A summary:
1)faceroll boss, 1 shot
2)7 stacks of det
3)faceroll boss, 1 shot
The new Durumu has been found!
I think we can expect nerfs to the Star Auger not unlike the massive nerftrain that ran over Nazgrim in SoO.
A summary:
1)faceroll boss, 1 shot
2)7 stacks of det
3)faceroll boss, 1 shot
The new Durumu has been found!
I think we can expect nerfs to the Star Auger not unlike the massive nerftrain that ran over Nazgrim in SoO.
" The guilt of an unnecessary war is terrible." --- President John Adams
" America goes not abroad, in search of monsters to destroy." --- President John Quincy Adams
" Our Federal Union! It must be preserved!" --- President Andrew Jackson
That would be good, yes.
Having a boss that requires a lot of Determination stacks is not a good thing.
But LFR releases have these tuning issues from time to time - just like the higher difficulties, so it's not really a big thing. Blizzard will eventually fix it.
Star Augur is only a pain if the tanks don't know anything. I oneshoted it on 2 chars because the tanks knew the fight and there was a guy calling the switch to add.
I 2shot it earlier today. Once people figured out "don't get feared" we did fine.
1) PewPew
2) Pull add(s) away from boss
3) CDs for Phase3
We're all newbs, some are just more newbier than others.
Just a burned out hardcore raider turned casual.
I'm tired. So very tired. Can I just lay my head on your lap and fall asleep?
#TeamFuckEverything
Yeah, and there were guys in another thread, who were telling me, that they were playing some another game and that there weren't such bosses, as Shamans in SoO, that required 6 stacks to beat them even according to tactic. Crap, like this - is the reason, why I stopped doing LFR. Sitting for 3 hours on one boss - is against whole idea of casual raiding.
I don't care about Wow 11.0, if it's not solo-MMO. No half-measures - just perfect xpack.
Lfr progress, lol.
It's meant for people who don't do "organized" content. They're not organized.
And that means you must be able to complete it without having to do "a strategy".
Every time they add a boss that requires a tiny bit of strat, we get threads like this one, with people complaining about the difficulty.
For someone who does raid the higher levels it of course appears as "afk and win" - but if you talk to people who only solo quest, they're still a bit intimidated by the whole thing. The majority of the playerbase is made from players like that. LFR is for them. It's not for us (who raid and post in forums, we're the "hardcore")
LFR Star Auger is a bit like LFR Archimonde I think. My group ended up with 4 determination because the tanks didn't know what to do and one time an idiot accidentally pulled the boss after bringing 5 mobs into the boss room after a wipe. We 1shot Aluriel and Botanist (with a little difficulty).
After the first 3 wipes, we had new tanks that actually knew what to do, but our group just didn't have the raw power to take down the boss and we NEEDED 4 stacks to be able to do it.
Edit: Oh yeah, and these 3 bosses probably took about the same amount of time my PUG Normal NH group today did to full clear with only 2 wipes (star auger and high botanist trash).
Last edited by Miztickow; 2017-02-08 at 05:40 AM.
But every piece of content should at least pose some pushback and difficulty for who its aimed at, of course it's easy for those who raid, but a couple of wipes the first time you do something isn't out of this world, if people are still getting 7 stacks in a month, sure, then nerf it.
Durumu was so amazing when it first came out, we hit 10 stacks before we killed it, such a funny night. It got nerfed a bit, but to this day one of my favourite LFR fights. I love watching the wipes and tears. Very fun.
did your group save bloodlust for that phase? or bust it out on the pull where nothing is happening so you got max dps to deal with nothing at all?
i bet you if people saved CD's for 30% and lust you would of done it, but instead it's yolo everyone do whatever the fuck they want as long as you pull 200k dps when you wipe it's blizzards fault raids too hard ye? also how many ppl spent their time running around feared doing zero dps as well?
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they could of had it with trilliax & annihilation but instead they made it tickle your balls.
Get a monk tank, and have them taunt when he's annihilating :3 Some people will die. It basically bugs out the animation so it isn't actually where it shows, it moves faster (invisibly) so when people think they're dodging it, they're actually running with it, and just die to it.