I personally think Spellblade is going to be the first major wall for guilds.
I personally think Spellblade is going to be the first major wall for guilds.
My pulls to kill order (greatest to least)
Gul'Dan
Ellisande
Bot
Spellblade/Augur
Tich
Krosus
skorp/Anomoly/Trilix
with Tich/Spellblade being the first wall.
Last edited by Threndsa; 2017-01-21 at 03:16 PM.
My prediction of Wipe count
Guldan
Ellisandre
Tichondruis (Hardest boss on Heroic of the first 8. So much damage and so much stuff going on This is the wall in my mind)
Star Augur (that enrage timer was pretty tight for guilds that did split runs) on Mythic I think Enrage timer could be an issue
Krosus (same as above week 1 enrage timer could be an issue)
Botonist I just don't feel that reverse Council fights that start with 3 and end with 1 of your choice will ever be hard.
Spellblade
Anamoly
Trilix (if the way to cheese bombs is still in on mythic this is a sub 5 pull boss)
Skorp lol 1 shot?
Tich for first difficulty wall
Botanist for second
and obviously Gul'dan as the final wall.
I predict the difficulty will severely ramp up at this point (think Spoils-Thok, Thogar-Maidens, Festergut/Rotface-Putricide style difficulty ramps) where the difficulty will suddenly increase and wall of guilds for progress for several weeks.
This idea that Tichondrius is a hard fight is silly. That fight in heroic was not difficult at all. Star Augar and Botanist are by far more complex. Tichondrius is stack plagues, kill a couple adds, hide behind a pillar, kills bats, and then poop all over Tich. Mythic maybe a different story.
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On topic: I think the first wall will be Spellblade, then the next wall will be Star/Botanist, then Magistrix, then Guldan
Sylvaeres-Azkial-Pailerth @Proudmoore
spellblade could be first boss that really poses a challenge( maybe something of 50+ wipe boss?) depending on how often her fel soul is out and tuning on hp of the adds.
Then tich and star augus (his M ability could cause a lot of problem+ dps check with the add(s) ). then grandmagistix and Ofc guldan, botanonist not sure how much of a challenge he will be since you dictate order of kill will prolly be a easy order and a veyr hard order (imagine like in wod doing hellfire council with killing dia first, was something you could do but no one did )
I think it's going to be Spellblade as the first roadblock to get into the middle.
After that I think Krosus/Star Auger are going to be the primary roadblocks of the middle bosses just due to the DPS requirement (Augur will reward perfect execution to have all the DPS alive for P3) and then you'll go and do Elisande/Gul'dan which should be a significant step up from all of the previous bosses.
It's really going to depend on how much gear you have as to how hard those bosses are, guilds who get up to them in a few months will have an easier time than people trying to do these bosses in the next week or two.
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It's so hard to say - sometimes mythic bosses have a bunch of new mechanics but it ends up being easy af, sometimes the fight is largely unchanged but the numbers make the fight much tighter. Ilgynoth is a great example imo, all it did was add the Dot mechanic but it made the fight miles harder.
I think Botanist is going to be a wall though, it's already extremely punishing on n/h.
My guild is on the Spellblade wall, which will definitely be the first one for more casual guilds. The DPS requirements are pretty hefty even with decent execution.
After which, I see Star Augur, Botanist and Tich being their own gates depending on raid. I'm not sure how much of a gate Elisande will be, seems like a group that can handle the 3 I said should be able to beat her. But of course Gul'dan is the big one.
Lol, get a WA in size 800x800 if you're blind. Im a semi meme with all my WA's being huge so that I dont do that. It's being able to find your weakspot and fixing it. Also it isn't always, many dont struggle.
OT everything till krosus falling over at Bleeding edge, and perhaps Star/spell for Cutting seeing as one hurts the other is a dps check.
To quote the Donald,"WRONG" I led a guild to every server first during Wrath and through Cata and killed cleared every raid on heroic until DS when life took over. So far I've gotten cutting edge xav and right now we're splitting time between finishing ToV and NH, also sitting at 48/36/36 in my weapons.
Yes, I'm aware of your shit guild netherflame that didn't even kill Helya last tier and was always considered by most people on Arthas to be the trolly-don't-join guild. You also never raided 7 days a week and achieved top 10 world in 25 man (10 mans don't count) so please don't.
From easy to hard (for gear levels at first and second week)
Skorpy
Anomaly
--first big step up--
Trilliax
Krosus
Spellblade
--second big step up--
Tichondrius
Bota/Augur
--third big step up--
Elisande
--helya big step up--
Guldan
Star augur is one of the hardest as long as you dont outdps the fight and skip the dangerous parts of each phase (soft enrage per phase)
Last edited by mmoca163a27034; 2017-01-24 at 02:24 PM.
Spell for guilds that depend on a few strong players to carry. The fight just takes some personal responsibility. (not hard but we are talking WoW community here)
Tich and Bot will undoubtedly be the first real head smashers for most well rounded guilds doing the appropriate level of content.
Guldan is just an obvious answer.