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  1. #1121
    Deleted
    Having 'Kazzak's Final Curse' Legendary, which relic would be best between 'Doom of Azeroth' and 'Summoner's Prowess'?

  2. #1122
    Quote Originally Posted by MegaTommy View Post
    Hidden Satyr vs Claw is basically the same as Deadly Grave vs Prolonged Power.
    Hidden Satyr/Deadly Grace is better for pure ST burst, while Claw/Prolonged is better for everything else. Considering that M+ is now a big part of WoW's endgame, it's safer to go for Claw.
    Right now for myself i pretty much only do plus for AP and the off- chance at a legendary. So I do a few each week with one at 10 to 12. Did they announce anything in regards to ilvl of the gear in them? Will it be scaling higher?

  3. #1123
    Quote Originally Posted by Goldenboy1 View Post
    I really hate to nit-pick here. But, I have a question about your github demonolgy sims for 1-3 targets using tier gear. At 3 targets your sim table shows a .07% loss in dps at 2 set for three targets. Can you explain this to me?

    And here you have the tier 4 set doing less damage than the tier 2 set on the priority target. The only reason I am questioning this one is because it does not make much sense to me. Does the sim run differently every play through in terms of demon targets?
    I apologize for all the questions I am rerolling warlock and trying to learn.
    The difference you gain from 0-2 piece is within the margin of error mostly because of what our 2P does, with 3 targets having Doom up there is a chance that even at 0 shards you can overcap your shards, it'd be more accurate to say there is basically a 0% gain going from 0-2 targets and a very minimal gain going from 0-4 targets (because Dreadstalkers aren't really used outside of DC proc with constant 3 target cleave).

  4. #1124
    Posted this in another thread, but will repost here. The change to demonbolt is a buff below 12 pets, and a nerf above 12 pets.
    Code:
    # of pets Previous	New
     0.00	 100,000.00      142,000.00 
     1.00 	 118,000.00 	 156,200.00 
     2.00 	 136,000.00 	 170,400.00 
     3.00 	 154,000.00 	 184,600.00 
     4.00 	 172,000.00 	 198,800.00 
     5.00 	 190,000.00 	 213,000.00 
     6.00 	 208,000.00 	 227,200.00 
     7.00 	 226,000.00 	 241,400.00 
     8.00 	 244,000.00 	 255,600.00 
     9.00 	 262,000.00 	 269,800.00 
     10.00 	 280,000.00 	 284,000.00 
     11.00 	 298,000.00 	 298,200.00 
     12.00 	 316,000.00 	 312,400.00 
     13.00 	 334,000.00 	 326,600.00 
     14.00 	 352,000.00 	 340,800.00 
     15.00 	 370,000.00 	 355,000.00
    Please do one thing on the forums, read the whole post first, form an opinion, and then state whether you agree or disagree.

  5. #1125
    Deleted
    Demonbolt still hits for 20% additional damage per summoned demon.

  6. #1126
    With the change to demonbolt. Would this make us prefer to just cap haste at a certain spot and favor other stats instead since having max pets out will not help us unless we have the doom belt?

    Side note- Impending doom still not taking the 3 secs off my doom. Goes from 14.0 to 11.9 when i talent it.
    Last edited by xuros; 2017-01-14 at 09:13 AM.

  7. #1127
    Deleted
    Considering Shadowbolt also got a nice buff, is there any situation where NOT picking demonbolt is better? Talking about M+ mainly - would Soul Conduit be better ?

  8. #1128
    Quote Originally Posted by xuros View Post
    With the change to demonbolt. Would this make us prefer to just cap haste at a certain spot and favor other stats instead since having max pets out will not help us unless we have the doom belt?

    Side note- Impending doom still not taking the 3 secs off my doom. Goes from 14.0 to 11.9 when i talent it.
    It's calculated before haste, not after.

  9. #1129
    Quote Originally Posted by Teklb View Post
    Demonbolt still hits for 20% additional damage per summoned demon.
    The class tuning changes happen next week
    I am the one who knocks ... because I need your permission to enter.

  10. #1130
    Quote Originally Posted by xuros View Post
    With the change to demonbolt. Would this make us prefer to just cap haste at a certain spot and favor other stats instead since having max pets out will not help us unless we have the doom belt?

    Side note- Impending doom still not taking the 3 secs off my doom. Goes from 14.0 to 11.9 when i talent it.
    There still won't be any imaginary haste cap, that's yeah....not a thing.

