messed up, they mess it up even more.
So how will Touch of a Titan work? Like, how many essences per boss? At what difficulty?
"I Am Vengeance. I Am The Night. I Am Felfáádaern!"
"A lot" of people ... some people whine, whine and whine everywhere. Just because few people don't like 'em and are loud about it, it doesn't mean they represent the majority. I don't keep opening new threads everywhere on how I like the Legendary system in Legion ...
Calm down, numbers are getting more heroic.
to better suit heroes still playing this game
Unssubed after a few weeks of actual playtime in Legion.
I do Mythic+ and Karazhan only pretty much and i'm 882/888. Does Blizzard want to purposely alienate people that do 5 mans only? Why do we not have an upgrade path available in Mythic+ for these stupid legendaries?
It just seems like common sense at this point when they proclaim that Mythic+ is a viable alternative to raiding (which it certainly is at the moment).
because they gived too much for the mm+, the stupid mm+ is killing the whole game, less peoples want to raid today because items are better in mm+ , it's what is fucking wrong with the game today, stuff in any dongeon should'nt never be better that the stuff in raid
And so denying legendary upgrades is the decision? Mythic+ is the only reason I haven't quit this game. This is not how you should "punish" mythic+ players. Why is it bad for Mythic+ to give rewards? It might not require as much logistics or overall coordination, but it sure requires a ton of individual player skill to be successful; more so than raiding in many ways.
Mythic+ isn't what is killing this game; it's what is keeping the game from going bottom up atm; raid or die mentality should have stayed dead with WoD.
Less people want to raid because raiding isn't a lot of fun to people anymore. I was done with 20-25 man raids years ago. This ridiculously dumb legendary system shouldn't get any dumber.
Last edited by believesteve; 2016-12-25 at 01:52 PM.
May the lore be great and the stories interesting. A game without a story, is a game without a soul. Value the lore and it will reward you with fun!
Don't let yourself be satisfied with what you expect and what you seem as obvious. Ask for something good, surprising and better. Your own standards ends up being other peoples standard.
Sets is the way to do it; their idea with legendary upgrading isn't. What is their plan; for 5 man players to delete their current legendaries and hope a 940 drops of the legendary that they deleted? It's incredibly stupid design wise. Considering they said Mythic+ and raiding would both be viable I concur that raiding is their "main' thing. Arguably a lot of players have decided to jump ship from raiding all together now that getting an optimized gear set in 5 mans is possible.
May the lore be great and the stories interesting. A game without a story, is a game without a soul. Value the lore and it will reward you with fun!
Don't let yourself be satisfied with what you expect and what you seem as obvious. Ask for something good, surprising and better. Your own standards ends up being other peoples standard.
You don't include mythic+ in 5-mans. You make up more and more irrelevant analogies for really basic stuff. I hope you're just trying to troll by acting like a small child. Either way I don't want to continue listening to your excuses for assuming mythic+ isn't 5-man.
On-topic, why not make the legendary upgrade token have a max drop amount per week, and make it also drop in m+? This way raiders won't have to do many m+, and we don't have to raid.
You do the quest chain in NH and get an item to upgrade your current leg to 940, after using that item any leg drop after will automatically be 940 if you have more than 1 leg already you will have to repeat the quest.
They should change that part thou about your other legs you have and make the item non-consumable or add it on a vendor.
Exactly. Not sure why people are so childish to try and make sure their style of gameplay is the only relevant pathway. Some people only think of what benefits themselves. If I was a raider I'd still be irked if they decided that only raiding could get the items needed for legendary upgrades.
I have the 2 BIS blood dks legendaries; does that mean I'm now going to turn around and defend the system because I benefited from it? Of course not, but some people actually hold that mentality and it's disconcerting.
Even if M+ was the absolute hardest content in the game and you'd still have raiding focused players with the "muh raiding" mentality and would want to deny those players proper rewards.