Haha the saltiness of so-called 'hardcore' raiders. They want to be the best but the second there's work for them to do, boom, bam, out the window. If you're too slack to do it, someone will do it and beat you. That's fair to me.
If you aim for realm first or world x, you should deal with that you are trying to complete content that should last months in few weeks, end of story. Game was designed for 'hardcore' like you only in Warlords of Draenor - when game basically did all the chores for you. Look how this turned out. You are not center of universe, this is game, something for people to ENJOY. Many people play it to relax, because they are 'hardcore' in real life.
You can perfectly fine raid mythic without grinding AP. Look for people like Preach, he clear whole content and don't grind at all. I raid normal and pug mythic+, do emissary and slowly level prestige. I got enough AP to get about 2 traits a week.
I think it will be designed just like in 7.0 - you get regular traits while researching artifact knowledge (so 1-2 months), then we get paragon 20/20 again designed in mind that we already have AK 40. Then in 7.3 they again give bonus from paragon to everyone with regular traits, refund paragon and repeat.
Last edited by Dracullus; 2017-02-08 at 07:44 AM.
Flames of the Black Harvest (Rank 1) (New) Increases the damage of Conflagrate by 10%.
So it increases Conflag but not Shadowburn??
3rd world problems
Finally hardcore means hardcore. Logging in just to raid isnt hardcore. Grinding like it used to be in vanilla is. For how much praise vanilla gets from hardcore players, you'd think they would LOVE the grind in Legion. The problem is in your head. You want the most ammount of rewards with the least amount of effort. I know a few previous exp taught you that bad habit, but it doesnt work that way.
Also LUL at 'caps are good' - say that to the people who hate the quest for 80 essences from dungeons.
Now UDK is up,good news.
People complaining about grinds in an MMORPG sure are a special bunch.
Guess WoD didn't teach everyone what happens when every 'grind' and 'chore' is removed from the game.
But hey, if you feel like you can't compete with the rest of your guild because your artifact isn't maxed first week of a new patch, that is your issue. At some point every player will have to come to terms with that they are either going to always do what is required to always be "best of the best" when it comes to character progression (outside of gear), or they realize that no, you're not going to get benched because you haven't got a maxed weapon yet, and perhaps even realize that always having that extra mean of character progression feels good from a player perspective.
But it's easy to complain about "having to do more grinding" when we, fortunately, haven't hit a point where people are all capped on AP and they realize that it feels kinda shitty not getting that AP boost at the end of a run. Especially if you were unlucky with drops. But this is part of subconscious game design and sadly most people don't give things like that a minutes thought. All they think of is evil moneygrubbing Blizzard wanting to prolong your sub by making you grind more. Meanwhile 90% of the players find themselves having a reason not to stand idle in Dalaran.
Last edited by MasterHamster; 2017-02-08 at 11:22 AM.
Idk. I unsubbed in Legion after the first tier of mythic raiding and I unsubbed in WoD after the clear of HFC. I got a burnout from all the completely repetitive farming in Legion. In WoD the farm was over once you got your garrison up on 1+ characters. Then you could focus on the things you liked most, be it raiding or something else since you could finish your "daily chores" in your garrison in about 5-10 minutes. In Legion you can't just do what you like. If you want to be a somewhat serious raider you have to farm AP.. every.. fucking.. day... You have to do M+ and emissary caches.. every.. fucking.. day.. for that mini random chance of a good legendary and AP. After 4 month of everyday stupid farm in order to be able to compete in a raid environment I just got enough of it and unsubbed.. With Legion WoW changed to a subscription-based asia grinder.
Is the patch still being mined? Seems strangely small and strange in general.
Interesting. So are we gonna fight KJ in the Twisting Nether and actually kill him?DUNGEON_FLOOR_TOMBRAID8 (New) - The Twisting Nether
Case in point, non-commited raiders running out of character progression within weeks. Log in, send missions using an addon, log out and wait until raidnight.
There's a reason WoD lost over 5 million subs. It barely had any non-raid content that progressed your character gear- or powerwise, due to complaints about "mandatory chores" in MoP. And why are they called mandatory? Because they earn character power in some way. Ie it's content worth doing. Removal of Valor in WoD, so barely anyone ran dungeons when overgeared so we're not "forced to cap Valor every week". Yet another waste of content. WoD factions not giving pre-raid items so "we don't have to do mandatory rep grinds". Professions (and especially gathering) being utterly gutted (bonuses etc) so that professions weren't "mandatory for raiding".
And poof. People hit i830+, raid, log off. Woo!
Does anyone else who didn't raid in WoD remember that feeling like 2 weeks into 6.0 and you already asked yourself what there was to do?
And what exactly is the issue with this? From a (MMO) game design viewpoint this is HEALTHY for the game. The only issue here is your self-imposed expectations. If you find M+ farming tedious, don't do it as much. If you don't feel like doing Emissary, don't do it until you feel like it. If you don't want to clear the whole world map of every AP WQ you see, don't.In Legion you can't just do what you like. If you want to be a somewhat serious raider you have to farm AP.. every.. fucking.. day... You have to do M+ and emissary caches.. every.. fucking.. day.. for that mini random chance of a good legendary and AP. After 4 month of everyday stupid farm in order to be able to compete in a raid environment I just got enough of it and unsubbed.. With Legion WoW changed to a subscription-based asia grinder.
See the key issue here?
months of everyday stupid farm
That is the issue. Players who set these unrealistic expectations on themselves.
Who imposes these expectations on you? You or your raid team?in order to be able to compete in a raid environment
But it's true, realm/world first Mythic guilds of course have high expectations because that is the very nature of cutting edge raiding. Going above and beyond what regular players do, because difficulty and dps/damage taken/coordination requirements gets so high.
Well, to be blunt. Blizzard has already made the mistake of catering to the "Just let us raid" crowd, the crowd that spent most of MoP shitting themselves because of all the "chores". Feedback from these players that hates everything that has the audacity to award player power / gear outside of raids is what gave us WoD, and they're hopefully never repeating that mistake again. Players complaining about having to do so many things means that there are always things to do. That's how MMORPGs has to function in order to keep players subbed. And surprise: more subs means a longer game lifespan.
Last edited by MasterHamster; 2017-02-08 at 04:04 PM.
Active WoW player Jan 2006 - Aug 2020
Occasional WoW Classic Andy since.
Nothing lasts forever, as they say.
But at least I can casually play Classic and remember when MMORPGs were good.
Anyone tried new "Dressed for Battle" achievements? Will it unlock appropriate set for every class when you get it once? Grinding it for every class is so f.cking annoying.
Why you think the Net was born? Porn! Porn! Porn!