Thread: Sha of Anger

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  1. #21
    i used to farm sha on 25 toons but i have given up now i might do 1 or 2 kills a week 1-2 kills now can take longer then 25 kills did last expantion.

  2. #22
    The burden of responsibility doesn't fall on someone who is actively killing the boss to slow down. People have been killing things before someone else could get there for literal years now. You need to move faster or quit crying and camp.

  3. #23
    Quote Originally Posted by Coconut View Post
    15 minutes respawn (it's actually up to 25 though) doesn't mean much if you can't get there in time.
    If you can't get there in time then camp just one or two spawn points. Problem solved.
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  4. #24
    This issue exist since WOD and Blizzard said that they will "fix" it in Legion. Guess they lied.

  5. #25
    Quote Originally Posted by Adlian View Post
    This issue exist since WOD and Blizzard said that they will "fix" it in Legion. Guess they lied.
    They did fix it. They reduced spawn time from 2 hours to 15 minutes.
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  6. #26
    Quote Originally Posted by Neromius View Post
    The burden of responsibility doesn't fall on someone who is actively killing the boss to slow down. People have been killing things before someone else could get there for literal years now. You need to move faster or quit crying and camp.
    I'd like to know how you can make your mounts move faster. I wait roughly in the middle of his spawn points, hear his yell, look around, fly to him and still don't make it in time. So the best solution is to to fucking alt-tab out of the game while standing near a few spawn points and wait until it spawns at those few locations? Such great game design. "Wait at this specific location and do nothing for 15 minutes."

    They just need to make him unattackable for ~15 seconds after he spawns. That way anyone that's waiting for it to spawn can actually get to him. If you just miss him, you only have to wait 15 minutes. Problem solved.

  7. #27
    Quote Originally Posted by Arrashi View Post
    The absolutely easiest way to fix this issue would be making him spawn always in one location.

    In 7-11 years blizzard maybe will come to that conclusion.
    Entitled much? How about if you actually see the Sha, you auto loot him. That way every one is happy and there would be no more tears about people killing stuff cause they got there first. No. That will not do. Maybe if you go to the zone and type /sha then you get a chance of the mount.

    Kids expect too much these days. Blizzard should do no such thing with any mob that has multiple spawn points.
    Quote Originally Posted by Nizah View Post
    why so mad bro

  8. #28
    more reason all old "rng" based mounts from 2 XPACS or older should be sold in the store.....
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  9. #29
    Deleted
    Quote Originally Posted by TacoCatt View Post
    Difference is you don't have to kill TLPD an average of 2000 times to get the mount

    I remember seeing a post about a dev saying they were going to fix his health to scale with each player tag, like rares. Maybe try to tweet at them or something and see what happened to that? That is a better idea than a flat health scale up since there's people on lower pop realms that have to solo or duo him. Apart from that, making him unattackable for 10-20 seconds would be a good idea, or just the single spawn point, but even with a single spawn especially on PvP servers you might not even make it to tag. If you're PvP and sit on the ground in front of him you will get rekt and I know there's a few people that farm him on low level characters. Sit in the sky and wait and people might nuke him before you fly down to tag.

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    Man, that extra like 10 seconds of waiting caused by simply tagging it and sitting there must really matter to you.
    Except that it's not "extra 10s" there are more players coming constantly, where am i supposed to draw the line?So once again if you can't make it, sucks to be you.

  10. #30
    OP. Buy Flying in Pandaria

  11. #31
    Quote Originally Posted by Serissa View Post
    They did fix it. They reduced spawn time from 2 hours to 15 minutes.
    Wait 15 mins >boss spawining on the other side of the zone > boss dying in 3 seconds. Congrats, you have to wait 15mins again and hope it spawn near you. And now do that with 5-10-15 alts.

    Fun? Not really.

  12. #32
    It isn't fun when it melts as soon as it pops, and is less fun when it melts and you're just out of range to (for example) Conflag to tag. Both happen to me multiple times a week. However, if I have time to wait the first 15 minutes in the middle of the day or night then I clearly have time to wait another 15, or bounce around looking for a lowbie in LFG who can't kill him alone on their low-pop server. So that's what I do.
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  13. #33
    I stopped doing Sha entirely. It's just way too frustrating.

    They need to make it spawn in the same spot every time so people have a chance to get their tag in.

  14. #34
    Quote Originally Posted by Serissa View Post
    They did fix it. They reduced spawn time from 2 hours to 15 minutes.
    nope sha always had 15 mins spwan timer - thay fixed oondasta and galion

  15. #35
    Quote Originally Posted by Serissa View Post
    If you can't get there in time then camp just one or two spawn points. Problem solved.
    Gotta love how unreasonable these "suck it up" solutions are. I have limited time and I'd like to do this on a bunch of chars.

