Can't tell if serious. Was this post targeted at me, or more of a generalized statement?
Well, to be completely fair, the way Blizzard has handled the response to no-flying, a lot of players really do feel like the only way to make their voice heard is to speak with their wallet.
But you're right in that I'm trying to push for content design which will give players a real choice. If they want to enjoy the grounded experience, then the decision to do so should be rewarding and enjoyable. But likewise, if a player chooses to go with flying, it shouldn't just skip past everything, and should ALSO be rewarding and enjoyable. The current unlock doesn't accomplish that.
Pathfinder only gives grounded players what they want, and forces people who want to fly to suffer through gameplay that they don't enjoy in order to get a "reward" that doesn't actually let them play how they wanted. And when flying is finally introduced with pathfinder, the grounded players lose their enjoyment as well(supposedly).
There has to be a better way.