Been wondering one thing, I run the simulation with all the specs and I get always on top
BM_WOTC_CS_BF_AMOC_KC 542,287
Was just wondering where the Chimaera Shot comes there as its not on any guide.
Been wondering one thing, I run the simulation with all the specs and I get always on top
BM_WOTC_CS_BF_AMOC_KC 542,287
Was just wondering where the Chimaera Shot comes there as its not on any guide.
Here are my Simcrafts (Patchwerk, 10000 interations) comparing DF and Stomp in pure st fight.
http://eu.battle.net/wow/en/characte.../Motaro/simple
1. DF, belt + boots, talents=3212112.
DPS = 740064
2. Stomp, belt + boots, talents=2112112.
DPS = 728572
Last edited by bazzzyl; 2017-02-14 at 07:18 AM.
The fact the pet needs to be hugging the target for DF to work is too much of a turn-off on anything but a patchwork fight. Even with KC acting as a gap closer. We're already all but a melee class except in name and DF exacerbates that.
All my simulations also saying DF should be outdpsing Stomp but I just cant make that happen in a real scenario. I wonder what am I doing wrong.
Ok, I have updated Simcraft to 13-02-2017.
Since last test i recieved an upgrade for my 890 set pants (895 with socket).
Here are the results for Stomp vs. DF with Roar + Qa'pla
1. DF, talents=3212112
DPS = 745885
2. DF, talents=2212112
DPS = 742957
3. Stomp, talents=3112112
DPS = 712664
4. Stomp, talents=2112112
DPS = 707145
Today i was fortunate and Mantle dropped
Here are the results for Stomp vs. DF with Roar + Mantle
1. DF, talents=2212112
DPS = 748890
2. DF, talents=3212112
DPS = 744733
3. Stomp, talents=2112112
DPS = 721935
4. Stomp, talents=3112112
DPS = 720089
As you can see DF goes ahead of Stomp by quite a number.
Also with mantle you wan to go with WotC perchaps if youre not strugling for focus.
The biggest problem with DF is (as mentioned earlier) that beast have to be really close to use it.
====================
Armory: http://eu.battle.net/wow/en/characte.../Motaro/simple
WoWProgress: https://www.wowprogress.com/characte...nt-dawn/Motaro
WarcraftLogs: https://www.warcraftlogs.com/ranking...287819/latest/
Last edited by bazzzyl; 2017-02-14 at 07:54 AM.
I personally don't find it that substantial. It goes on the range of 20-25k DPS. Out of 720k it's not a particularly incisive %. Ease of use seems more important unless we are patchworking it. I did try it a bit just doing some WQs and it did not seem too bad though it lacks Stomp's burst and ranged ability which will hinder actual practical damage when KC is not there to push things. Having to use Titan's Thunder -before- DF is counter-intuitive by now, but I also noticed how Beast Cleave became noticeably faster.
That said wednesday I'll try it during raid night and compare to my usual logs.
Beastial Ferocity can now critically strike.
On the Trail can now critically strike.
to save you the trouble of googling it, Beastial Fury is the level 100 talent nobody picks that buffs kill command. Will it be usable for BM or even SV, (noteworthy, two different SV abilities buffed here).
Also of note--- Apex predator's claw makes all 3 pet talent effects of Beastial Fury proc. Great for soloing, on fights where snares are a thing it might be a huge benefit!
AOTB was already the better talent on AOE fights since Killer Cobra doesn't do anything if you aren't casting Cobra Shot. Now it may be more competitive on single target and mixed ST/AOE fights.
edit: Just did a quick test then on a single target dummy:
2 minute fight.
Talents: DS, Stomp, BS, Volley
Legs: Kil'Jaeden's Burning Wish + Call of the Wild
With Killer Cobra: 55.6 million damage over 2 minutes.
With Aspect of The Beast: 55.8 million damage over 2 minutes.
Seems to me that AOTB will be roughly equal to KC in terms of total damage, although Killer Cobra will still be superior for burst.
AOTB is superior on multi-target fights and also makes the rotation even easier than it already was.
Last edited by ydraw; 2017-02-14 at 07:38 AM.
AOTB is junk, it doesn't stack and therefore wild call procs, the legendary shoulder and the legendary boots are all counter intuitive to it. Pass
Last edited by mmoc112630d291; 2017-02-14 at 11:07 AM.
As a mantle owner also, my sims paint the same picture. DF is not worth it if you have the Mantle of Command.
I also agree with you that the playstyle with OwtP/Stomp feels a lot smoother with Mantle. It's just too hard to spend the focus DF generates when you get back to back procs.
Well, OtT critt component by it self is default mini buff to Survival as it wasnt critting before. Beastrial Fury is yet to be seen how it performs. Spitting Cobra and even Expert Trapper are outperform AotB, even so AotB it self doesnt fit at all optimal Survivals rotation. It could fit better if we moved to Flanking Strike build, but its yet to be seen how it will fit with set bonuses.
I'm a bit disappointed at the lack of theoretical knowledge on BM+Mantle in the Hunter community. The Legendary is quite new, but it changes the stat priority significantly by favoring Crit highly and it also turns the generally accepted talent combination around as well.
While I try my best to sim and calculate everything myself, it's nice to get insights from others as well.
Last edited by mmoc112630d291; 2017-02-14 at 11:10 AM.