This isnt all of them just the nerfs and new ones/possible goldens, check front page for all the changes
Rogue (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Assassination
- Dense Concoction (Rank 1) (New) Crimson Vial reduces the damage you take by 0%. This effect reduces by 0% every 2 sec.
- Infinite (Rank 1) (New) Increases damage dealt by 1%. [PH]
- Master Assassin (Rank 4) Reduces the cooldown of Vendetta by
40 sec.38 sec.- Master Assassin (Rank 5) Reduces the cooldown of Vendetta by
50 sec.44 sec.- Master Assassin (Rank 6) Reduces the cooldown of Vendetta by
60 sec.48 sec.- Master Assassin (Rank 7) (New) Reduces the cooldown of Vendetta by 52 sec.
- Master Assassin (Rank 8) (New) Reduces the cooldown of Vendetta by 56 sec.
- Sinister Circulation (Rank 1) (New) Successful Poison applications reduce the cooldown of Kingsbane by 0 sec.
- Strangler (Rank 1) (New) Increases the damage of Garrote by 4%.
- Strangler (Rank 2) (New) Increases the damage of Garrote by 8%.
- Strangler (Rank 3) (New) Increases the damage of Garrote by 12%.
- Strangler (Rank 4) (New) Increases the damage of Garrote by 16%.
- Strangler (Rank 5) (New) Increases the damage of Garrote by 20%.
- Strangler (Rank 6) (New) Increases the damage of Garrote by 24%.
- Strangler (Rank 7) (New) Increases the damage of Garrote by 28%.
- Strangler (Rank 8) (New) Increases the damage of Garrote by 32%.
Outlaw
- Dreadblade's Vigor (Rank 1) (New) Curse of the Dreadblades also increases your energy regeneration by 0%.
- Fatebringer (Rank 1) Reduces the Energy cost of finishing moves by
3.2.- Fatebringer (Rank 2) Reduces the Energy cost of finishing moves by
6.4.- Fatebringer (Rank 3) Reduces the Energy cost of finishing moves by
9.6.- Fatebringer (Rank 4) Reduces the Energy cost of finishing moves by
12.8.- Fatebringer (Rank 5) Reduces the Energy cost of finishing moves by
15.10.- Fatebringer (Rank 6) Reduces the Energy cost of finishing moves by
18.12.- Fatebringer (Rank 7) (New) Reduces the Energy cost of finishing moves by 14.
- Fatebringer (Rank 8) (New) Reduces the Energy cost of finishing moves by 16.
- Fate's Thirst (Rank 1) Increases damage dealt by Run Through by
6%.4%.- Fate's Thirst (Rank 2) Increases damage dealt by Run Through by
12%.8%.- Fate's Thirst (Rank 3) Increases damage dealt by Run Through by
18%.12%.- Fate's Thirst (Rank 4) Increases damage dealt by Run Through by
24%.16%.- Fate's Thirst (Rank 5) Increases damage dealt by Run Through by
30%.20%.- Fate's Thirst (Rank 6) Increases damage dealt by Run Through by
36%.24%.- Fate's Thirst (Rank 7) (New) Increases damage dealt by Run Through by 28%.
- Fate's Thirst (Rank 8) (New) Increases damage dealt by Run Through by 32%.
- Infinite (Rank 1) (New) Increases damage dealt by 1%. [PH]
- Loaded Dice (Rank 1) (New) Activating Adrenaline Rush causes your next Roll the Bones to grant at least two matches.
- Sabermetrics (Rank 1) (New) Increases the critical strike damage of Saber Slash by 5%.
- Sabermetrics (Rank 2) (New) Increases the critical strike damage of Saber Slash by 10%.
- Sabermetrics (Rank 3) (New) Increases the critical strike damage of Saber Slash by 15%.
- Sabermetrics (Rank 4) (New) Increases the critical strike damage of Saber Slash by 20%.
- Sabermetrics (Rank 5) (New) Increases the critical strike damage of Saber Slash by 25%.
- Sabermetrics (Rank 6) (New) Increases the critical strike damage of Saber Slash by 30%.
- Sabermetrics (Rank 7) (New) Increases the critical strike damage of Saber Slash by 35%.
- Sabermetrics (Rank 8) (New) Increases the critical strike damage of Saber Slash by 40%.
Subtlety
- Etched in Shadow (Rank 1) (New) Increases the effectiveness of Symbols of Death by 1%.
- Etched in Shadow (Rank 2) (New) Increases the effectiveness of Symbols of Death by 2%.
- Etched in Shadow (Rank 3) (New) Increases the effectiveness of Symbols of Death by 3%.
- Etched in Shadow (Rank 4) (New) Increases the effectiveness of Symbols of Death by 4%.
- Etched in Shadow (Rank 5) (New) Increases the effectiveness of Symbols of Death by 5%.
- Etched in Shadow (Rank 6) (New) Increases the effectiveness of Symbols of Death by 6%.
- Etched in Shadow (Rank 7) (New) Increases the effectiveness of Symbols of Death by 7%.
- Etched in Shadow (Rank 8) (New) Increases the effectiveness of Symbols of Death by 8%.
- Feeding Frenzy (Rank 1) (New) Goremaw's Bite causes your next three finishing moves to consume no Energy.
- Infinite (Rank 1) (New) Increases damage dealt by 1%. [PH]
- Shadow's Whisper (Rank 1) (New) Deepening Shadows reduces the remaining cooldown on Shadow Dance by an additional 1 sec per combo point spent.