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  1. #1

    This is why Legion is so bad

    In crafting the systems that delivered Artifact Power, we weighed the merits of hard caps versus a smoother system of diminishing returns. We had extensive experience with hard caps, through multiple past iterations of currencies like Valor Points and Conquest Points, and wanted to avoid several of the downsides of that approach. For example, a cap inherently feels like more of an expected quota, where missing a week or falling short of the cap puts you clearly, and potentially permanently, behind the curve.
    For example, a cap inherently feels like more of an expected quota
    This is an inability to think at a grade school level. A cap does not require that one do everything in some fixed period of time. This was a failure of previous systems because they were badly implemented and this was thoroughly explained to them multiple times through multiple expansions.

    Meanwhile tons of people have pointed out you can just increase the cap every week so anyone can catch up and they've never once acknowledged that this solution exists.

    Blizzard's WoW team is one which refuses to innovate and refuses to use basic reasoning to come up with solutions to what are ultimately very simple problems. This is why Legion is complete garbage. All the talent left and what's left is fucking Ion Hazzikostas and people even dumber than he is.

    We accepted the admittedly complex design of Artifact Knowledge because it solved this problem, effectively reining in the size of this power gap. Players trying to progress past the expected artifact level for their Knowledge would run into those rapidly diminishing returns, while those who played less than that would have Knowledge as an accelerator to help them catch up to the cutting edge. When Emerald Nightmare was new content, while the average raider was at 20 or 21 points, the most dedicated might have been at 24 or 25 – a relatively modest gap.
    This is trying to awkwardly and idiotically implement a cap by exponentially increasing your gains but also exponentially increasing the requirements, you know, rather than.. just putting an increasing cap on it and making the gains linear. You can tell Ion missed the day in what.. 7th grade where the teacher explained logarithms. You just take the log of their exponential plot and *gasp* you get a linear system with an effective cap. Except that's not all. This approach also has serious problems. You're indefinitely behind until you reach the max AK level, and the change in 7.1.5 didn't actually fix this. There is no "catch up" because you create a gap that can't be overcome because it is time based, which actually creates an expected quota which the other solutions don't. So this "solution" retains literally every single problem Ion has claimed they wanted to avoid. Additionally, the 35 -> 54 wasn't a "problem" because it required very little time to do relative to 1->35, so in fact removing the linear tail at the end is making it worse by dramatically increasing how much time it will take to be competitive.

    Blizzard: failure to innovate. No reasoning capabilities. And absolutely the worst listening and communication skills of any consumer-facing business shy of Google. Why is Legion terrible? Unmatched incompetence and an elitist attitude by people too stupid to get a job at a company that isn't net 0-growth for nearing a decade.

  2. #2
    By putting caps, firstly you do make any player who cares about their character to be forced to farm all the cap every week, even if the cap gets increased each week. Everyone wants to be as powerful as possible, as fast as possible, so they can provide the best possible performance to their raid, arena, etc.
    Secondly, when someone would reach the cap, there would no reason to do anything else other than the current raid, making it a wod with few more grinding for the cap.

    Caps are bad, they kill the freedom of playing as much as you like and still progress your character.

  3. #3
    With a cap you'll just get everyone doing all the content on Tuesday-Thursday and then nothing for the rest of the week.

  4. #4
    I like how you just assume Legion is bad.
    "Leave your personal feedback, don't try to convince them that "everyone" hates something." - Ion Hazzikostas
    It's actually Wowhead, if I quoted directly from Ion the signature would drag out too long.

  5. #5
    Banned Jaylock's Avatar
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    Quote Originally Posted by Lightbull View Post
    I like how you just assume Legion is bad.
    Especially when Legion is lauded by most people as the best expansion since TBC.

  6. #6
    Still better than everything after Wotlk.

  7. #7
    Alright folks another QQ thread nothing to see here move along.

  8. #8
    With a cap you feel like you are behind if you don't cap it

    Without a cap you feel like you are falling behind unless you are playing WoW and that character 24/7

    Thats the problem.

