Is the problem the game itself or Blizzard as a company? Neither.
Is the problem the game itself or Blizzard as a company? Neither.
I didn't read everything posted:
To me, it is the company. The devs they have on Diablo 3 have been awful at times as well. They don't listen nor care about player feedback. The only thing the PTR is used for by the Diablo 3 devs are bugs. If people did not do the PTR in Diablo 3, seasons would get destroyed by exploits. Just look at the ignored feedback in their PTR forum and it resembles WoW Legion's feedback that was vastly ignored as well.
This company has become like Apple, they know what is best for everyone because they made the product.
Part of the problem IS on blizzards side, it's obvious there are too many servers right now and to have a decent community experience you either have to have an existing guild already from the past, or increase your chances to find one on higher population servers.
They promised to look at more server connections at blizzcon but there has been ZERO info since, same for the services for gold thing, it was announced but no news since.
As a returning player, after 3 year break, I came back finding my server horde side very empty, and seems even more empty when most of the horde I see are CRZ'ed in from other non connected groups.
I raided for 9 years nonstop from launch to 2013 , my urge to raid isn't as high now, but my server is honestly a wasteland mostly full of other faction or CRZ illusions you cannot guild with.
Sure you can say transfer or restarting on another realm is an option out there, but really , is it a sane option for hundreds if not thousands of people on empty realms??
If I only had 1 character I felt attached to over the years of playing I have no problem with a single transfer, but really I like playing multiple classes.
Of course I can see people posting there is little to no problem, but those people have an established group/guild already.
Last edited by Teri; 2017-01-03 at 01:19 PM.
The problem is developing a game for multiple play styles and attitudes. Interpreting how even a small change will be perceived by all people is impossible. The community just has to accept that the game isn't developed for themselves only and stop spitting out their dummy every time they don't like a change.
Is it the game? Yes, Legion has some flaws - like every iteration of WoW that's been released. And, they seem to have some problems unique to that team.
Is the company the problem? No. That's just silly. They've released several top notch, popular games that millions of people play. Overwatch and Hearthstone were Blizzard knocking it out of the park. HOTS, not so much. I expect that's the game that will end, long before the others. The Diablo team is seemingly in limbo right now, and who knows what the Starcraft team is up to - but overall, they're in great shape, making a ton of money, not laying people off, and millions of people play their games and have fun every day.
It's up to you, who you choose to do business with, but I think your perspective is a tiny, meagre outlier of the vast, overall customer base Blizzard has. This is just another "I quit" thread, and about as meaningless/meaningful as any of the others. I stopped playing in the first week of WOD. I didn't post about it, I just stopped playing. Millions of others, didn't. Whatever. Go find a game you like, and play it. There's thousands of games on Steam alone, I'm sure you'll find something you like, by a company who doesn't offend your sensibilities. Good luck to you, in your future gaming.
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Eh. There's a lot of us who don't play, but are still interested in what happens next - when you commit to a game for a decade, it's a hard habit to break.
Overall, I think these "I quit!" threads are fine, they're just trying to justify the decision. WoW gets under your skin, I felt that guilt, when I quit, it took a while to get that sense of missing out on something out of my head. I went back and forth for a little while, trying to decide to give it another shot. (Didn't, and don't regret it.)
It's like The Walking Dead. They lost me around season 3. But I'll show up for the finale.
The Problem is in your title.
You state there is a problem with either Blizzard or the game.
I say that the problem is the needy, I want it all NOW, I want it MY way People who are playing the game.
When 5.000.000+ players are playing a game, Everyone can't be satisfied with everything about the game.
The game is at the best it has ever been right now. There is allways something to do ingame (maybe even too much, no complaint there)
Blizzard has allways said that things are released when they are ready. ALLWAYS!!!
You allways read about the people who complains. You allmost never reads about the people who are satisfied and happy with the game.
I'm Satisfied and Happy about the game. I have been playing since 1 month before release. I haven't unsubbed once in all that time. I have played Semi High End PvE. I have played Very casual solo gameplay. I have played somewhat competitive Arena.
Stuff gets changed. Sometimes for better. Sometimes for worse. Live with it or leave.
I don't think they are herrassing people to unsubscribe LOL.
Tarren Mill, EU
Tussee Level 110
Ygtitte Level 110, Daènerys Level 110, Hotlava Level 110,
Palefoot Level 110, Elemulius Level 110, Tussedk Level 110,
Thuesen Level 110, Briènne Level 110, Tussebank level 110
Tipoldefar Level 110, Gnarfy Level 110
As a complete aside, that small queue (single-digits) is a glitch. I hit it half the time, yet it is impossible for the numbers to behave like that. With as often as I am hitting the queue, I have to be like a hundredth at least a couple of times, it's just math. It looks like an artifact introduced by their changes to bnet.
Because making content takes time and money. They can't just magically throw stuff out every few weeks.
In response to time gating, if they removed it, there would be tons of threads saying that the game was too short or too easy and there's nothing left to do because people who play 18 hours a day burned through it all in a week or two. There is nothing wrong with time gating, it's just these entitled brats who want instant gratification and have nothing better to do than play WoW all day.
You really can't say enough bad about the legendary system: it's been a catastrophic failure. You could please the mythic raiders with utility legendaries, true, but then no one would care about them at all. Period. They could only be exciting if they were all throughput with utility mixed in.
And a total class revamp was an act of arrogance. I'm not just blaming Ion because someone must have said, "yes, go ahead, sounds like a good plan." But there were a lot of players pretty happy with their class. You needed to fix some specs, sure, but redesigning every single class just seemed, well, silly. The current designers thinking they could do things better now.
Blizzard doesn't believe in communication with customers; they believe in PR interviews to boost subs. Greg Street was an exception and that's why he didn't really fit in at blizzard.
I would also add that Maw grinds are incredibly unhealthy for the game (mechanar anyone?). That should have been a high priority fix in their mind.
I don't think they game is in a horrible state at all. Their legendary thinking is just baffling. Nerfing the best ones so the dumb ones look better? Wut? The AP grind needed a cap, that was all there ever was to it.
I've been playing Blizzard games since Warcraft: Orcs and Humans in the 90s.
Blizzard as a company is A problem, not THE problem. Legion, to me anyways, is a vast improvement over the last 2 expansions. But games like Diablo 3 and Starcraft 2 are a far cry from their predecessors, as is current WoW versus it's original iteration and subsequent 2 expansions.
The company hasn't been the same since they sold out to Activision, a fact made apparent by playing Torchlight 1 or 2 for more than 5 minutes. But that isn't why Legion has faults.
Everything seems fine. Blizzard has some of the best games in the industry.