well you've convinced me to try this.
well you've convinced me to try this.
Yeah, the entire game has always been tailored to millenials. Thats a freaking huge group of people. Do you know what a millenial is exactly? I think you might be trying to pull the "liberal snowflake" card, because millenials are literally anyone that was born between the early 80s and late 90s.
This is one of the stupidest posts, let alone experiment i have ever seen.
That my boy is readily available knowledge, whether or not you get a legendary has never been influenced by performance.
hillarious that ppl still defend that RNG shit, even still discuss that shit. that game became a ton of shit made for millenials full with streamlined content, made for idiots hopping around for 1-3 months, like playing their 0-deep-browser games. Legion has nice comtent stuff in terms of an xpac, but was killed by game/reward systems and class design tailored to that monkey audience above. sick of it, and sick of whiteknights and that stupid idiot comments defending a roll-the-dice game. if you wanna play an everyone-wins-something-so-everyone-can-be-happy trashgame, go away and play all that piss trash existing out there since a decade. and leave the mmorpg genre alone, without that poop.
Legendaries drop the more things you do. If someone just killed NH LFR bosses once a week he would have to wait a long time to get one leg in average (by the nature of RNG someone will be very lucky and get one in the 1rst boss he kills, as someone will get in it the latest chance the system gives)
If you are doing caches, random heroics, M+, normal heroic mythic raids, weekly quests... the chances you get that leg are very hight and RNG can award it to you in LFR. The guy that ONLY does LFR will never have your chances. You got legs in LFR? Good for you. I only got mines in heroic raid progresion. But you can rest asure that the filthy LFR casual will never get as many as you.
But legendaries are not given out randonly, what the hell are you smoking?
How old are you? Usually people blame the state of games on the kids, as they want easier content and rewards for doing little. Millenials are mid-30, also known as the people that played WoW from the start. The people who advocate higher difficulty, more 'work' for rewards, back to Classic, etc.