Originally Posted by
Archimtiros
I'm pretty sure you're using a fucked up version of simc. Can't really help you with this - nightly builds are working versions, you can think of them similar to alpha/beta tests, which is exactly why they're not public releases in the first place.
There is an issue in newest priority list which causes execute to not being used during BC if you do not have Draught equipped:
Code:
actions.cooldowns+=/bloodthirst,if=target.health.pct<20&buff.enrage.remains<1
actions.cooldowns+=/execute,if=equipped.draught_of_souls&cooldown.draught_of_souls.remains<1&buff.juggernaut.remains<3
actions.cooldowns+=/raging_blow,if=buff.enrage.up
This causes this lovely dps graph:
Just forcing the execute as an action regardless, fixes the ~50k dps missing issue
Code:
actions.cooldowns+=/bloodthirst,if=target.health.pct<20&buff.enrage.remains<1
actions.cooldowns+=/execute,if=equipped.draught_of_souls&cooldown.draught_of_souls.remains<1&buff.juggernaut.remains<3
actions.cooldowns+=/execute
actions.cooldowns+=/raging_blow,if=buff.enrage.up
I'm not an expert and have no idea what was the intention of this changed priority, the build from 29th Jan did not had this issue.
The first one is the priority which I got from build with 2017-02-04 16:50 time tag.
Edit: Newest build has similar issue (2017-02-04 17:37)