Originally Posted by Blizzard Entertainment
Schreier: Don’t the {redacted} people have that data?
Chilton: No, they don’t actually. So what they did is went back and reverse-engineered it. They spent countless hours researching on YouTube, looking at, ‘OK how many hit points do you think that monster has, I think I saw a video that showed it with, you know, 2,152 hit points, so that’s the number of hit points we’re gonna give it.’ And they’re just kinda guessing and approximating on a lot of stuff. Which is cool, and they did an amazing job of making it feel like a very authentic experience. But ultimately the way they implement their data is in no way similar to the way we do it. So it’s not like we can even take that data and put it in the game, because they actually aren’t even really compatible - they have a completely different approach to creating content.