Originally Posted by
Burning Synapses
Yeah. Different damage intakes means different ways to heal. Druids just take less % of their health over time, giving you time to react. Paladins soak as much as 10% of their damage intake in shields and even in a tough fight have plenty buttons to take less damage or heal up, so they spike up and down but a good pally has it so finely under control the healer is there mostly to top him off and cover for when everything's on cooldown.
DHs...well. Consider how much people complained about brewmasters because contrary to other tanks they instead...kinda took a huge permadot, but in the end they're fine, if punitive on mistakes.
Demon Hunters are in a similar place, for their own reasons.
So yeah. They're healed differently (which doesn't automatically mean harder).
People are not used to them.
Not even blizzard is used to them, considering they're being patched a buff!