I seen first hand people benched because they had to compete dps wise against people with BiS legendaries.
So what do people want from Blizzard? All I see is all this bitching and moaning, their ideas of how to fix things are far and few between. Those that do get parroted aren't exactly good for the game as a whole, so what do they want exactly? Is it for Blizzard to shutter its doors and windows? For all the games to just go offline permanently? So they can dance and sing shouting how right they were? Seriously what is it that these people want?
Sucks to be a survival hunter and waiting for that trinket to drop for you when you can't get a spot amirite?
Also i still feel soar from not getting an agi axe to drop from firelands to my enhancement shaman (was raiding it since release day and was stuck with trash mace + blue axe). Or pyrite infuser in wotlk. Or whatever this fist SP weapon fro mexxna was called.
Yeah, highly likely to happen my ass. I can remember a dozen of stories on various guild forums of "dat last BiS item that keeps getting snitched from me/doesn't drop, blizz fix plz"
It's the same shit as legendary items. You either get them, or do not. The only difference that they are not locked behind a weekly reset
Last edited by Charge me Doctor; 2017-01-01 at 09:36 PM.
Originally Posted by Urban Dictionary
Just pointing out that the bolded. underlined counterminds your whole point. You contradict yourself and negates the conclusion. You can get 999.999 things right....but theoretically destroy everything about the product with that one thing they got wrong.
Example: Blizzard messes up the graphic engine to such a degree, that players can't see one single thing they are doing on the screen. The game is borked, but every other thing in the game works to perfection.
Your argument is weak to start (and kinda stereotypical). Also conflating Blizzard's reputation for polish on their games is only valid "IF" the game in quest benefits from this. The argument then should be "Does WoW benefit from that Legendary Polish?" You can make the claim it does, but then you would have to support that claim; as would someone saying it doesn't. Failing to do that, devolves the argument to nothing but a shouting match between people that "FEEL" it is one way or another.
If you are progressing through content just to obtain gear, you are doing it wrong. You, in fact, are doing it exactly backwards.You are the leader of the Black Harvest, go harvest some squirrels and crack some more nuts. Sir.
The assumption put forth in the OP fundamentally misunderstands how game design works and how developers tend to settle on decisions like this. Many design decisions (not just when it comes to gaming, but in pretty much anything) are not based on "what do we do to make this the objective best", but on "what qualities do we value over others, and what balances are we willing to strike".
The decision to implement legendaries as they did in Legion is certainly not ideal for a certain segment of the playerbase. But, as with anything, that is not the only criteria the devs made their decision based upon. Clearly they believed the positives of this system outweighed the downsides, and this is generally how you have to view any design choice. It's incredibly hard (especially in an MMO like WoW, with millions of players who all have very diverse tastes) to design something that works ideally for everyone. Most of the time you will have to compromise something along the way.
This is a good example of what I'm talking about. Fixing bugs is not a simple matter of "Oh, there's a bug, let's fix it". If the bug is minor, it will go to the bottom of the priority list. If more important bugs crop up before the team get to them, then they'll get bumped down the list again. Sometimes bugs are just incredibly time consuming to fix, and if they're nothing more than a minor annoyance then they'll be written off altogether, since there are always more important things the team could be working on.
In this situation the time and resources involved in fixing said bugs is valued as being more important than the actual impact these glitches have on the game, and so they're left perpetually unresolved. That isn't bad design, lazy QA, or anything of the sort. It's good resource allocation, assuming the time is spent resolving problems that are far more serious.
I'd still trust buying a Blizzard game over just about anyone else on the market as far as prime time producers go.
I think players of Blizzard games have gotten spoiled to put it bluntly.
actually pretty much everything is viable now, people like to bitch and moan about certain specs being weak but you can pretty much raid in whatever spec you like
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This, people blow the legendaries problem way out of proportion
I'd like if legendaries weren't RNG (if there was definite progress towards them (that was visible). I'd also like to be able to target the ones I want. As a DPs, I want one of the eight more than the rest. Followed by two others that are resasonable DPs increases. The way it is now, getting a 5th takes an extradionary amount of time. There's one I can get right now that will be an absolute disappointment, and will likely ensure that I don't get a good one until half way through Nighthold, if not further. I'm a top 100 world raider though, not sure if others feel the same way but having the one's I have right now do very little for me and my role.
Quality? Who do you think you are OP?
Companies such as Blizzard, doesn't care about quality, its ALL about the profit. Companies will gladly slide any issue to release a product on time. Especially like BLizzard, where they know people will buy their products. Even if its literally a Piece of Crap (and I mean Literally, a human feces), people will buy it and EAT it. So knowing that BLizzard, will release products quicker, with some flaws, to maximize the PROFIT. They wont please every players, because its not profitable for them. If a Consumer (customer) is not profitable, blizzard will care nothing about those people.
I am one of those players...i was in the guild for one and a half year, and we had a pala coming 6 weeks before Legion released
He got the cloack, i got the bench.
He quited the game like a month ago for reasons i don't care, but i never took back my spot, not because i didn't desired to raid, but because i ddint wanted to raid with them.
The fault reside both on Blizzard and on the officers running the guild, but Blizzard caused it.
I am now on my last token left from WoD era, i am playing mostly Battlefield one and some single players game, casually logging in wow for 5 minutes a week....watching the timers ticking down and knowing i will not coming back.
And i am not alone, take a loot around your server, but really look at it....see how many players are from your server , not the CRZ ones.
So yes, i did got benched , demoted to "social" because i did not got the cloack (in time) and other one did. My guild wanted to progress fast and furious, to be able to recruit easier and easier.
Yes, the game is in a very bad shape.
Legion is the doom of it, mark my words.
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I guess you are referring to LFR and Normal raids, right? Where u can just go afk and have otehrs kill teh bosses for you, stand in aoe and not care and the likes?
Because no respectable guild will inv a surv hunter, a enh shaman, an warlock.....
You clearly never raided high end content when was actual, because if you would do you will know how ppl get to raid those raids the month they are released...
So pls, keep your opinions for your LFR forum dwelers
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