dh's with cooldowns and demonic are unkillable unless its a 1 shot
dh without them is a piece of wet paper.
dh's with cooldowns and demonic are unkillable unless its a 1 shot
dh without them is a piece of wet paper.
What about that heal from mortal strike artifact talent?
Id say warlocks are pretty squishy (destro anyway), frost DKs don't have a lot of survivability.
As for the toughest? Id say mages. They have so many life saving talents and abilities like cauterize, ice block, barriers, blink. Even self heals as fire.
Passively it seems that locks and spriests are the tankiest, due to passive shields and self healing. If you factor in automatic cooldowns, pallies and rogues, due to auto bubble and cheat death.
With actives, barring immunities, locks are very sturdy, WW monks and druids. Spriests are good, if you can setup dispersion with shields up.
Squishiest? Probably holy priests, no reductions (apart from 10% from talent that no one ever picks) or dps warriors.
i think out of all though aflic scales the best. once you hit 840 or so you can chain dot pull everything in sight, while moving and never even have to worry that you will die with 10+ mobs on you unless one of them is a 5 man level elite, and even those are easily soloable without even needing cds
Never believe you have seen the peak of human stupidity and ignorance, or you will constantly be surprised by the new levels the reach almost every day
Mages, at least fire mages for sure, have some self healing after blink. Couple that with the shimmer talent (standard after 7.1.5 and they have some useful self healing if timed correctly. Cauterize with iceblock can also be used as a cheat death/self heal if iceblock is used immediately after cauterize procs. The problem is, as a cloth dps, these rather small timing based sources of healing do little compared to other classes with more potent/sustained sources of self healing. Take with the fact that mages are cloth dps with almost no active prevention of damage other than iceblock, they tend to melt pretty easily.
Last edited by Zardam; 2017-02-09 at 07:40 PM.
My fire mage is soft as fuck, but I'm just getting back into it (this week). My Frost DK while leveling and past feels unkillable (also have legendary cloak).
Between Astral Shift (defensive C/D that gives 40% reduction in damage), Spirit walk (break roots), instant cast self heals (at the cost of some Maelstrom), and Mail Armor (Not much, but better than cloth or leather), Enhance is far far far from being the squishiest. (There are others that are better, but it's by no way shape or form the squishiest).
Of all the DPS specs I have played (Enhance, Elemental, Affliction, Demonology, Frost DK, Unholy DK, Havoc, Ret, WW, and Outlaw) the squishiest has been Havoc by a country mile. The most resilient has been surprisingly (or not to those that play it) Affliction.
Havoc isn't bad when there are a lot of adds out there dying, but one on one with an elite mob... ugh... just respec Vengance and save yourself the headache.
As for affliction... well, it's the king of "stop beating your life out of me!" Not many defensive cooldowns, but what it does have is good and I enjoy standing in fire and telling the healers not to worry about me, I got this as my dots and drains heal me right through the damage and my health bar barely nudges. (can't do this on all fires though obviously).
This is a purely PVE perspective on the classes, the only one I ever really PvP with is my main (Enhancement).
demo/affl;iction locks are easily one of the toughest clases, simply from their MASSIVE self healing+self shielding... like on trilliax normal i dont move ,i just let the lazer hit me, and on heroic i run through it
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read the spell... in what circumstance do you need self healing... that you dont get hit for 5+ seconds...
Pretty hard to take damage as an Aff. Raid leader calls out for personals. Rest of the raid health drops. My health bar remains steady.
Might be alone on this one, due to lack of experience about my monk, but WW Monk.
?? Might be complety wrong here.
OMG 13:37 - Then Jesus said to His disciples, "Cleave unto me, and I shall grant to thee the blessing of eternal salvation."
And His disciples said unto Him, "Can we get Kings instead?"
I find WW to me very un-squishy. ToK gives you an extra 100%HP (50% absorb that als heals you), you've got healing elixirs (yes, yes, it bugs and doesn't autoheal 90% of the time. Still decent healing.), or large CDs. Oh, and on top of that, you've got a "stuff can't get into melee" or an aoe stun, or a statue that pulses threat. Oh, and extra selfheal from EoTT or SW, ofc. there are stories about WWs taunting bosses on the pull in order to min/max DPS :P
In terms of raid I'd say Shadow (mental fortitude+VT healing), DH's running demonic soul rending healing 500-800k HPS ST full time, and rogues in general with feint.
edit: Aff locks too