How many of you actually went on the PTR, tested conclusively and provided feedback on your class though?
I can't imagine the sample size they get is anywhere near what people think.
How many of you actually went on the PTR, tested conclusively and provided feedback on your class though?
I can't imagine the sample size they get is anywhere near what people think.
Can't agree more with you OP. Looks like they can't (or don't want to) do simulations internally.
Please, don't be a naive child. Blizzard is a multibillion dollar company with dozens of years of experience in game development. Of course they can achieve full balance... but what good it will get them? Basically, with this pseudobalance rollercoaster, they force idiots to fotm reroll over and over and over and over again - giving blizzard their sub moneys, while other idiots whine about nerfs (or demand nerfs) on various internet media, giving Blizzard free advertising. Win+win for Blizzard.
No more time wasted in WoW.. still reading this awesome forum, though
Not really about being naive. A full balanced gameplay has yet not happened in WoW, and even if so, it would start ruining the combinations and setup to achieve certain actions.
And to be honest, if you are the flavour of the month, then even a full balance wouldn't save you.
FOMO: "Fear Of Missing Out", also commonly known as people with a mental issue of managing time and activities, many expecting others to fit into their schedule so they don't miss out on things to come. If FOMO becomes a problem for you, do seek help, it can be a very unhealthy lifestyle..
Sounds a bit as if you'd presume they gather no data whatsoever and are absolutely reliant on feedback every step of the way.
the release of the nighthold raid was scheduled outside of any patch schedule and was already tested on beta. Jesus nitpicky peasants.
Last edited by cFortyfive; 2017-01-14 at 05:40 PM.
Have you actually read the post? It talked about the nerfs AND buffs and the severity of it. It wasn't about *whine my class is nerfed* it was how about this all got handled.
It was that ptr is useless. They bring out weekly builds that are clearly just for show. 4 days after live they make humongous changes that are just so retarded. Just introduce it immediatly on live back in november instead of doing a ptr for show that doesn't have any meaning.
Just face it. Blizzard is clueless about balancing. When they need to introduce +40 or -40% to certain specs 4 days AFTER a patch got live that they tested for more than 2 months, that's ridiculous and shows they don't know what to do.
From one extreme to the other.
Last edited by Pufster; 2017-01-14 at 05:09 PM.
Well clearly the goal is some form of balance, they make balance changes on the PTR (often at the bewilderment of players) then it goes live and just as players predicted and notifed blizzard during the PTR the balance is terrible and the issues are blatant, then Blizzard makes a bunch of knee-jerk balance changes as a reaction to what they would already know if they payed attention to PTR feedback or theorycrafter predictions.
Blizzard are simply incompetent at balancing because they have neither the tools nor the in depth spec understanding to accurately predict and balance specs, players have vastly superior spec/class knowledge than the guys doing their jobs at Blizzard because players spend vastly greater amounts of time studying and practicing the specs to understand them at a high level. If Blizzard had better tools for simulating actual performance, or they actually listened to a lot of the feedback provided through testing and engaged more actively then this wouldn't be such an issue.
The spec balance in each expansion has been generally quite bad, with occasional blatant issues running wild... What's crazy is that at least in PVE if you scratch out the entirely dead specs during these periods the DPS balance was vastly superior in TBC/WOTLK than it has been in more recent expansions, Blizzard are certainly not getting better at it.
Probably running on a Pentium 4
The lowest classes on that log are undertuned in my, (and blizzards opinion, as they just got a big buff) so that log wont look like that in a week from now(then again, NH is out next week so it does not really matter). I said that after the hotfixes it does not look that bad, maybe i didnt formulate myself correctly.
The only outlier that is not nerfed in that graph is retri paladins, alltho i will say that assasination rogues are hard to judge, might be the bug people abused or general overtuning. With the bottom nerfed however, its gonna be closer, then again, set bonuses could jumple everything up.
#TeamLegion #UnderEarthofAzerothexpansion plz #Arathor4Alliance #TeamNoBlueHorde
Warrior-Magi
But the attitude of players has changed A LOT. Back in TBC I don't remember massive shitstorms because say elem shaman wasn't topping meters 24/7. Nowadays, if some spec deals 30k dps less than another spec it instantly becomes A FUCKING TRAGEDY AND BLIZZARD HAS LITERALLY DESTROYED MUH CLASS OMG UNSUB case.
If I were Blizzard I'd just let people own the meters in turns. That's at least honest.
No more time wasted in WoW.. still reading this awesome forum, though
As someone pointed to me earlier in the thread, it seems they're shooting for 10%-ish variance.
Don't think they've ever perfectly hit that with all classes, they seem to have had hard time dealing with outliers in previous tiers (HFC, BRF).
Majority of the specs seem to land within 15%-ish variance though, so *shrug*
Because i would wager a good 80% of the userbase cannot raid without guides from the ptr ready day one. Its a demo to gauge interest.
12+ years of developing classes and specs and somehow they get worse and worse at it, it's actually so bad that i (casual mythic runner) can tell LONG before things even get released how BAD it is going to be.. yet people who do this for a living cannot see it. It's actually amazing how blind they are.. it's almost as if not one single person at Blizzard even plays the game or does arenas etc... there is NO excuse for that level of blindness to the facts.
Doubt you'll read this, but no it was buffed that much because they moved it in the talent tree to compete with vastly more powerful spells than it was previously. It went from being some mid-tier PvP esque, add prio talent that noone took, to being one of our big three spec-defining level 100 talents. Hence the buff.
Please don't wave flags of fake evidence when you don't remotely understand the context.
To the OP and the thread, if it hasn't been said already, Blizzard usually wait for actual results in raids and PvP numbers to pour in after release to do the final testing pass. Has always been that way. And one of the first posters was right, they rotate "the OP" to keep the game interesting. Nothing wrong with that. Hell, we all remember when our spec was OP, it's a fun little moment. Be thankful that this time round, it hasn't really affected anything negatively.
Firelands, Elemental was #2 if I remember correctly. Since then, highest we've been is the bottom half of the table. (Excluding 6.0 launch, the last 4 weeks before WoD hit in prepatch, we were #1 using Earthquake single target because of broken mastery. Again, a fun moment. Didn't mean shit.)
In the case of Elemental, we bring nothing to the raid, we have no immunity or useful cooldown (Bloodlust really doesn't count, you only need 1) and our damage is shit. So it's very difficult not to be asked to reroll at the top. Elemental is a spec played mostly in PvE remember.
Last edited by mmoc3e9c6969db; 2017-01-14 at 05:37 PM.
People should just play like shit the first week after every balance patch. Like really tank the numbers. Then when their class get their panic buff they can start playing properly and looking like gods.