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  1. #1861
    Yes some really big hits or maybe damage types don't seem to auto trigger HE

  2. #1862
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    RJW is being nerfed, will apply 4 stacks of Mark of the Crane instead of 5. Seems like a strange choice given what a juggernaut Hit Combo is on the same row. Was it destroying dungeons or something? I didn't really give it a fair go.
    Last edited by Staplecrab; 2017-01-14 at 09:51 AM.

  3. #1863
    Quote Originally Posted by Staplecrab View Post
    RJW is being nerfed, will apply 4 stacks of Mark of the Crane instead of 5. Seems like a strange choice given what a juggernaut Hit Combo is on the same row. Was is destroying dungeons or something? I didn't really give it a fair go.
    From what I'd read the balance between the talents was fairly good. What's it looking like now?

  4. #1864
    Deleted
    Quote Originally Posted by Staplecrab View Post
    RJW is being nerfed, will apply 4 stacks of Mark of the Crane instead of 5. Seems like a strange choice given what a juggernaut Hit Combo is on the same row. Was is destroying dungeons or something? I didn't really give it a fair go.
    It was pretty ridiculous with serenity, on first pull in mos a single tick of sck did 1,3mil as Max crit dmg. With mark of the crane stacks of 20+ using rjw ( halleluja för teeming)

  5. #1865
    Is anyone else really disappointed with the legendary cloak? Feels like it's damage potential has decreased by about a third on top of survivability loss.

  6. #1866
    For me its like it potential has increased (dps wise) for most bosses. You need to take 1,5kk dmg instead of 6kk so its much easier to get full of it
    Sorry for my english.

  7. #1867
    Deleted
    Quote Originally Posted by Staplecrab View Post
    RJW is being nerfed, will apply 4 stacks of Mark of the Crane instead of 5. Seems like a strange choice given what a juggernaut Hit Combo is on the same row. Was it destroying dungeons or something? I didn't really give it a fair go.
    Will be curious to see how this nerf - along with the buff to KJ's - impacts choices. I suspect that it won't change much (other than KJ's getting buffed pushing it higher on all fights), but we'll see.

  8. #1868
    Deleted
    5% haste seems to be a sweet spot.

    I simmed myself with the newest nightly build and the best setup I could find sims me at 521k dps, standard patchwerk settings and 881 equipped. Have 891 in the bags but it is almost all useless due to haste.

    ( Pawn: v1: "Amrae": Agility=15.99, Stamina=0.55, Ap=15.30, CritRating=9.66, HasteRating=2.35, MasteryRating=10.65, Versatility=9.72, Dps=2.95 )

    monk="xxxx"
    level=110
    race=blood_elf
    region=eu
    server=xxxx
    role=
    professions=alchemy=793/engineering=800
    talents=3233132
    spec=windwalker
    artifact=50:0:0:0:0:800:3:801:3:820:3:821:3:822:3:824:3:825:3:826:1:827:1:828:1:829:3:830: 1:831:1:832:1:833:1:1094:3:1341:1:1376:7

    head=,id=134240,bonus_id=3418/1542/3337
    neck=,id=141473,enchant_id=5890,bonus_id=1808/1472,gem_id=130222
    shoulder=,id=139958,enchant_id=5899,bonus_id=3492
    back=,id=142412,enchant_id=5435,bonus_id=3468/1497/3336
    chest=,id=142203,bonus_id=3454/1472
    shirt=,id=4344
    wrist=,id=137097,bonus_id=1811
    hands=,id=134239,bonus_id=3417/1808/43/1522/1813,gem_id=130221
    waist=,id=142145,bonus_id=42/3453/1497/3337
    legs=,id=142418,bonus_id=3506/1482
    feet=,id=137029,bonus_id=1811/3458
    finger1=,id=133637,enchant_id=5430,bonus_id=3416/1808/1522/3336,gem_id=130221
    finger2=,id=134526,enchant_id=5429,bonus_id=3415/1522/3337
    trinket1=,id=142166,bonus_id=3454/1472
    trinket2=,id=142167,bonus_id=3453/1477/3336
    main_hand=,id=128940,bonus_id=734,relic_id=3415:1527:3337/3454:1477:3336/3432:1552:3337,gem_id=137313/143529/141258/0
    off_hand=,id=133948,relic_id=0/0,gem_id=0/0/0/0

    March of the Legion and Hidden Master Gloves are very close to simming as a dps loss compared to lower epic options. DHC and Katsuos on the other hand are significant dps increases of 35-50k dps compared to March of the Legion or Hidden Master Gloves.

    Energizing Elixirs simmed at a dps loss no matter what as I expected. I assume it is because of Katsuos, EE will simply overcap on Chi.
    Last edited by mmocefe5057e27; 2017-01-14 at 11:31 AM.

  9. #1869
    Deleted
    Quote Originally Posted by quizzlemanizzle View Post
    5% haste seems to be a sweet spot.

