Originally Posted by
Philomene
No, I don't think so. They can finally try to balance precisely with those stats sustain, burst damage and tune a bit defensive or spells with the honor talents. I think that's a nice step forward. Plus, they are doing frequent hotfixes to try to address the problems, it is another step forward.
Now, what hurt PvP the most is the ability pruning : already ridiculous in Warlords, it went even worse with Legion (and the Demon Hunter class design resolving about tunneling and cleaving with some ridiculous 12-yo fanbase effects shows how class design was in mind) : a large chunk if not all mind game and counterplay has disappeared from the game. While before, as a player you had to manage damage, CCs, DRs, how your comp and the one you were facing worked, while having global arena awareness, now everything resolves around damage and unavoidable CC with ridiculous proc/automatic mechanics (someone already made a great list a couple of posts before). I've had 2200 at all seasons since Cataclysmic, didn't get while Malevolent cause I wasn't playing, and even in MoP I had the feeling that everything was easier (maybe that's because I got better too, tho I never really went higher than 2300, because of boredom I guess, not saying I deserve gladi anyway). The blast was in WoD, got into arena lately in Primal to get the elite set, and while queuing around 2200-2300, I faced so many people who were basically lost in the arena, using trinket on 1/4 clones, backpeddling to LoS, and stuff. People dying in 8-sec KS with unhealable and unpeelable damage. It was like 6 or 7 months I did not step a foot in arena and I was so shocked about stuff that I once saw around 1700. Didn't really arena yet in Legion cause all my friends stopped playing during Wild season but what I saw from the few I've played is even more awful. Arena at mid-rating feels like an arcade game.
What also hurts PvP is the lack of rewards. Rewards at 2000 and then gladiator mounts. Duelist is a joke, on EU people could get it around like 2050, except on Grievous season which was the first after the battlegrounds were merged it has never been this low. They should put back enchants and tabards to have some kind of reward to target when you know you can't get the top one. 2000 transmog, 2200 enchant and 2400 tabard was nice (rating may vary due to inflation, it should be kept relevant).
And maybe the weapon that has to be upgraded. Weird that they got rid of gear and basically only left Honor Talents but they left the weapon.
Clunky classes + No fun + no rewards or incentives to get really better apart from ratings. That's why PvP sucks.