Try (for science) make pug group for intended item level. In 90% cases you will fall horribly and understand why these groups have such demands. Group finder tool is for people that want to farm content (and it's excellent for it), not for progress runs.
You are looking for excuses. If you don't want to find guild, try OpenRaid. I was using this and got BoP in second week it was available.
Btw, curve and 890 for Nightmare? Where you saw thing like this (and why you think this is standard)?
It became clear that it wasn’t realistic to try to get the audience back to being more hardcore, as it had been in the past. -- Tom Chilton
made a ticket about this in week 2 or 3 of the expansion when i finished glory of the hero.
answer was "working as intended, some things are left for players to figure out" which was a "clever" way for them to say you gotto wait 4-5 months for the next raid to release.
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the whole row strikes me more as the "PvE row" so it makes sense for me. if anything its the M+15 one that stands out.
It might be the PvE row, but it's ass-backwards. If Blizzard wanted to use that row to get players incentivised to run more difficult PvE content by showcasing the rewards they could get, they would have been better served having the first appearance be the world boss one.
That way players who might never otherwise do even Mythic dungeons would see the world bosses on their map for world quests, turn up and get into groups (because originally the auto-grouping was going to be in for launch, if memory serves) to kill the boss, then hopefully say 'this raiding thing is fun, I should do it more,' queue for LFR and maybe go from there.
You've got to have players associate doing content with getting rewards. If they don't get rewards because they're all locked behind other restrictions, you're not going to make them want to do the higher-level content; you're just going to make them think 'eh, can't be arsed.'
It became clear that it wasn’t realistic to try to get the audience back to being more hardcore, as it had been in the past. -- Tom Chilton
So basically PvE players are getting PvE Skins by doing PvE content. That's so evil!
Seriously tho how hard is to complete balance of power? i had the quest "wait for nighthod release" for literally months. And i know that everybody even being bad as hell could clear whole normal EN on week1 with no effort on 835-845 ilvl, same for NH on ~870 gear (you had that by basically doing +9 mythics or raiding heroic EN).
I like how nobody can argue against me without strawmanning my argument.
It became clear that it wasn’t realistic to try to get the audience back to being more hardcore, as it had been in the past. -- Tom Chilton
My argument is rock-fucking-solid.
You don't lock the fucking introductory rewards behind the more difficult content.
What happened to Mythic Plus being separate or complementary to raiding? Can't even get your rewards for doing a +15 without sinking hours into organised raiding.
It became clear that it wasn’t realistic to try to get the audience back to being more hardcore, as it had been in the past. -- Tom Chilton
You sound really mad.
The only part of that appearance row that's less difficult than NORMAL EN and NORMAL NH is the world bosses. That entire row is a joke. You're so hung up on being unable to use a tint for a skin you haven't unlocked because you cba to find a sequence of normal mode pugs for EN for a few weeks then NH for 2-3 weeks that you can't see that you're yelling at clouds.
Well.... THey are supporting these playstyles and apart from a few things, like the artifact apperance, you can get a focused playstyle to work. Blizzard ofcourse wants to players to go into raids, because in their eyes it is the major pull in WoW. They have to focus on something to be the core of the game and that is raiding. But aside from that, nobody is forcing you in there if you don't want to. Mythic+ is designed in a way, that makes you able to level up through it sololy and not even touch raiding. PVP also gives you a great amount of gear, so you quickly get up on a good lvl of power. And solo play.... Well, i would say that the recipies being locked raids and dungeons are dumb, but it does not block you from getting max proffesions or just using your proffesions to get gold.
May the lore be great and the stories interesting. A game without a story, is a game without a soul. Value the lore and it will reward you with fun!
Don't let yourself be satisfied with what you expect and what you seem as obvious. Ask for something good, surprising and better. Your own standards ends up being other peoples standard.
You've gotta waste months grinding normal+ raids and the occasional mythic dungeon first.
It is actually not how it should be. It would be perfectly fine for one or two colours of the row to be rewards for raiding. No question about that.
But gating a version that is specifically awarded by doing Mythic Plus, which - as Blizzard stated before Legion launched - is an alternative to raiding, does not make any sense whatsoever. If you meet the criteria for a specific skin, you should be able to use it without having to unlock the entire row in a different set of content first.
I was also sad that it was gated behind raiding. I thought yea, there should be a purely mythic + version. But there isn't, so I went and did the raid. It took fuck all for time and was interesting lore wise.
It's just like the PVP ones. It's not something I'm overly interested in content wise, but if I want the appearance I gotta step out of my comfort zone.
You keep saying that Mythic + was supposed to be a compliment or alternative to raiding.. which it is. Complaining it's not a true alternative because of a single aesthetic piece is silly.