    I simmed myself with the newest nightly build and the best setup I could find sims me at 521k dps, standard patchwerk settings and 881 equipped. Have 891 in the bags but it is almost all useless due to haste.

    ( Pawn: v1: "Amrae": Agility=15.99, Stamina=0.55, Ap=15.30, CritRating=9.66, HasteRating=2.35, MasteryRating=10.65, Versatility=9.72, Dps=2.95 )

    Energizing Elixirs simmed at a dps loss no matter what as I expected. I assume it is because of Katsuos, EE will simply overcap on Chi.
    Interesting. having just updated SimCraft with a nightly build (there doesn't seem to be a proper release yet), I'm wondering how heavy you already are on haste. Sure, my ilev is lower than yours (873 equipped, with a few higher ilev trinks I'm not using), but for me haste is reasonable compared to other stats, and the rule of ilev being almost always better works for me.

    ( Pawn: v1: "Penne": Agility=14.24, CritRating=8.79, HasteRating=7.80, MasteryRating=9.30, Versatility=8.35 )

    Kind of surprised EE isn't a DPS gain due to extra burst Chi for SEF. Hoping for KJ's as my next legendary, then the boots (got gloves/bracers/belt/Sephuz, so can't complain about what I have - three good ones, one meh-bad). I presume EE is the goto for AoE anyway, due to SCKs as dumps.

  10. #1870
    Deleted
    So are wrists or boots BIS legendaries atm? if you wear wrists whats the BIS legendary to pair with it?

  11. #1871
    Boots.

    I see the argument all the time that boots aren't BiS with wrists because of the way they work but that's a silly argument. You can just spend that chi before you cast FoF and if you don't have the chi to cast it then you're just wasting the same amount of time building that chi, or worse if waiting for energy. Even more relevant with 2PC when RSK is so readily available.

  12. #1872
    Deleted
    Quote Originally Posted by Bawlux View Post
    So are wrists or boots BIS legendaries atm? if you wear wrists whats the BIS legendary to pair with it?
    For ST, Bracers and Cini.
    2-4 targets: Bracers+KJ
    5+ targets: Serenity, RJW, Boots and KJ's.

    Going by Babylonius's sims. Boots are a close third on ST.

    Snegro - Clearly boots/bracer interaction is minimal, owing to the issue being chi gen, not chi dumping. It may push you away from EE due to overcapping, which antisynergizes with the bracers, slightly (above poster claims EE sims lower than PS with boots), and is probably not an issue with 2pc.
    Last edited by mmoca3e4aa7234; 2017-01-14 at 07:45 PM. Reason: response to Snegro.

  13. #1873
    Deleted
    Have to run with wrist and waist since the only other legendary i have is cloak. What talents are ppl running for M+ since the patch for most deeps? i found that xeun does serious work on bosses in m+

  14. #1874
    Are there any fights where people see Hidden Master's Forbidden Touch being worth using in Nighthold? I just can't get over how bad these gloves are. They seemed really good initially before I realized you couldn't double ToD the same target.

    I generally use March of the Legion for the raid utility and Cinidaria as my other. Also have Prydaz and Sephuz.

  15. #1875
    Deleted
    Quote Originally Posted by Bawlux View Post
    Have to run with wrist and waist since the only other legendary i have is cloak. What talents are ppl running for M+ since the patch for most deeps? i found that xeun does serious work on bosses in m+
    Because of trash in M+, I'm running with HC currently. Not had any issues with the bosses - pretty sure xuen is a DPS loss compared to the others, taken across the entire instance. As for RJW, it depends. BRH? RJW+Ser all the way. HoV? Many more 3 mob pulls, so usually HC.

    Quote Originally Posted by Ampere View Post
    Are there any fights where people see Hidden Master's Forbidden Touch being worth using in Nighthold? I just can't get over how bad these gloves are. They seemed really good initially before I realized you couldn't double ToD the same target.

    I generally use March of the Legion for the raid utility and Cinidaria as my other. Also have Prydaz and Sephuz.
    HMFT sucks. Similar opwer level, even on 2+ T, as Sephuz without the buff and Prydaz.

  16. #1876
    How is the chest looking? Haven't heard of anyone getting it yet.

  17. #1877
    If you have DHC you should sim that higher ilvl haste gear.

  18. #1878
    Deleted
    Quote Originally Posted by Beingbob View Post
    How is the chest looking? Haven't heard of anyone getting it yet.
    Obligatory link to Babylonius's sims here - http://www.walkingthewind.com/wp-con...daries-1T.html

    Not bad for ST, but gets progressively worse with more targets, as it doesn't scale up.

  19. #1879
    That's kinda depressing tbh. Is there another class where Cinidaria is BiS?

  20. #1880
    Deleted
    Quote Originally Posted by Beingbob View Post
    That's kinda depressing tbh. Is there another class where Cinidaria is BiS?
    For DHs, I found a guide that claims others are better. No top ferals seem to use Cini, from a look at WCL; some of the top balance logs use it, but the balance legs are everywhere. Ass rogues, and a few sub rogues, seem to use it.

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