To people who don't want leveling, this system pisses them off and ppl who want leveling cant see any ppl to group with. Especially for a new player, he would just see the world is just too empty and quit the game.
A new player who buys boost would easily feel content drought and quit.
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I think i'm wrong but i'm right.
Im in for longer leveling and max level zones added in big patches with their own questline (NOT GATED) like the initial zones.
I don't see a problem with it... like at all.
Conclusion: Blizzard needs to remove daily quests.
Why? My RL example, when I started Ultima Online, I was poor cuz.. poor. Built a money making empire farming leather. Dude wanted spined and barbed leather in bulk and baby, that was my thing. Easily went from scraping by to having bags full of 1 mill checks. When I started, gold was selling for $8/mill on ebay. Fun trick, 120 mining scrolls were selling for a few bucks but sold in game for 1.2 mil, so was able to flip those for even more. When I left the game, gold was down to $4/mill, but had already made thousands of dollars. 100 million gold auctions were a monthly thing.
College and shit prevented me from playing as much, so sold off my keep and 18x18, gold (easier that way vs selling accounts, which was also able to dump cuz 120 bushido chiv archers <3 <3 <3). No scams. No hustles. Just hard work that paid off. Not bad for a kid saving money for a car and college.