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  1. #1

    HUGE Duskwalker Nerf AND AP Nerf in Hotfixes

    http://www.mmo-champion.com/content/

    Assassination
    Agonizing Poison increases damage by 3.5% per stack (down from 4%).

    Rogue
    Duskwalker's Footpads: Energy needed per 1 second of CDR for Vendetta increased from 50 to 65.

    Honestly fu*k this game and Blizzard.

    How much more can we take?

    With this change and the nerf to MA Trait/Relics, the boots are shit.

  2. #2
    Quote Originally Posted by Andoris View Post
    http://www.mmo-champion.com/content/

    Assassination
    Agonizing Poison increases damage by 3.5% per stack (down from 4%).

    Rogue
    Duskwalker's Footpads: Energy needed per 1 second of CDR for Vendetta increased from 50 to 65.

    Honestly fu*k this game and Blizzard.

    How much more can we take?

    With this change and the nerf to MA Trait/Relics, the boots are shit.
    Honestly? Good. The legendaries being as strong as they are makes for a poor experience for those without them, and that's as someone with the boots and ring.

  3. #3
    Man, we got fucked pretty hard. With boots and 3 MA it was still possible to get a 45 sec Vendetta, which lined up with Kingsbane. Now that Vendetta is gonna be 52-54 seconds. Like, what? No idea what I'm even gonna do now.
    Ankleshanker, 110 Rogue, Aerie Peak US

  4. #4
    So base nerf to AP by .5% per stack. So a flat 2.5% before mastery is taken into account. Mastery increases the effect of the base AP. So if i understand correctly its more like a 4-4.5% nerf with 150% Mastery.

  5. #5
    That's the problem, they balance the classes around the legendaries. So it sucks if you don't have a top tier one, but it sucks if you do because they will nerf them into the ground eventually.

    I've been on and off since Vanilla and I've put 44 days at 110 into this expac. am 47 35 35, 894/888 7/7M 2/3M and I'm actually seriously for the first time in a long time considering unsubbing. Blizzard has zero idea what they are doing with balance. They have always struggled with it since Vanilla(and to be fair it must be hard with this many classes/specs) but the new rng legendary bis to parse and dps bullshit is broken. The farming ap is ridiculous. The relic competition and bis relic and having relics be gone when slotted is ridiculous.

  6. #6
    That boots nerf is retarded. Same with the AP nerf.

  7. #7
    isn't there an assassination thread for this stuff?

    all these threads being created this past week could have just been questions asked in their respective topic-threads =/

  8. #8
    Deleted
    Okay so time to start spamming wow forums with QQ posts like the hunters did and receive 20% buff all fixed.

  9. #9
    Quote Originally Posted by Essem View Post
    So base nerf to AP by .5% per stack. So a flat 2.5% before mastery is taken into account. Mastery increases the effect of the base AP. So if i understand correctly its more like a 4-4.5% nerf with 150% Mastery.
    Don't forget Master Poisoner, Surge of Toxins, Poison Knives, and Master Alchemist. There's a TON of effects multiplying the effect of AP. But it doesn't actually matter, there's a simple way to calculate it. If the base is reduced from 4.0% to 3.5%, the total effect is reduced by 1/8th (12.5%), regardless of multipliers.

    With my level of Mastery, AP is about 52% during Surge of Toxins. So that becomes 52% * (7/8) = 45.5%. Going from 152% damage dealt to 145.5% is about a 4.9% nerf to damage. This will vary with your Mastery of course (bigger effect with more Mast).

    The last sims I did, EP/Exsang was lagging behind MP/AP by about 20-25k. 5% of 500k is about 25k. Soooooooooo this could signal a change for Exsang. Super cool for people like me who changed to 3x MA relics and now need 3x GW!
    Last edited by Won7on; 2017-01-14 at 03:35 AM.
    Ankleshanker, 110 Rogue, Aerie Peak US

  10. #10
    Quote Originally Posted by Richie311 View Post
    That boots nerf is retarded. Same with the AP nerf.
    They balanced an over-performing spec....

    Did you really expect to be so far ahead that no one could compete? Or with NH gear able to get vendetta cd down to 40sec or less?

  11. #11
    Quote Originally Posted by Won7on View Post
    Man, we got fucked pretty hard. With boots and 3 MA it was still possible to get a 45 sec Vendetta, which lined up with Kingsbane. Now that Vendetta is gonna be 52-54 seconds. Like, what? No idea what I'm even gonna do now.
    Wow.....Completely agree :/ I was perfectly okay with the state of rogues after the nerf to MA relics because even though the CD of Vendetta went up by 5 seconds or so (with 3 MA relics + boots), it was still 45 seconds so it allowed CD's to line up perfectly. Now...as you said...I'm going to have to deal with 50+ second Vendettas which means that my main damage CD, Exanguinate, and 5% of my damage, Kingsbane, are going to be unused for a full 5-10 seconds after they are off CD in order to line up CD's. Who knows...it may be better to just use them whenever they're off CD now even if Vendetta isn't up....

