The one that downed Helya has 2 ilvls below the lowest drops in NH (if memory serves). Gul'dan can drop stuff that's up to 12 ilvls higher, not counting WF/TF obviously. So no, they're not going to disenchant everything in NH at all. Perhaps some drops from the first bosses, but anything up from that is upgrade city even if you don't count tiers and trinkets which you should.
Plus, Nighthold is in the same tier as EN/TOV. You shouldn't see big upgrades every single boss kill, that's the job of Tomb of Sargeras and the Argus raid. At some point Blizzard has to keep the stat inflation in check.
Last edited by Jastall; 2016-12-26 at 07:37 PM.
its actually not because of the stats, its because of the set bonuses and trinket effects in nighthold. Every pleb will drop his 895 titanforged chest with socket and third stat for a unproced normal mode set chest.
And after the patch the correct secondary stats are more imporatant than before, at this point you have absolutely no resources left to use items with the wrong secondary stat on it. secondary stats are for the most classes still important for a fluent rotation, sure you can take an ilvl upgrade if minimum one of your strongest sec stat is around.
Last edited by mmoca163a27034; 2016-12-26 at 07:44 PM.
What I fear the most is that with the max level RNG-Casino, a situation could rise where for some specs it will be mandatory to raid Emerald Nightmare, and pray for max level procs.
Be it 940 for Tomb of Sargeras and 980 for Argus.
It could be a good thing for the game because previous raids won't be obsolete, but man, it will be a massive PITA.
The problem is that Warforged/Titanforged is too common. I'm in 885 ilvl right now from pretty much only doing H EN and M+ because I've gotten pretty much every slot with a Warforged or Titanforged piece. This takes a lot from the new NH drops. Sure, NH drops could also be WF/TF, but it'll take time to get those (we had 4 months of M+ H EN to get them). They just shouldn't have been a thing, especially TF. WF/TF just furthers the divide between the lucky haves and the unlucky have-nots who have crappy legendaries and no TFs.
It's weird that my current BiS neck is an 890 TF piece from NORMAL ToV. This neck item from NORMAL ToV will probably be better than anything that'll drop from NH for quite some time.
Last edited by Saverem; 2016-12-26 at 08:14 PM.
"It's not what we don't know that gets us into trouble; it's what we know for sure that just ain't so." ~ Mark Twain
"The time you enjoy wasting is not wasted time" ~ Jesus of Nazareth
"把它放在我的屁股,爸爸" ~ Dalai Lama
instead of faint hope once every week, and then disappointment for another week.
i guess it's a matter of perspective, but i'd rather i can get great loot from whatever i do not just from once in the weekly raid, which might not even have my bis stat allocation
(like for rogues all chest items have haste on them from raids, but i can help that out from mythic+, i couldnt do that before, i just had to suck it up and use a shitty item)
it's not like you're required to farm it a million times, you just have the option to, it's just filler content
A guild that killed Helya today isn't going to kill Gul'dan week 1 though. By the time they will get to Gul'dan hc, they will outgear his ilvl 895 because of the titanforged system(going to 925), mythic+ , 940ilvl legendaries and rng.
Stat inflation doesn't happen because a raid is too rewarding or too unrewarding. It happens when you go from archimonde mythic dropping 735ilvl to anything dropping up to 925ilvl in a single tier. Without the titanforged system alone for example you could of had the following reward structure for legion:
Hcs:800ilvl
Mythic Dungeons: 815ilvl
Heroic EN: 830ilvl
Mythic EN: 845ilvl
Heroic ToT: 845/850 ilvl
Mythic ToT: 860/865ilvl
Heroic NH: 860ilvl/870ilvl
Mythic NH: 875ilvl/885ilvl
And you just saved 40ilvls of stat inflation to use for the next tier.
Yeah, tell me more about the set bonus that's a DPS loss if I actively use it and only a ~2-3% DPS increase if I simply equip it but pretend it isn't there. I'll surely drop many ilevels for that.
Which is a fucking awful system. The base items themselves should be an upgrade, titanforging just fucks it up, and is not in any way a bonus, it's the expected norm.
Last edited by Tradu; 2016-12-26 at 09:28 PM.
What they did is tune the content (for most players) around warforged/titanforged drops. Unforged stuff? That's trash you're supposed to DE (or give to carries).
The "real" drop rate of gear in Legion is very low, it's just they toss in all this unforged stuff to conceal that fact.
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
"Do you want a game with no casuals so about 500 players?"
Sorry I must have missed the blue post where they said they've completed tuning set bonuses.
My main point was that legendary and Artifact weapon pump up overall ilvls tricking people to believe they are more geared than they actually are.
Thinking that there arent pieces of gear that you'll find upgrades for in NH Heroic is basically laughable.
To give you a practical example look at the guy who is number one in the world for equipped ilvl on wowprogress at 896.94ilvl (http://www.wowprogress.com/character...ros/Ak%C3%AEva).
He has 5x 890 pieces which is on par for the same level as most of NH Heroic drops and lower than the ilvl that Gul'dan drops.
So even if you are really geared there are probably upgrades in there for you since itemisation is different in NH, there are new trinkets, tier sets etc..
If you genuinely think there arent any upgrades for you in Nighthold Heroic and I'm wrong link your Character so I can have a look at it.
Not at all. 5 item levels low at MOST.
There will be upgrades from normal for most raiders who have cleared many mythic bosses in previous raids, and the titanforging system makes this doubly so.
Owner of ONEAzerothTV
Tanking, Blood DK Mythic+ Pugging, Soloing and WoW Challenges alongside other discussions about all things in World of Warcraft
ONEAzerothTV
Tier set bonuses are probably going to be better than some higher items, and maybe Blizz will realise that the ilvls that drop from NH are too low, like they did with ToV, when they gave all items a +5 ilvl upgrade.
Except we know it never was supposed to since
No, no and... no
We have known since the initial announcement of EN + NH that they would be split apart and that the gap would be larger then it was during WoD with Highmaul and Blackrock Foundry.
Most guilds were still progressing in HM when BRF came out and they all dropped it like a rock when Foundry came out because there was (almost) nothing worth going back for. Which is why they said the gap would be longer this time to allow more guilds to progress in EN.
And not wanting to release NH just before the end of year holidays made it pretty obvious it would come out in early 2017.
As for the ilvl the OP is talking about. I blame titanforge. It means the average ilvl is above what the raid 'normally' drops, the height titanforge can go only makes it worse and in near infinity loot from Mythic+ and you get big ilvl inflations over the baseline leading to bigger and bigger gaps being required between tiers to make loot worth it which leads to more and more inflation which Blizzard was repeatedly warned about for the entirety of Beta.
oh well.
It ignores such insignificant forces as time, entropy, and death
No, they stated early in beta that the time the last 2 expansions had felt good. It wasn't until LATE in beta (and this is post development since it can easily be attributed to delays - which is why I ignored it) they stated we likely wouldn't see NH until January.
You can argue why they made that shift during the beta, but it's irrelevant either way.