I think the whole timed system is a cheap way to create difficulty and leads to a rushed experience that leads to easy burnout. I don't have M+ but it's not implemented the way I personally feel like it should be. Lockouts exist for a reason, the reason we're seeing now with people becoming sick and tired of it due to feeling like they have to grind.
So.... what about the game DO you enjoy?
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So what you're not acknowledging is that you probably shouldn't be playing the game in the first place, as it's clearly not the game for you. Doesn't mean there is anything wrong with the game. The problem lies with you.
I still dislike the timers on them; that's probably why i don't do many of them. I think I've completed an 11 as my highest. Timed content has just never appealed to me. I like the idea of the AP changes to mythics though. Not having to spam Maw for AP is a nice change.
I have no problem with M+ But I believe that AP should be awarded based on the timer of the dungeon.
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I actually agree with most of what you wrote there, but I have to disagree a bit with this point. In every other dungeon/raid in the game, there is a way of replacing lost players. Only in mythic+ are you unable to do so.
This is not just a problem in itself, but sadly it creates a whole new way of trolling and griefing for that ilk of loser who apparently derives more pleasure from ruining others' enjoyment of the game than from actually enjoying the content for its own sake. Sure, DC's and stuff happen, but all too often I've seen either a tank or healer bail on the first trash pull. That's not an accident; that's trolling.
Blizz needs to find a way to not only penalize the players who do this, but more importantly NOT penalize the other four players who get left behind.
I dont like anything that is on a timer or escorting... those two things are shit'n'hell for me in any game. I want tactics and execution to matter most and that shouldn't be mixed with a timer as the tactics+execution will suffer.
The persons I hate most in WoW are the ones that goes "GOGOGO" in instances... and whoopie, now we have a big part of the endgame based upon that!
But i like mythic dungeons..
Running the same content with a difficulty slider is not new content.
In fact, it just feels the same, because as your gear grows, you just do higher keys.
Yet, you still feel like you have to run it to stay ahead of the curve on ilvl, AP, weekly chest and the possibility of warforged or titanforged.