I see 700k+ crits with blade dance but for some reason I see this as last hit on my floating combat text. Not sure if lag or intended.
I see 700k+ crits with blade dance but for some reason I see this as last hit on my floating combat text. Not sure if lag or intended.
Ah could be it then, was wondering if I was reading the tooltip wrong or was it somehow changed in the last second.
The guys exact words were:
"Nemesis isn't an option, it dosn't make fun.
Demonbite is a pain in the ass.
The energy reg is sooo horrible (even with ring).
Demonic sucks.
"
The only thing he said that sucks is Demonic, which is a true statement. It fucking blows compared to the other talents in the row. Nemesis not fun, check. Demon Bite being a pain, check. Energy regen is horrible, check.
I complete agree with everything he's said except that I'm always going to play the top talents, even if I don't enjoy the playstyle. I do also agree and strongly push that this is indeed a completely garbage patch.
Last edited by Zyky; 2017-01-11 at 10:49 PM.
I mean, I'm simming at 50 APM (around 8.6% wait time). That's not "totally fury starved".
This patch is amazing. Demon blades feels subpar now and demon's bite resets felblade so much I never feel fury starved. Momentum and nemesis are both situationally viable, demonic is situationally viable, UP feels broken in mythic+ since you can basically reset the stun almost every pull.
I see a lot of people arguing to still use demon blades, and I'm sorry but I'm just not seeing it. They gutted it and offered too good an incentive to use demon's bite.
Demon hunter is far stronger than before. Momentum is still viable but not mandatory. If you don't think it's fun then they just made alts more accessible. Personally, I'm loving it.
I pushed to a 15 with nemesis + felblade in a M+ last night.
it's fine.
As for demonic cries, demonic is also really fine in M+.
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From the looks of it, the Fblade 50% chance is also on dblades, which is what makes it superior; dblades is off the GCD, allowing you to maximize the fury gains given that pooling isn't particularly useful.
"7.1.5 is abysmal"
Well that's a good thing, if you're a DH, right? I mean, the abyss is our perfect hangout! First round's on me, and all that.
"I Am Vengeance. I Am The Night. I Am Felfáádaern!"
It won't stay forever this way, my friend. Let them have their minute of glory. Just unsub and wait until they #MakeHavocMomentumAgain - don't forget to flood the official forums, write ingame suggestions and tweet the devs.
I've played Havoc from Beta to now and this is the worst cancerous spec I had to deal with, ever.
#MakeBlizzardGreatAgain
He's 100% wrong (meaning youswas) and Ill explain why.
He's equating damage with overall satisfaction or rewarding playstyle. The post isn't about poor damage. it doesn't mention damage. The damage is fine. But the op is talking about satisfaction of play. I also feel the playstyle is not nearly as satisfying or rewarding as Momentum. In comparison, it's very boring for me.
Last edited by Talonwraith; 2017-01-12 at 12:59 AM.
So far it feels like the devs substituted engaging gameplay for good numbers. I want to be fair to people that like a different playstyle than I do. I'm fine with nemesis being viable, but it should never outplay the build that is more challenging. Momentum should never fall below Nemesis for this reason. Might as well give out a participation award for rolling a Demon Hunter...
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You're equating damage with engaging gameplay. That isn't the point of the post and hasn't even been mentioned. Therefore your point is moot.
As always, it comes down to: do you want to pick the "mathematically best" dps option or pick what you enjoy playing. Heaps of DHs hated when Momentum was mandatory and now it's flipped the other way. One thing I would ask to those upset about not getting to play Momentum is: Were you using Blur off CD to max out the bonus Fel Rushes? Because as far as I understand, that's the only reason it's no longer the "go to" in that row because of the Demonic Speed rework. So if you weren't using Blur but still playing Momentum, you can still do that now and be the same as you were before.
If you really can't stand the fury starvation windows that we're getting at the moment, run 132 instead of 222. My understanding is that they're simming very close to each other anyway (~30k difference)
I think that's a fair statement..although my individual numbers were simming a more substantial difference to stick with momentum. I suppose I just assumed everyone was using blur to reset fel rushes...do people actually not do that?
Also, I'm not currently playing at a true progression level atm, but having done so in the past, old habits are hard to break. It's very difficult to not use the most optimal build unless the difference is truly insignificant. At present, I'd say it's fairly significant (I'm simming 40k minimum difference). But it goes well beyond damage. Fury generation took a major hit. All of this is leading to some understandable frustration for people that loved the class in it's previous incarnation.
Yes, pretty much anyone complaining on a forum is also someone who understand about blur resetting FR charges. Sure, they're a minority of players in the grand scheme of things but is there any evidence that whether momentum is better or not affects those casuals (who don't do organized raiding, don't go to forums, to some extent don't use any out of game resources). It's a battle of minorities, but it seems counter to blizzards word that the clearly most challenging aspect of demon hunter available via talents is no longer particularly competitive in... well nearly any real raid environment.