Originally Posted by
SirCowdog
No, I'm drawing a comparison between the arguments that people use against flying as it relates to flight paths. Why is one ok, but the other is not? The arguments seem to be saying that it's ok to take yourself out of the world when you're on a flight path, but not when using a flying mount. It's ok for flight paths to be a gold sink, but ignores the fact that flying training costs thousands of gold also.
And, to be completely blunt, if flying allows players to "Just land on the objective", then that is shitty, halfassed, weak content design. That is NOT the fault of flying.
Besides which, I can currently, without flight, "Just run to the objective" and ignore everything else anyway. How is that actually, practically, different from what could be done with flying? Dazing and dismount can be ignored with a simple item buff. Available equipment allows me to virtually ignore any number of trash mobs that might not leash when I reach the objective. Gliding and/or emerald winds allows me to bypass terrain 99 times out of 100.
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Roll a demon hunter? And while you're at it, ask yourself why it's ok for one class to have that ability, but it's so broken in others that it needs a cooldown.
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Actually, all I'm doing is repeatedly showing why all the reasons given for removing or restricting flying don't follow good logic, or don't make practical sense in light of what else is currently possible in the game. Just because you disagree or dislike what I'm saying doesn't make me "dense". It just means you lack arguments to make, and so resort to insulting me personally instead.