    This is quite sad though...these boots are the only thing that allowed me to be competitive in dps. QQ.
    Last edited by ripple19; 2017-01-14 at 03:39 AM.

  12. #12
    Deleted
    Nothing to complain, Assassination was a little bit over the top. We'll see how this changes work out. If the nerfs are to hard i guess they'll compensate. Overall realistic changes to balance it out. But Outlaw buff is still missing because the spec is still a little bit underperforming.. would wish a little closer gap to sub/assa, worlds not falling but not very good times again for Outlaw.

  13. #13
    Quote Originally Posted by elfporn View Post
    They balanced an over-performing spec....

    Did you really expect to be so far ahead that no one could compete? Or with NH gear able to get vendetta cd down to 40sec or less?
    Considering Assasination single target dps is not even the highest.....and that we cannot compete on fights that have adds.....this nerf is really going to hurt. It's going to make Assasination be way behind in single target, the only thing we do well.

  14. #14
    Quote Originally Posted by Won7on View Post
    Man, we got fucked pretty hard. With boots and 3 MA it was still possible to get a 45 sec Vendetta, which lined up with Kingsbane. Now that Vendetta is gonna be 52-54 seconds. Like, what? No idea what I'm even gonna do now.
    elissande trinket will fix that

    you can also delay kingsbane for a couple seconds


    They balanced an over-performing spec....

    Did you really expect to be so far ahead that no one could compete? Or with NH gear able to get vendetta cd down to 40sec or less?
    to be fair assa was "over performing" in nothing but patchwerk fights

    and even in there it's not even the best melee let alone best class

    rets are shitting all over us

    but then again, elissande trinket and setbonus might've made assa too good


    i think it's a little dumb to do this now when sets and trinkets will throw shit out of balance again in 4 days, but meh.

    as long as it's not outlaw that's the top dps spec for rogues im fine, i got boots for both sub and assa and got the ring
    Last edited by shaunika123; 2017-01-14 at 03:51 AM.

  15. #15
    Elisande trinket is near-fucking-mandatory for Rets, I believe. Pretty much every melee wants it, I think. Good luck getting one. =\
    Ankleshanker, 110 Rogue, Aerie Peak US

  16. #16
    You guys have to take into account the other nerfs too - those other classes that were shitting on ass were hit too.

  17. #17
    I sometimes question why I still play this game.

  18. #18
    Quote Originally Posted by Essem View Post
    So base nerf to AP by .5% per stack. So a flat 2.5% before mastery is taken into account. Mastery increases the effect of the base AP. So if i understand correctly its more like a 4-4.5% nerf with 150% Mastery.
    No, its just a flat 2.5% nerf, it does not take into account mastery. You can remedy this easily with just enchant swaps/a few gear changes. Its still a nerf, but its pretty remediable, and it most just makes exsang more appealing(which atm, is even worse than alacrity for heavy target swapping encounters).

  19. #19
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    Welcome in the middle pack assassination.

    Regards Outlaw and Subtlety.

  20. #20
    Quote Originally Posted by itstheduke View Post
    No, its just a flat 2.5% nerf, it does not take into account mastery. You can remedy this easily with just enchant swaps/a few gear changes. Its still a nerf, but its pretty remediable, and it most just makes exsang more appealing(which atm, is even worse than alacrity for heavy target swapping encounters).
    uhm why is it a flat 2,5% nerf exactly?

    everything that multiplies agonizing multiplies from the base amount, just like essem said
    if you multiply 4 by 76% (my mastery for agonizing) and then you multiply 3,5 by 76% the difference will not be 0.5
    it's a nerf to MP as well as a nerf to mastery as a stat
    it's much more than a 2,5% dmg nerf

    it's a pretty big nerf in fact, and will probably make exsang the best choice again

    i sim 567 with ago and 549 as exsang (obviously i swapped gear around but the ilvl is near the same) even if it was just a flat 2,5% they'd be even, but it's way more.


    for people like me who changed to 3x MA relics and now need 3x GW!
    3x MA will still be best if you got the boots, since it allows you to sync exsang with vendetta (have to delay exsang a bit without the elissande trinket tho)
    Last edited by shaunika123; 2017-01-14 at 04:23 AM.

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