Shaman, priest and demon hunter. That would just be plain fun
I'll just go with my 3 lvl 110 characters; druid warrior DK. Undead bear in full plate armor.
Feral druid, fire mage, elemental shaman. Who wouldn't want to be a shape shifting lightning and fire thrower?
Paladin, DK and Monk.
Would have most of the Gameplay Elements of the Paladin, but from the DK I'd steal ShoR gaining the healing from Deathstrike and we'd get Will of the Necropolis (35% less damage under 35% health) and Purgatory (heal on death). Then from Monks we'd gain Stagger, which would be a fixed % of damage as a DoT, cleared when we use LoTP, and of course Roll!
Would be the most broken tank class in game.
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Mage, paladin, monk could be fun. I can shift between a battle-mage or a firebender.
Hmm.. Priest, Warlock, Mage. I feel that'd be a pretty op ingame combo
Warrior, Paladin and ... can't decide.
We are as God intended. Fallible, yet capable of great things.
What is Me'dan made of? I'll steal that.
Shaman, Mage, Priest/Paladin. Cast mostly all the magics!
Originally Posted by Blizzard Entertainment
DH + paladin ; don't need a 3rd - this is enough
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Warlock, Death Knight and Demon Hunter. Mainly because I am evil by heart, perhaps? Besides, I can finally be the Necromancer (more or less) that I've always wanted. Puppeteer even.
Paladin (Lay on hands, plater armor, and bubble for troll pugs) + druid (bear form armor increase combined with plate!) + blood death knight (self-healing) comes to mind
Druid, Mage and Shaman
Instant Flight, Portals and Ghostwolf
Warlock, Warlock, Warlock. I have 8 warlocks on my account(technically). 4 on my main account and 4 on separate accounts that uses the same account that were used for multiboxing.
Mage, shaman and paladin. Aka the rebirth of dark one.
Rogue for stealth and assassination, Mage for portals and Arcane manipulation, Druid for shapeshifting for infiltration and flight.
A Shade
Last edited by Maletalana; 2017-02-17 at 07:07 PM.