Originally Posted by
Otaka
Original legendaries were better... because they were so rare it was not a big deal to not have them.
Right now if you dont have a dps legendary you are going to suck at dps... legendaries should simply be something legendary that you might or might not get but they arent designed to affect gameplay, atleast not as much as the ones we have now do... having good legendaries in legion can be a massive difference in dps output, and probably healing output aswell.
in Wod and pandaria everyone had it so atleast there was no luck involved... nobody was in a situation of "Oh my legendary sucks so i cant do the maximum dps my class should".
But then again wod and pandaria legendaries didnt make you feel anything... they were just there, like any epic item would be.
Legion legendaries dont feel anything cool either, they have rehashed models aswell... only feeling they create is anger towards RNG.
RNG has always been a big part in WoW and its one of the best parts of it too but legion makes everyone hate it.
If you look at older legendaries, they dont change gameplay... they simply have chance on hits or other simple things that make them cool (and the models are amazing).
Now we have talents and class design put into items that we can acquire ingame... not really a good design choice tbh. Its like making our talents only obtainable through RNG-drops.