Hello World! .. of Warcraft fans/developers/friends,
Please Note:
- Post was originally intended for the battle net WoW forums but it was too long for their character limit.
- Everything I know about AP in 7.2 is based on Watchers post forums/en/wow/topic/20753277190 (omitted most of the URL Since I'm a new account on MMO champ.)
- My opinion (but not an explanation or solutions) is summed up by the 3rd comment down posted by Masabuns-Sargeras
- I don't want to make a giant wall of text but I'm honestly about to. Scroll to bottom for TL;DR, BUT if you want to actually respond and discuss, please read thoroughly.
Friends, I am about to make it. Hopefully tonight. I am currently 600k AP away from 54 traits in my Destruction weapon. Finally I will be given the privilege of bumping my other weapons to 35 traits and then dumping in whichever spec I wish.
I came back to this game after a 3 year hiatus, minus a month of game time after pre-ordering Legion to level my lock from 90 to 100 in preparation for Legion. The artifact power thing seemed pretty cool at the start of the expansion, your weapon got stronger as you got stronger. The weapon is the Scepter of Sargeras, it can rip holes through worlds, space-time and even a couple of raid bosses! So cool, I was so interested in this, and I still am. I'm proud to wield my Artifact.
But eventually you want to feel like you're max power in the game. Eventually you want to know that you don't HAVE to log in and spam keystones or bgs or whatever your choice of grinding AP was. Your going to go to that raid, play that BG, or run some 2's with your buddy, why?, because that shits fun. When you don't do it for a couple days and then come back, no harm no foul because you can just play. That's not the case right now, atleast not until after you get 54 traits in your main spec, and if you want/are required to by your guild to multi-spec then your in for a long haul.
I would love to have had the chance to try Demonology or Affliction on a few bosses this expansion, but I feel locked into the spec. I feel like any points I'm not putting into Destruction I am gimping myself.
Why am I talking about this? Everyone's almost 54 now, or if not who cares because 7.2 is just around the corner and there's a huge blue post about how they think they failed in a couple ways and have learned and improved the way it's going to work in 7.2. Well the answer is this, Blizzard actually doesn't understand what they are about to do.
The idea Blizzard is communicating is to make it so that the "Power Gap" is miniscule. The way they plan to do this is to have the points continue to grow in needed AP exponentially, and have Artifact knowledge increase again to scale. This sounds great on paper. It sounds like we are completely forgetting the 1% to me. What 1%? Where are the billionaires?!!? No, we arn't talking about the Elite wealthy IRL, I'm talking about the Elite mythic raiders. The ones who clear all of the hardest content in the game within a couple weeks of it's release while the rest of us take a few months to catch up (or even never do at all until the next expansion like the majority of the player base).
These players are not going to be ok with having any number of points they could have had not put into the weapon. They are competing with other players who also are not going to be ok with not having any points they could have had. Therefore, I believe, from launch of the new artifact system these players may end up sleeplessly grinding for this AP. The boost, no matter how small, is still a boost. I remember in MoP the feasts gave 300 main stat and personal food gave 325 (or 375?), my guild master said on several occasions for people to stop dropping the feasts everyone must be using the best food, someone eventually got gkicked for dropping a feast.
"KEK WTF Krak sounds like your GM needs to lighten up!?"
No, he was right, there was no reason to have lesser food. Just like with main stats being lower right now, if I eat 200 Int food instead of 375 haste food, I'm gimping myself. I'm in a bit more of a casual guild now (3/10 mythic currently 11/20 overall for the tier) and they drop the 200 main stat feasts. I do eat them when the progression attempts are going long, I'm starting to feel the drain on my own consumables what have you.
"Krak I checked your logs and you drink prolonged power instead of deadly grace and you come here to argue min/maxing?!"
No friend, I mean, I play what is consider the least viable spec outside of its "niche" fights this expansion, but I don't complain about it, it's the spec I like, the flavour of being a power hungry undead magic wielder who wishes to burn all living things... but I digress. I come here to tell you that maxing is taking too much right now. I work 9 hour days 5 days a week, it's so hard to keep up right now in consumables while still trying to have fun with the game. I want to go home and say, I'm going to run a couple BG's for fun, or I'm going to pug a Normal ToV for jokes, but I can't. I have to grind AP or mats for consumables for raid.
"Krak you chose this life, you wanted to raid"
I did and I do. So I do; I grind my ass off.
Back to AP, if you sleeplessly grind for 3 days to end up only 3 points better than the next guy, your still better than the next guy even though it's marginal. Even if it was 1 trait better, it's still better. There needs to come a point where players are all equal, they are as strong as they can be, less the gear that drops from the bosses you are bringing them to kill. Anytime there are untalented traits in your weapon, this is not the case.
"Okay Krak, you've been really good about putting words in our mouths and rebutting them, but this is just a giant wall of QQ, what do you propose Blizzard does? They want you to feel like your power is increasing in ways outside of gear at max level."
Alright friends, bare with me on this one. I'm going to pretend Nighthold is not yet out and it was the raid coming in 7.2 because I'm not familiar with the bosses of Tomb of Sargeras as of yet. Lets say they added 5 traits to the weapon when Nighthold came out, 4 unlocked by AP and the last one goes up to 3/3. How do you get the last one? You kill Gul'dan. Kill Gul'dan on Normal for the first point, Gul'dan on Heroic for the 2nd and Kill Gul'dan on Mythic for the 3rd. You've completed the game at the current tier and you are max power, congrats!
"Now that's stupid because I'll never get the 3rd rank!"
You don't need the 3rd rank, literally no one does, not world first level players, nor alt-aholics. It's purpose is literally only to make farming the Mythic content simpler after it's been completed.
"Well what about the second trait, groups won't take me to Heroic Gul'dan without it!"
You won't get into a farm kill of H Gul'dan without AOTC anyway, so you'll either join a group of people who don't have it, your guild who doesn't have it, or get lucky and pulled into a group even though you don't have it, just like you would without AOTC.
"But you're wrong about all of this Krak! You're stance is just as good as stopping the artifact power altogether since it doesn't make it so you are always gaining something(AP) no matter what you are doing!"
That's right, you're right, the only way to get these traits would be through cutting edge PVE content and no matter how many BG's you run it won't help you get them. I really don't understand the mentality that everything I do on the game needs to be making my character stronger. Why can't my character already be strong and I'm doing the things in the game for fun? That said, if you must you could gate these same traits on the PVP side behind ratings 1600, 1800 and 2200 respectively seem like good fits
Lets say this just won't stick, every player must get the opportunity to finish their weapon, need more traits to slowly grow in power, need everything you do to slowly offer this increase to you, whatever the logic is. Fine. The less favourable option to me would be to implement a weekly cap behind the AP. Blizzard's whole post is about giving it an imaginary time gate, my point is that the time gate won't help the way they think it will, so just give it a literal time gate with a not so hard weekly cap.
TL;DR: In closing, AP needs either be done now, or artifact traits need to be obtained in alternative ways that don't incentivize (or even require) constant grinding. AKA Punishment for going to work or playing a different game, or going to old raids for fun.
Did anyone go to the Scarab event in January? How was it? I would have liked to go but I wasn't 54 traits yet.