Originally Posted by
TheUnrealDonald
Aside from what has been said already, I really liked the slower pace of classic WoW.
Modern WoW is about rushing & speed in so many ways. A new expansion comes out, people rush through leveling as fast as they can; if you log in for half an hour in the evening, you'll probably end up doing 2 full dungeons and a battleground; and if you PVP or raid, what seems to matter most is fast reaction times; little downtime, perfect & quick exceution of your rotation, dodging one of the thousand fires on the floor (raids).
Vanilla WoW feels like a game just made for a lazy winter's evening. You only have an hour to play? Great, you still can. You'll probably only finish 1-2 quests on your very slow way to level 60, but that's fine. Need to travel for a bit? Just kick back and enjoy the landscape while walking.
Running a dungeon? Better keep that for the weekend, because it'll take hours. With lots of downtime, where you'll probably have a good time chatting with your group mates.
Fighting? Meh, usually not very important to have jet pilot reactions. More like a game of chess - 80% of it is preparation; making sure your equipment is repaired and up to speed, getting some consumables maybe, travel around the world to get your quests, laying out general strategies with your team (CCs etc).
Or in short - think of the Lord of the Ring movies. Classic WoW feels like the actual movies we got; 95% of the time show their journey to the mountain, and that's what makes the movies great.
To me, feels like modern WoW would be the equivalence of a Lord of the Ring movie where they spend 5 minutes on the journey, and then screen 6 hours of jump&run-like fighting against Sauron with special effects, explosions and fast cuts everywhere.