    I don't want to camp 20 minutes for spawn roulette or to watch Sha melt before my eyes. Neither of these represents compelling gameplay. This is an unintended effect of the power inflation and the circumstances of the spawn that creates a ton of frustration for collectors. The devs need to tweak the variables in order to bring this in line with the level of player interest in this boss.

    I personally believe 15-25 minutes is too long for a respawn. By the end of the expansion, 15 minutes might become too long for Galleon and Oondasta too, if the health pools don't leave enough room for all the dozen or so potential campers hit the boss once.

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    Quote Originally Posted by Flow1 View Post
    Except that it's not "extra 10s" there are more players coming constantly, where am i supposed to draw the line?So once again if you can't make it, sucks to be you.
    It would be a matter of 1 minute tops to allow the people who were camping and not asleep to reach the tag, but how nice can I expect you to be? I mean you named yourself after menstruation...

  16. #36
    Quote Originally Posted by Flow1 View Post
    Except that it's not "extra 10s" there are more players coming constantly, where am i supposed to draw the line?So once again if you can't make it, sucks to be you.
    I have the mount, I got it before Sha could melt in <5 seconds, so this issue doesn't really impact me. It's just people like you that bug me. "Oh these mount farmers are crying but it's not as issue I experience therefore it's not an issue altogether and they should just suck it up".
    People were doing the exact same bullshit when we were asking for Galleon and Oon to be reduced to 15 minute respawns. And then they changed it and now where are the crybabies? Probably realising that the new 15 minute spawn timers are pretty neat (if they even farm them, half of the people commenting haven't touched a Pandaria world boss since the gear was relevant). They're asking for a quality of life change. Not an increase in the drop, not something that ruins the gameplay for any other players. I don't know why people are bagging out people asking for Sha to be changed in some way when it's not detrimental to literally anyone. The change changes nothing but access to the boss. Jesus Christ. Go play your game and don't worry about a tiny little quality of life change for people who farm it on alts. These same people farmed Galleon and Oon on 10-20+ alts when they were at 1-2 hour respawns so they put in the damn effort and deserve to be able to tag Sha when he spawns.

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    Quote Originally Posted by Coconut View Post
    - - - Updated - - -
    It would be a matter of 1 minute tops to allow the people who were camping and not asleep to reach the tag, but how nice can I expect you to be? I mean you named yourself after menstruation...
    HAH! Got em!
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  17. #37
    My record solo kill for Sha is 12seconds, but yes, something should be done about the low HP.
    Last edited by Bathrezz; 2017-01-14 at 10:41 PM.

  18. #38
    Quote Originally Posted by Coconut View Post
    It would be a matter of 1 minute tops to allow the people who were camping and not asleep to reach the tag, but how nice can I expect you to be?
    You're just pulling that number out of thin air, though. Realistically, you could wait 30 minutes and there would still be someone that was just "this close" to making it, complaining about others being jerks for not waiting. There really isn't any clear way to draw the line. The problem isn't the respawn timer, it's not the mob's health. It's the fact that it has a random spawn point. People are spread out over the entire zone. There would be far less frustration if everyone could just group up in the same spot and get their AoE ready, like they do for Galleon, Nalak, Oondasta, even non-boss mobs like Huolon.

  19. #39
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    Quote Originally Posted by Sanguinezor View Post
    OP. Buy Flying in Pandaria
    I have 310 on all my characters and even I sometimes miss it.

    Really its a community issue people with small dongs have to compensate somehow.

    I just tag it and wait I know how annoying it can be to miss it once or twice.

  20. #40
    Quote Originally Posted by Archibalde View Post
    You're just pulling that number out of thin air, though. Realistically, you could wait 30 minutes and there would still be someone that was just "this close" to making it, complaining about others being jerks for not waiting. There really isn't any clear way to draw the line. The problem isn't the respawn timer, it's not the mob's health. It's the fact that it has a random spawn point. People are spread out over the entire zone. There would be far less frustration if everyone could just group up in the same spot and get their AoE ready, like they do for Galleon, Nalak, Oondasta, even non-boss mobs like Huolon.
    The line is as clear as it can be: the time it takes someone with 280% flying to reach the spawn point from the regular camp spot in the middle of the map. Nobody is saying you should wait for every random person who happens to enter the zone, only for the people who were already camping when it spawned. It's less than a minute to allow them to catch up.

    But I agree that Blizzard should fix this, they can't leave it to the playerbase because so much of the community is pure garbage. People value their time little enough that they think its fine to camp in batches of 20 minutes until you manage to tag, but they won't lose even 30 seconds to be nice to others. Decency is worth less than shit to them.

    Fixed spawn point is the ideal solution right now, but perhaps they should consider future problems too. With our exponential power increase, in a couple of years these world bosses will die from 2 or 3 hits even from low geared players. If we get to this point, even people who camp on the spot will be missing tags.

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