    No, that's probably still correct for ID. The calculation used is:

    Code:
    Doom Duration = (20-3)/(1+Haste %)
    Quote Originally Posted by gothicmaster View Post
    Considering Shadowbolt also got a nice buff, is there any situation where NOT picking demonbolt is better? Talking about M+ mainly - would Soul Conduit be better ?

  11. #1131
    Overall, that's a smaller buff to DB than expected. I hope there's more in store for us come NH class tuning hotfixes.

  12. #1132
    Quote Originally Posted by Woz View Post
    There still won't be any imaginary haste cap, that's yeah....not a thing.

    No, that's probably still correct for ID. The calculation used is:

    Code:
    Doom Duration = (20-3)/(1+Haste %)


    with the nerf to demonbolt how does impending doom and improved dreadstalkers stack up to each other now?

  13. #1133
    Deleted
    Quote Originally Posted by Count Zero View Post
    The class tuning changes happen next week
    The transition 20% > 18% was implemented to the release of 7.1.5 as well as the tooltip currently states 18% increase per demon.

  14. #1134
    Quote Originally Posted by Teklb View Post
    The transition 20% > 18% was implemented to the release of 7.1.5 as well as the tooltip currently states 18% increase per demon.
    Oh, sorry, was so wrapped up in the hotfix notes I thought you were talking about that.
    I am the one who knocks ... because I need your permission to enter.

  15. #1135
    the imp that spawns with ID do you empower right away to or continue your rotation and empower when we usualy empower hand or dogs? for single target

  16. #1136
    Quote Originally Posted by Wickedevil View Post
    Posted this in another thread, but will repost here. The change to demonbolt is a buff below 12 pets, and a nerf above 12 pets.
    Code:
    # of pets Previous	New
     0.00	 100,000.00      142,000.00 
     1.00 	 118,000.00 	 156,200.00 
     2.00 	 136,000.00 	 170,400.00 
     3.00 	 154,000.00 	 184,600.00 
     4.00 	 172,000.00 	 198,800.00 
     5.00 	 190,000.00 	 213,000.00 
     6.00 	 208,000.00 	 227,200.00 
     7.00 	 226,000.00 	 241,400.00 
     8.00 	 244,000.00 	 255,600.00 
     9.00 	 262,000.00 	 269,800.00 
     10.00 	 280,000.00 	 284,000.00 
     11.00 	 298,000.00 	 298,200.00 
     12.00 	 316,000.00 	 312,400.00 
     13.00 	 334,000.00 	 326,600.00 
     14.00 	 352,000.00 	 340,800.00 
     15.00 	 370,000.00 	 355,000.00
    Interesting to see that our sweetspot would be 11 Pet´s, which would also show the same result i get on Singeltarget when running with ID because mostly i cant get above 11 Pets outside of Lust with around 38% Haste.

    Contrary to playing with IDS i Hover around 9-10 Imps with ID + 2 Dogs , IDS mostly 8-10 Imps + 2 Dogs (Yes i have the Belt and the Shoulders), so potentialy it could be a St Dmg loss if i Pop Doomguard and Grimoire Felguard or does it even out trough Imps dying?

  17. #1137
    Quote Originally Posted by Seuchentiffy View Post
    Interesting to see that our sweetspot would be 11 Pet´s, which would also show the same result i get on Singeltarget when running with ID because mostly i cant get above 11 Pets outside of Lust with around 38% Haste.

    Contrary to playing with IDS i Hover around 9-10 Imps with ID + 2 Dogs , IDS mostly 8-10 Imps + 2 Dogs (Yes i have the Belt and the Shoulders), so potentialy it could be a St Dmg loss if i Pop Doomguard and Grimoire Felguard or does it even out trough Imps dying?
    With 43% haste i can keep up 8 imps, 2 Ds with the 2 imps almost full time (obv inside the ds cooldown) with your normal pet thats 13 and with the DG thats 14. Its a big hit on hero burst.

  18. #1138
    Hello what is the DPS increase if you have the kazzak belt IMP doom vs Dreadstalker? I have the belt and and for me the sims are even on a patchwerk fight but with movement dread pulls ahead. The guide says use IMP doom with the belt for single target. Am I missing something?

  19. #1139
    Has there been an updated trinket list for DEMO posted yet? i can seem to find one

  20. #1140
    I was not a fan of impending doom but now that the bug has been fixed I really like it (I have the demo belt). I ended up getting a 97% parse on mythic guarm at 883 ilvl using impending doom and synergy with doom being my 2nd highest damage after imps. The faster shard generation is really nice.

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