After simming myself I do more damage with exang, running EP & Vigor in 7.1.5 simcraft.
After simming myself I do more damage with exang, running EP & Vigor in 7.1.5 simcraft.
Im simming the highest with mp/vigor/AP with all mastery gems/enchants. But MP/DS/AP with all mastery gems/enchants is about 4.1k behind. when i kept the current setup of ep/ap/DS i lost about 2k dps along with the same enchant/gem setup. When i switched to the mp/vigor/AP along with swapping my gems/enchants i gained about 28k dps.
I'm sure the pandemic remains the same for Rupture regardless, so you don't lose any duration, since you normally refresh early - 3 seconds tops at a guess.
I have the boots & bracers, so more energy to play with, plus the fact vendetta fills your energy probably helps boost it's value.
I have boots, but not bracers, so exsang sims about 20k lower than AP for me in 7.1.5 simc. I could see the bracers boosting exsang enough to bring exsang out on top. That's probably going to be a good thing for NH fights.
Also I was curious what stat distributions would be optimal, so yesterday did some stats shuffling to see where i could max things out. It seems at my gear ilvl that MP/Vigor/AP wants about 27% crit with everything else in mastery (195%), no vers (which I suspect would be hard to achieve that exact gear, lol), while EP/Vigor/exsang wants about 41% crit, 11% vers, and whatever's left in mastery. This will likely change as ilvl goes up, gear and procs change around, etc. It would be annoying trying to come up with two sets of gear for each style. Picking one set of gear that's about half way between costs 7-8k to each of the two talent styles.
How do you use AP on cleave targets in NH. Do you just focus on 5 stack on one and rupture the rest, or does the other poison come out ahead on 2+?
Enjoy, the latest sims.
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Envenom never worked like that to begin with. It was only rupture because combo points increased both the duration and the per-tick damage which in return meant that total damage per rupture cast would have close to cubic growth with combo points.
Or looking at it rotationally: Using more CPs would increase per-tick damage while also reducing the frequency at which you had to spend energy to refresh rupture. In 7.1.5, only the latter part will be true. (Caveat: Exsa will still favor a longer duration Rupture for obvious reasons.)
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Pandemic allows you to get up to 30% of the applied duration as extra duration if the DoT was still active. That means a 5 CP rupture can only extend to 31.2 seconds whereas a 6 CP rupture can extend up to 36.4 seconds. That's trivial to test by the way.
Having a 35.4s instead of a 30.2s rupture (-1s for GCD) means that you effectively have 17.7s instead of 15.1s of exsanguinate every 45 seconds, that's a 17.2% relative increase in exsanguinate uptime.
Just simmed all posible talent choices. Thats my rogue http://eu.battle.net/wow/en/characte...dosus/advanced
MP/DS/AP looks strongest for me atm. MP is about 30K over EP. Same for AP being around 30k over Exsa.
On the other hand DS/Anticipation/Vigor are all pretty much on par (533K with ds, 531K with vigor and 528K Anticipation). Looks like there is no bad choice in that row.
PS: We didnt kill guarm yet, after Nighthold release date being announced our guild decided to stop raiding and just farm m+ to get 54 for Nighthold