  9. #9
    Quote Originally Posted by Jaylock View Post
    Especially when Legion is lauded by most people as the best expansion since TBC.
    Well you know when you have Jaylock asserting a fact, you're on the right side of an argument.

  10. #10
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    Quote Originally Posted by Plastkin View Post
    Blizzard's WoW team is one which refuses to innovate and refuses to use basic reasoning to come up with solutions to what are ultimately very simple problems. This is why Legion is complete garbage. All the talent left and what's left is fucking Ion Hazzikostas and people even dumber than he is.
    How is it that they refuse to innovate? The artifact power with DR is a completely new system.
    On the other hand, placing a cap on the artifact power would be something that we have had in the past with the flaws already mentioned by other people above.

  11. #11
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    Quote Originally Posted by AlmightyGerkin View Post
    Alright folks another QQ thread nothing to see here move along.
    Yeah ya have got to love them armchair games developers that the OP seems to be, who has worked out all the problems a game may or may not have..
    Last edited by grexly75; 2017-02-19 at 08:05 AM.

  12. #12
    Quote Originally Posted by grexly75 View Post
    Yeah ya have got to love them armchair games developers that the OP seems to be, who has worked out all the problems a game may or may not have..
    games will always have problems and all we can do is try and work around them and move on.

  13. #13
    Caps favour hardcore crowd waaaay more than casuals.

    Caps put a lot of pressure on casuals. Many casuals do a lot of stuff all the time, not cause they have to or are "forced" to stay competitive, kek, but cause they can and want, and hitting a limit/cap is quite bad for them. Others, on the other hand, play very little, if there's a cap on something and they can't/don't reach it, they often feel that they haven't accomplished anything. These two things were the most common complaints about JP/VP caps during WotLK.

    Hardcore crowd didn't really care about it, we could do everything that's capped in one day and then some of us would either focus on preparations for raids, or would simply stop playing during offraid days.

    So on the one hand you have unsatisfied casual crowd, who are a majority of this game, on the other you have hardcore crowd who wasn't really affected. Favouring hardcore crowd is kinda a mistake in many cases, hardcoreness is self-imposed, you aren't forced to be hardcore by anyone, you chose to be hardcore, it requires a lot of effort, you have to overcome a lot challenges both in game and IRL, that's something majority of players aren't willing to do at all, they'll just walk away or quit.
    Last edited by ls-; 2017-02-19 at 08:17 AM.

  14. #14
    Legion isn't bad. Well, class design is, but that's about it.

    Next topic?

  15. #15
    Quote Originally Posted by Plastkin View Post
    Meanwhile tons of people have pointed out you can just increase the cap every week so anyone can catch up and they've never once acknowledged that this solution exists.
    Didn't they do exactly that with Conquest points? Or am I being dated.
    Quote Originally Posted by Shalcker View Post
    Posting here is primarily a way to strengthen your own viewpoint against common counter-arguments.

  16. #16
    Why is this even a discussion? People are sad that their gameplay is unlimited? You can also spend all day watching movies, eating, doing whatever but you dont because you choose not too. Why is that concept so hard to grasp in a video game? You arent forced to do anything that isnt enjoyable. If you are on a forum complaining then you arent enjoying your choice of gameplay style so change it.

  17. #17
    how does the cap extending every week solve the "do your stuff on wednesday and sit on your ass for 6 days" problem WoD had?

  18. #18
    Quote Originally Posted by melodramocracy View Post
    Legion isn't bad. Well, class design is, but that's about it.

    Next topic?
    Legion is arguably worse than WoD.

    Next idiot who thinks his opinion is law?

  19. #19
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    Quote Originally Posted by KrazyK923 View Post
    Well you know when you have Jaylock asserting a fact, you're on the right side of an argument.
    At first I though that comment was made with the intent to start a flame war..... then I realized it was by Jaylock and stopped wondering.
    Quote Originally Posted by Connal View Post
    I'd never compare him to Hitler, Hitler was actually well educated, and by all accounts pretty intelligent.

  20. #20
    The Unstoppable Force Super Kami Dende's Avatar
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    Legion isn't bad though, your thread is invalid.

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