Originally Posted by
rda
Look, this - "why do you care about subs?" - is a recurring theme, so I am going to write several lines as an answer.
We are looking not at a random dip down, but rather at a continuous decline. WoW already lost half of the players it had at its peak and Legion continues to lose them. Things like activity graphs and armory scans suggest that Legion continues to lose players about as fast as WoD did - which is, as we know, pretty fast.
So, why that matters? OK, we are losing subs, we've been losing them for years, so what, right?
Well, it matters because when you have a big lasting decline like that, at some point it starts changing the game. And it is changing the game to the worse, I guarantee that - we saw it happen tons of times before. What happens is that devs on the one hand try to cut their losses, reducing the amount of effort they put into the game, and on the other hand they are desperately trying to stop the bleeding and as a result come with things that aren't good at gameplay but are good at tying you up to the game and making you sub mindlessly out of fear of losing the "investment", etc (tons of tricks to pull here for the devs).
We are already seeing this. They are doing less new content and reuse more content. You think four difficulty modes for the same raids is a coincidence? And the gated open that drags for months? And three difficulty modes for the same instances? Plus like ten-fifteen-whatever is the ceiling for mythic+ modes on top of that? You think it is a coincidence that a new capital city is reworked Dalaran? That a new great-super-interesting mini-raid is reworked Karazhan? That the biggest bullet point of the expansion - artifact - has no gameplay of its own whatsoever, and has just levels which you can grind by doing other things = same twenty difficulty modes for instances and four difficulty modes for raids? And so forth and so on.
Same for keeping flying disabled. Same for selling gold for real money - and now the other way around as well, that's an incentive for people to be in the game they don't really enjoy in order because there is a carrot = no content, no gameplay, nothing, but a carrot. That's what the devs are putting efforts into.
It is already quite dire. It gets ridiculous sometimes already, ie, PVP had its own set of problems and when these problems combined with the overall decline in Legion, it turned out that the number of people who did rated BGs was so small, that the original formula for the highest rank (went to highest 0.1%) gave the highest rank to *less* than the number of people in a single BG team. They fixed that since, but that's the kind of thing that is awaiting us.
Hopefully that answers why we should care about what the subs are. If they are healthy, that's good, fluctuations aren't a big deal. But if there's a big, continuous decline, that's bad, because it will soon hit you. (Chances are, it already hit you, ie, you might want to raid, but your server has no raiding guilds anymore, so you have to migrate, same for PVP. You just didn't think about it like that.)