Originally Posted by
PewPewArrowz
K mate. You're forgetting Hunters had literally 0 mana management other than FD and drinking, I wanna stop discussing there since you either A) never played vanila B) never raided vanila, but sure I'll play along. You know why they said dps very very slowly? Cause it wasn't about skill it was about time, 5 sunders....repeat sunder armor, maybe a thunderclap here and there, pump up a heroic strike every now and then. It wasn't a difficulty thing, it was retarded, the game literally wanted you to stay still so the tank can press one of his abilities a few more times, thats not management thats retarded.
That system was always in place, you weren't doing dungeons with some freshly pleberino 60, you were gonna rock out with your fully epic geared friends. Same translates into todays ilvl, its just no longer a color but a number.
Don't get me started about "awarding epics", the mechanics were so simple it just blew my mind how some people couldn't figure out Thaddius for example, that was the wall my guild hit, cause you know + goes left - goes right is hard to grasp. The magnitude of the raids was the challenging part, organizing 40 people is a feat in every task, even picking apples can be tasking if 15 of your workers don't know how to climb a ladder, epics weren't awarded it was a torture at times more than 20 people fighting for a token you so desperately need, such award, you were present on all raids so you have DKP to waste on an item. You are entitled to an opinion but its time to shut down those rose tinted glasses you're sporting